1610 Commits

Author SHA1 Message Date
Nick
ed66cb0665 Fix update from dev 2023-07-22 12:04:02 -04:00
Nick
3bfabadda8 Merge branch 'dev' into shuttle 2023-07-22 11:44:43 -04:00
Nick
8c40e67d92 Suit up broke again #333 2023-07-22 01:42:57 -04:00
Nick
eff2ab8ad9 Make cloud fog default to prefab if no tint is given #182 2023-07-21 23:48:20 -04:00
Nick
b8e326ad63 Fix basic cloud prefab not showing lightning. #321 2023-07-21 22:40:11 -04:00
Nick
53f7bc0b67 Throw error when making signal without name or frequency #660 2023-07-21 19:53:29 -04:00
Nick
4565e50d37 Fix NRE 2023-07-21 19:49:48 -04:00
Nick
48c5c46c58 Fix hurricane sizing breaking the exterior graphics 2023-07-20 19:44:15 -04:00
Nick
f62c8ba377 Allow setting hazard volume info on tornados #496 2023-07-20 19:42:20 -04:00
JohnCorby
7914292d53 dont do ??= on UnityEngine.Object 2023-07-20 15:55:11 -07:00
Noah Pilarski
b1536d9dc2
Implement day night audio volume (#656)
## Major features
- Added new day/night audio volume. Switches between two clips depending
on the time of day. Resolves #319 .
2023-07-19 23:54:47 -04:00
Nick
2082884e02
Black hole fixes (#653)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Black hole vanish effects now tied to the size of the black hole.
Fixes #215.
- Black hole ambience pitch isn't weirdly high for large black holes
anymore. Fixes #226.
- Change system black holes now make a sound when entering them.

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-19 23:24:28 -04:00
Nick
04dab26ad6 Implement day night audio volume 2023-07-19 23:22:38 -04:00
Nick
b40247d0af Do black hole sound when you go in unpaired ones 2023-07-19 22:18:22 -04:00
Nick
f2706eaf4d Don't have doppler effect on black holes. Resolves #226 2023-07-19 22:04:36 -04:00
Nick
6413a0284d Resize black hole entry effect to the size of the black hole
Resolves #215
2023-07-19 21:54:45 -04:00
Nick
58a49ff9fd If detail path is null create an empty game object 2023-07-19 21:28:43 -04:00
Nick
3ede915cc4 Implement conditional object activation 2023-07-19 21:21:29 -04:00
Nick
1eb3e04729 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2023-07-19 00:18:48 -04:00
Nick
91e3144e1b Fix stupid initial tidally locked rotation 2023-07-19 00:18:41 -04:00
Nick
e26ab0fa18 Revert "Try fixing ship having no marker spawned in bramble dimension"
This reverts commit fe52a13439f0bc941ac3852c4639be052b17718f.
2023-07-19 00:08:33 -04:00
JohnCorby
8a17c693e4 better 2023-07-18 20:59:21 -07:00
Nick
fe52a13439 Try fixing ship having no marker spawned in bramble dimension 2023-07-18 23:52:45 -04:00
JohnCorby
c7ad09e3e7 Merge branch 'dev' into more-fog 2023-07-18 20:47:53 -07:00
Nick
f8cc0e4b64 Make tidal locking affecting spawn more consistent 2023-07-18 11:07:19 -04:00
Nick
71ae25ae2a
Merge branch 'dev' into what-if-more-frames 2023-07-18 10:21:50 -04:00
Nick
94441dcc4b Adds solar flare module for scale, life length, time between flares. Implements #368 2023-07-18 01:48:11 -04:00
Nick
40f2480090 Add option for solar flare size. Implements #369 2023-07-18 01:20:48 -04:00
Nick
64efe36511 Initial planet rotation. Fixes #360 2023-07-18 01:08:59 -04:00
Nick
114af7ef26 Allow setting spawn offset 2023-07-17 10:26:44 -04:00
Nick
094f62e9cd Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2023-07-16 14:05:19 -04:00
Nick
09ddb2f780 Make sure ship is activated 2023-07-16 14:04:52 -04:00
Nick
cffc063269 Use a component instead of silly delay 2023-07-16 13:38:33 -04:00
Nick
3887dde13e I can't see why it's being disabled but it should never happen so 2023-07-16 13:00:14 -04:00
Nick
f8fa30eb66 Improve an error message 2023-07-16 12:59:58 -04:00
Nick
4a8349d873
Fix cloaks (#635)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- 

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- More than one cloak can now work at a time, and it only took me over a
year #108
- Stranger cloak will no longer appear in other systems #600
- Fixed cloaks breaking if the planet has no ReferenceFrame enabled
2023-07-13 22:33:24 -04:00
Nick
3d942ec9d6 Make multiple cloaks / zero cloaks work properly 2023-07-13 22:19:21 -04:00
Nick
5dd7320566 Always make reference frame even when enabled (fixes Cloak) 2023-07-13 20:30:57 -04:00
Nick
d395a002cd Instantiate inactive why not 2023-07-13 20:30:41 -04:00
Nick
fbbaeb4fb6 Make more fields public, create cloak volume manually 2023-07-13 18:54:35 -04:00
Noah Pilarski
b51b702313 Rename onlyAffectsPlayerAndShip to onlyAffectsPlayerRelatedBodies
because this is what it actually does
2023-07-12 02:44:49 -04:00
JohnCorby
834efb638a update TODO 2023-07-05 22:10:46 -07:00
JohnCorby
40643adacd remove isTorch 2023-07-05 22:08:45 -07:00
Nick
6c4d896367 Remove unneeded call to LoadStreamingTextures - leave todo for fixing low res 2023-07-06 00:53:22 -04:00
Nick
50ecafb633 Fix solar flare colours not matching star #616 2023-07-03 12:25:51 -04:00
Nick
286a8a3a4b
Only show relevant frequencies (#585)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Only signal frequencies in use by the current system will be shown.
(resolves #572)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-03 11:18:36 -04:00
Nick
9b81cdc275 Use a more reliable event to check all frequencies 2023-07-03 11:17:23 -04:00
Nick
fcfe685c22
Adds a 5 second cooldown to warp transmitters after using return pad (#618)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Added a 5 second delay to warp transmitters after you come back
through the return pad. Means 360 degree alignment target actually works
when returning through it instead of sending you straight back.
(resolves #563)
2023-07-03 10:43:16 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 (#625)
## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
b9e324d5a2
Custom spawn points (#617)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505)
2023-07-03 10:17:39 -04:00