make it not targetable

This commit is contained in:
JohnCorby 2023-08-10 18:49:44 -07:00
parent 8363bc6f6a
commit 8612dde424

View File

@ -101,6 +101,9 @@ public class AddPhysics : MonoBehaviour
_body._transform.parent = parentBody.transform;
_body._suspended = true;
_body._unsuspendNextUpdate = false;
// match velocity doesnt work so just make it not targetable
_body.SetIsTargetable(false);
_impactSensor.OnImpact += OnImpact;
Locator.GetProbe().OnAnchorProbe += OnAnchorProbe;
@ -114,6 +117,7 @@ public class AddPhysics : MonoBehaviour
private void OnImpact(ImpactData impact)
{
_body.UnsuspendImmediate(false);
_body.SetIsTargetable(true);
_impactSensor.OnImpact -= OnImpact;
Locator.GetProbe().OnAnchorProbe -= OnAnchorProbe;
Destroy(this);