## Minor features
- Add `shipLogStartingPlanetID` to star system config to set the planet
to focus on when entering the ship log for the first time in a loop
## Minor features
- New `pathToExistingDialogue` field for adding new DialogueNodes and
DialogueOptions to existing character dialogues. For example, you can
now just add new responses to Slate's dialogue instead of replacing it!
Will improve mod compat and simplify translating.
## Improvements
- Singularities will now pre-load assets for their destination when the
player/probe is nearby (if the destination is a vanilla planet)
## Minor features
- New `pathToExistingDialogue` field for adding new DialogueNodes and
DialogueOptions to existing character dialogues. Just add new responses
to Slate's dialogue instead of replacing it! Will improve mod compat and
simplify translating.
## Improvements
- Singularities will now pre-load assets for their destination when the
player/probe is nearby (if the destination is a vanilla planet)
## Bug fixes
- Default to automatic map mode positioning when mixing manual and
automatic (would just break before)
- Account for map mode image scale when automatically positioning
- How long could you use your ship warp drive to just go to the
eye?!?!?!?! How did I never notice this????? Nobody reported this???? Me
when I install signals+ and then the game goes "hey wanna just jump to
the end of the game"????????? What?!?!!?!?!?!?!?!?!?!!!!!!!!!!
AHHHHHHHHHHHHHHHHH!!!!
## Bug fixes
- Default to automatic map mode positioning when mixing manual and
automatic (would just break before)
- Account for map mode image scale when automatically positioning
## Bug fixes
- Default to automatic map mode positioning when mixing manual and
automatic (would just break before)
- Account for map mode image scale when automatically positioning
## Minor features
- Can now set `preloadBundles` in the addon config file. This will load
asset bundles on the main menu and keep them loaded. Will improve
initial load times at the cost of more memory usage. (#749)
- Can now set `subtitlePath` in the addon config file for displaying a
subtitle for your mod on the main menu.
## Improvements
- Will show a warning popup if you have addons requiring the DLC
installed but not the DLC itself (#728).
## Bug fixes
- Fixes a bug where the ship was not removed from volumes when being
repositioned. Affected INSANE people who had stars larger than 8000m
wide.
- Probably fixes a bug where the ship would think it is grounded when
spawned in zero-g (#748).
- Fixed a bug where using system override to spawn in a ship-less system
would break (#738).
## Minor features
- Can now set `preloadBundles` in the addon config file. This will load
asset bundles on the main menu and keep them loaded. Will improve
initial load times at the cost of more memory usage.
- Can now set `subtitlePath` in the addon config file for displaying a
subtitle for your mod on the main menu.