## Bug fixes
- Fixed systems being added to the shiplog multiple times
- Fixed stars without remnants not exploding
- Fixed proxy exploding independently of the main star
- Fixed proxy explosion showing if it started while in the map screen.
Resolves#718
## Major features
- API now allows you to register a custom builder method. This method
takes the planet game object and the json string of its `extras` module,
allowing you to alter your planet accordingly.
## Improvements
- Can now update the orbits of the HGT. Implements #225
## Major features
- API now allows you to register a custom builder method. This method
takes the planet game object and the json string of its `extras` module,
allowing you to alter your planet accordingly.
## Improvements
- Can now update the orbits of the HGT. Implements #225
## Major features
- New `ParticleFields` module. Add particles to your planet (ex: leaves,
rain, snow, fireflies, and more). Resolves#219
## Improvements
- Cached more stuff to improve loading times. Resolves#683
- Cleaned up how planets are destroyed. Should make load screens faster.
Resolves#573
## Bug fixes
- Fixes Bramble colours at a distance. Fixes#372 and #641
- Allow setting ship spawns in main solar system / separately from the
player spawn. Resolves#677
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Cached more stuff to improve loading times. Implements #683
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixes Bramble colours at a distance. Fixes#372