Nick
b0eac14fe3
Fix issues in Intervention (null vessel blackhole, missing null check in detail orb fix)
2023-08-24 12:20:10 -04:00
Nick
c9ee5ec1ac
Size the inner warp fog sphere
2023-08-23 12:32:40 -04:00
Nick
31674ca79d
Also include scale
2023-08-12 17:13:55 -04:00
Nick
9bd1b32270
Fixed the rotations of details which used RemoveComponents
2023-08-12 17:09:25 -04:00
JohnCorby
9a2302a66b
xen suggestions
2023-08-10 18:59:41 -07:00
JohnCorby
41285823ca
docs and comments
2023-08-10 17:45:03 -07:00
JohnCorby
4c60dcc0f8
remove hacks. add suspend until impact
2023-08-10 16:32:43 -07:00
JohnCorby
caca976e0c
unrelated to pr: put comments i meant to put before
2023-08-09 21:34:16 -07:00
Nick
96339c8e21
Comment
2023-08-08 00:40:24 -04:00
Nick
894274cc17
Needed null check for replacing parent sector
2023-08-08 00:32:34 -04:00
Nick
f765e07859
Add another translation dictionary that keeps CDATA
2023-08-08 00:20:47 -04:00
Nick
29fe5a9b84
Fix typo, include inactive sectors
2023-08-05 00:45:50 -04:00
Nick
9bbfb8d4d8
Add translator text to the API
2023-08-04 23:54:04 -04:00
Nick
d284380f9e
Gravity cannon computer will write the planet the Shuttle starts on
2023-08-04 23:48:11 -04:00
Nick
76705a5b37
Fix the not detailed prefab
2023-08-04 22:10:40 -04:00
Nick
963c67210c
Don't replace sectors inside details if the sector is in that detail
2023-08-04 22:04:22 -04:00
Nick
6c18dd2797
Fix undetailed prefab
2023-08-04 21:39:28 -04:00
Nick
59980f8635
Do non detailed
2023-08-04 21:15:28 -04:00
Nick
9becbd8fcb
Merge branch 'dev' into shuttle
2023-08-04 20:39:55 -04:00
Nick
be10760356
Ship log api ( #666 )
...
<!-- A new module or something else important -->
## Major features
- New API methods to: Add ship logs from xml, add dialogue from xml,
create a new planet from json string. All of these methods work directly
with strings or XElements and don't load files on their own.
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-22 14:41:36 -04:00
Nick
e4c8b14f6f
Add in the platform, allow separately placing the cannon and the controls
2023-07-22 14:41:01 -04:00
Nick
56c463fbee
Fix gravity cannon orb
2023-07-22 13:57:37 -04:00
Nick
615fe2f47c
Keep shuttles/cannons loaded, fix cannon fact NRE
2023-07-22 12:29:54 -04:00
Nick
1f68a12296
Can't use vessel computers
2023-07-22 12:18:25 -04:00
Nick
ed66cb0665
Fix update from dev
2023-07-22 12:04:02 -04:00
Nick
3bfabadda8
Merge branch 'dev' into shuttle
2023-07-22 11:44:43 -04:00
Nick
53f7bc0b67
Throw error when making signal without name or frequency #660
2023-07-21 19:53:29 -04:00
Nick
4565e50d37
Fix NRE
2023-07-21 19:49:48 -04:00
Nick
d89ad0ff84
Implement API methods for creating planet, system, dialogue directly from json/xml strings
2023-07-21 13:03:02 -04:00
Nick
48c5c46c58
Fix hurricane sizing breaking the exterior graphics
2023-07-20 19:44:15 -04:00
Nick
f62c8ba377
Allow setting hazard volume info on tornados #496
2023-07-20 19:42:20 -04:00
JohnCorby
7914292d53
dont do ??= on UnityEngine.Object
2023-07-20 15:55:11 -07:00
Nick
58a49ff9fd
If detail path is null create an empty game object
2023-07-19 21:28:43 -04:00
Nick
3ede915cc4
Implement conditional object activation
2023-07-19 21:21:29 -04:00
JohnCorby
834efb638a
update TODO
2023-07-05 22:10:46 -07:00
JohnCorby
40643adacd
remove isTorch
2023-07-05 22:08:45 -07:00
Nick
6c4d896367
Remove unneeded call to LoadStreamingTextures - leave todo for fixing low res
2023-07-06 00:53:22 -04:00
Nick
286a8a3a4b
Only show relevant frequencies ( #585 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Only signal frequencies in use by the current system will be shown.
(resolves #572 )
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-03 11:18:36 -04:00
Nick
9b81cdc275
Use a more reliable event to check all frequencies
2023-07-03 11:17:23 -04:00
Nick
fcfe685c22
Adds a 5 second cooldown to warp transmitters after using return pad ( #618 )
...
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Added a 5 second delay to warp transmitters after you come back
through the return pad. Means 360 degree alignment target actually works
when returning through it instead of sending you straight back.
(resolves #563 )
2023-07-03 10:43:16 -04:00
Nick
0c1f0a0d30
Gruh
2023-07-01 20:05:47 -04:00
Nick
efdcf47b25
Skipping unused frequencies works fine
2023-07-01 19:55:23 -04:00
Nick
4dfc8fa109
Merge branch 'dev' into only-show-relevant-frequencies
2023-07-01 19:39:31 -04:00
Nick
f3c953faff
Make hearthian recording actually work
2023-07-01 19:08:22 -04:00
Nick
642f6afdc0
Allow using pathToAnimController for recorders #520
2023-07-01 18:25:55 -04:00
Nick
f0f24b2777
Adds a 5 second cooldown to warp transmitters after using return pad
2023-07-01 18:20:03 -04:00
JohnCorby
89f334f569
sometimes there is no planet gravity
2023-06-22 00:24:58 -07:00
JohnCorby
0599e4c988
another comment
2023-06-22 00:13:45 -07:00
JohnCorby
f23c7924ec
comment
2023-06-22 00:12:30 -07:00
JohnCorby
aa1ae374aa
fix orbs
2023-06-22 00:10:28 -07:00