## Bug fixes
- Fix flares turning white in the main system again #668
- Fix rotations of props that used `RemoveComponents`. This won't
visibly affect any existing mods, and just makes it so that the rotation
shown in Unity Explorer will match what's used in the config.
## Bug fixes
- Fix flares turning white in the main system again #668
- Fix rotations of props that used `RemoveComponents`. This won't
visibly affect any existing mods, and just makes it so that the rotation
shown in Unity Explorer will match what's used in the config.
## Minor features
- Add option to freeze a physics detail until its touched. Good for
things in zero G, to avoid them drifting away before the player can
interact with them.
- `AddPhysics` on `Base` module for planets allows a planet to be pushed
out of orbit. Intended for satellites or small props floating in orbit.
Implements #194
## Bug Fixes
- Fix default system override being unreliable #687
## Minor features
- `AddPhysics` on `Base` module for planets allows a planet to be pushed
out of orbit. Intended for satellites or small props floating in orbit.
Implements #194
## Bug Fixes
- Fix default system override being unreliable #687
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
- Add option to freeze a physics detail until its touched. Good for
things in zero g
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-