JohnCorby
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ce4072fed0
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check null here
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2022-12-28 12:16:56 -08:00 |
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Noah Pilarski
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d843cd17aa
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Set dialogue for FacePlayerWhenTalkings
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2022-12-28 04:31:09 -05:00 |
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Noah Pilarski
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6dba33f256
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Set dialogue for TravelerEyeControllers
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2022-12-28 04:06:59 -05:00 |
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Nick
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5581a71727
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Set dialogue for TravelerControllers
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2022-12-27 20:54:54 -05:00 |
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Noah Pilarski
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97a2ccd258
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Actually add the renaming and parenting stuff
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2022-12-24 14:08:36 -05:00 |
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Noah Pilarski
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25e9eaf16f
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Don't use sector if null
cause it can be null on some bodies
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2022-12-24 13:44:32 -05:00 |
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TerrificTrifid
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2223d5c71f
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Use node config name
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2022-12-16 18:11:47 -06:00 |
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TerrificTrifid
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3ca471fa93
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Fix foglight data
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2022-12-12 23:06:19 -06:00 |
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TerrificTrifid
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e2f7d8a05b
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Foglight tweaks
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2022-12-12 21:53:35 -06:00 |
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JohnCorby
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ae4ed882c9
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Merge branch 'dev' into qsb-compat
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2022-12-12 18:21:04 -08:00 |
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Nick
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58b89b6862
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[Bug] [#433] Actually fix fuzzy stranger text
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2022-12-12 19:45:40 -05:00 |
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Nick
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6926cebe3c
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[Bug] [#457] Actually fix scroll rotation
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2022-12-12 19:34:20 -05:00 |
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Nick
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3ea3fa9e16
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[Bug] [#433] Load streaming stuff for stranger text
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2022-12-12 18:25:56 -05:00 |
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Nick
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d56a2f605f
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[Bug] [#457] Make scrolls use rotation parameter
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2022-12-12 18:21:48 -05:00 |
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Noah Pilarski
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56e0aafb72
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Check for NH characters
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2022-11-26 18:45:36 -05:00 |
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Noah Pilarski
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f87622f765
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Merge branch 'dev' into achievements
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2022-11-26 14:47:03 -05:00 |
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Noah Pilarski
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e6b8e1bcf8
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set active
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2022-11-26 14:34:09 -05:00 |
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Noah Pilarski
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8ad674b643
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Add timber hearth cairn variant
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2022-11-25 21:31:54 -05:00 |
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Noah Pilarski
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aafd46be74
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Add impact sound
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2022-11-24 12:37:30 -05:00 |
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Noah Pilarski
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1521adacbd
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Set tag (again lol)
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2022-11-24 12:37:15 -05:00 |
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JohnCorby
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83300df012
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another TODO
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2022-11-23 23:49:49 -08:00 |
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JohnCorby
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b6f776cc1e
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oops
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2022-11-23 22:44:56 -08:00 |
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JohnCorby
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a6754fbcf8
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Merge remote-tracking branch 'origin/zero-g-props' into zero-g-props
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2022-11-23 22:43:37 -08:00 |
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JohnCorby
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6cd6034558
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idk
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2022-11-23 22:43:28 -08:00 |
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JohnCorby
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9c76cd8402
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el goob
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2022-11-23 22:24:51 -08:00 |
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Noah Pilarski
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dab55be25f
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Set collision mode and layer
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2022-11-23 23:57:15 -05:00 |
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Noah Pilarski
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991da9a402
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Set tag
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2022-11-23 23:56:19 -05:00 |
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Noah Pilarski
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cad9b2e3b5
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Merge branch 'dev' into zero-g-props
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2022-11-23 22:14:32 -05:00 |
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JohnCorby
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9073c8f312
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Merge branch 'dev' into qsb-compat
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2022-11-12 00:41:14 -08:00 |
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Nick
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c3f346a7fd
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John was wrong
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2022-11-10 18:12:31 -05:00 |
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Nick
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15cc907bec
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Put the prefabs in dont destroy on load for QSBs sake
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2022-11-10 18:01:32 -05:00 |
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JohnCorby
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41571af86d
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do align to normal fix on relative to parent guy as well
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2022-11-09 14:50:53 -08:00 |
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Noah Pilarski
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8af38577ed
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match
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2022-11-09 01:12:02 -05:00 |
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Noah Pilarski
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30d0f551d1
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forgor ;
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2022-11-09 01:05:21 -05:00 |
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Noah Pilarski
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cae2c55874
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Merge branch 'dev' into relative
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2022-11-09 01:04:28 -05:00 |
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JohnCorby
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9bb197ac6a
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Revert "make rotation-after-align work"
This reverts commit 749c02e22c246c7a9b5c018bcb92e1873c71e345.
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2022-11-06 18:45:34 -08:00 |
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JohnCorby
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749c02e22c
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make rotation-after-align work
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2022-11-06 18:29:06 -08:00 |
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Nick
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aaa87cc858
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Fix rotation on stock planets
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2022-11-06 18:41:01 -05:00 |
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Nick
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b604192a2b
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Include sector in the key for detail cache
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2022-10-20 21:20:24 -04:00 |
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Noah
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ac423de88b
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use playerdata a lil better (#421)
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2022-10-17 01:31:13 -04:00 |
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Nick
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a0094c96b3
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Cached fixed prefabs (component fixes)
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2022-10-16 23:19:34 -04:00 |
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JohnCorby
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0380bc5d5a
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use player data a lil better
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2022-10-16 14:46:42 -07:00 |
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JohnCorby
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20c722a15b
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Merge branch 'dev' into eye-of-the-universe
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2022-10-11 17:46:11 -07:00 |
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JohnCorby
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2410da4fa6
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Revert "LinkShipLogFacts before SetMindSlideCollection to prevent NRE"
This reverts commit 308a83e6f3f344efe69429f31337a06a5362e68d.
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2022-10-10 19:53:09 -07:00 |
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Noah Pilarski
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0bbd869104
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remove because this was moved
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2022-10-10 20:37:11 -04:00 |
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Noah Pilarski
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6cf04ec904
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Merge branch 'dev' into eye-of-the-universe
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2022-10-10 20:34:26 -04:00 |
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Will Corby
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edee149871
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Dialogue path rename (#416)
## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
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2022-10-10 17:30:16 -07:00 |
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Will Corby
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b3c7d30f5f
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Implement #389 playWithShipLogFacts, fix #392 (#418)
## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389
## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

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2022-10-10 17:27:04 -07:00 |
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JohnCorby
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308a83e6f3
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LinkShipLogFacts before SetMindSlideCollection to prevent NRE
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2022-10-10 17:26:14 -07:00 |
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Damián Garro
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3159b7590f
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Implement #389 playWithShipLogFacts, fix #392
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2022-10-10 19:00:42 -03:00 |
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