85 Commits

Author SHA1 Message Date
Noah Pilarski
cae2c55874 Merge branch 'dev' into relative 2022-11-09 01:04:28 -05:00
Noah Pilarski
088dc07fed Merge branch 'dev' into relative 2022-10-08 12:49:08 -04:00
Noah Pilarski
588621f3d5 Merge branch 'dev' into eye-of-the-universe 2022-10-03 22:00:15 -04:00
Noah Pilarski
13025f2e48 Merge branch 'dev' into enum 2022-10-03 18:02:58 -04:00
Noah
f8f0ae92cb
Merge branch 'dev' into eye-of-the-universe 2022-10-02 11:57:42 -04:00
Nick
fb2de48d8f Use bool to check if we should init prefabs (avoids excess null checks) 2022-09-30 22:58:31 -04:00
JohnCorby
7ce78d2ed0 comment 2022-09-30 19:51:59 -07:00
JohnCorby
63f87e4c6d sort arcs by path to hopefully prevent future updates from breaking everything 2022-09-30 19:46:36 -07:00
Noah Pilarski
a799eaf0f6 Merge branch 'dev' into enum 2022-09-19 02:22:15 -04:00
Noah Pilarski
9599003f87 Null check instead 2022-09-17 14:41:04 -04:00
Noah Pilarski
01ee3e9ad8 Merge branch 'dev' into eye-of-the-universe 2022-09-17 10:32:42 -04:00
Nick
126547be6f Make everything use Path.Combine instead of concat for Linux 2022-09-15 18:47:26 -04:00
Noah Pilarski
6caa2d8991 Get prefabs from solar system and then head back to eye 2022-09-11 01:32:07 -04:00
Noah Pilarski
2fa9f6bf28 Merge branch 'dev' into enum 2022-09-10 16:19:05 -04:00
Noah Pilarski
dc53042f92 Add relative to parent option 2022-09-03 12:08:12 -04:00
Noah Pilarski
4640cda4fd Merge branch 'dev' into eye-of-the-universe 2022-09-03 10:32:25 -04:00
Noah Pilarski
c3019cafcf Comment 2022-09-03 10:17:16 -04:00
Noah Pilarski
7a457b8bb1 I guess I forgot to instantiate inactive 2022-09-02 14:40:02 -04:00
Noah Pilarski
6849848045 Use EnumUtils 2022-08-27 21:11:34 -04:00
Noah Pilarski
ac3528e572 Merge branch 'dev' into eye-of-the-universe 2022-08-26 01:51:38 -04:00
Noah Pilarski
a06b2dadca Add trailmarker 2022-08-24 20:21:23 -04:00
Noah Pilarski
5f7eae91ab rename MakeDetail and move removeChildren and removeComponents into it. 2022-08-21 15:57:34 -04:00
Noah Pilarski
f76272599f Just use 1st arc 2022-08-20 10:45:46 -04:00
Noah Pilarski
53ae788d2e Simplify to text line 2022-08-20 10:24:12 -04:00
Noah Pilarski
dc569bff73 Allow pre crash recorder and nomai text to be created 2022-08-20 10:22:30 -04:00
Nick
cded51b41c Animated nomai recorders - #255
Fixes #255
2022-08-12 13:06:26 -04:00
TerrificTrifid
bafe330c52
Merge pull request #1 from xen-42/dev
Dev
2022-08-07 16:05:20 -05:00
Nick
a2da11a64a Change MakeDetail to take in just DetailInfo and not all the individual parameters 2022-08-05 18:30:37 -04:00
TerrificTrifid
5fd2bbacab
Merge branch 'xen-42:dev' into dev 2022-07-30 21:15:58 -05:00
Noah Pilarski
200933d41d Add location to nomai text info 2022-07-29 12:26:08 -04:00
TerrificTrifid
bc768b2624 hn 2022-07-28 22:29:26 -05:00
TerrificTrifid
7bd4f6cd3a Fix fifth ring maybe 2022-07-28 22:26:29 -05:00
Noah Pilarski
71786accb6 Add warning if parent was not found 2022-07-27 23:49:04 -04:00
Noah Pilarski
3cdefbfd53 Check if parent actually exists 2022-07-26 13:12:37 -04:00
Nick
cca8e375fb Change line endings 2022-07-26 12:30:01 -04:00
Noah Pilarski
099240c87e Add optional rename to nomai text info 2022-07-26 11:52:36 -04:00
Noah Pilarski
e0269d05cb Add optional parent path to nomai text info 2022-07-26 11:45:19 -04:00
Nick
2cadb75413 Make nomai text builder return the object 2022-07-26 00:48:21 -04:00
Nick
81e1615365 Wait an update before setting up computer rings 2022-07-24 22:48:56 -04:00
JohnCorby
ff18f4dfb3 remove defaults from MVector3 because u can just use Vector3 2022-07-24 18:53:49 -07:00
Nick
9f550a2562 Make vessel computers have collision 2022-07-24 21:41:29 -04:00
Nick
8fda499d62 Change path so that pre-crash comps can have 5 rings 2022-07-24 20:58:41 -04:00
Nick
d3eb516b18 Implement vessel computers #242 2022-07-23 20:56:48 -04:00
Nick
cfed374aa3 Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-07-21 19:02:13 -04:00
Nick
4392d914f4 Update NomaiTextBuilder.cs 2022-07-21 19:02:12 -04:00
JohnCorby
b2fb622bbb you want arcInfo != null instead of arcInfo == null 2022-07-18 12:13:58 -07:00
Noah Pilarski
8bd04d4afc Readd copies of arc prefabs
There are still "dumb" copies of the cairns, computers and etc. So these really don't need to be removed.
2022-07-15 11:09:34 -04:00
JohnCorby
d597d8f200 dont make dumb copies of the arc prefabs 2022-07-14 21:35:29 -07:00
Nick
04c1d7cce0 Fix NRE in NomaiTextBuilder 2022-07-14 20:25:54 -04:00
Nick
5c5b4e0764 Wrap Main.Instance.ModHelper.Events.Unity into Delay 2022-07-13 23:48:43 -04:00