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@ -223,7 +223,7 @@ namespace NewHorizons.Builder.Props
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if (!detail.keepLoaded) GroupsBuilder.Make(prop, sector);
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prop.SetActive(true);
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prop.AddComponent<AddPhysics>();
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if (detail.hasPhysics) prop.AddComponent<AddPhysics>();
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_detailInfoToCorrespondingSpawnedGameObject[detail] = prop;
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