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Allow using pathToAnimController for recorders #520
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@ -147,6 +147,7 @@ namespace NewHorizons.Builder.Props
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var controller = character.GetComponent<CharacterAnimController>();
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var traveler = character.GetComponent<TravelerController>();
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var travelerEye = character.GetComponent<TravelerEyeController>();
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var hearthianRecorder = character.GetComponent<HearthianRecorderEffects>();
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var lookOnlyWhenTalking = info.lookAtRadius <= 0;
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@ -196,6 +197,11 @@ namespace NewHorizons.Builder.Props
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dialogue.OnEndConversation += nomaiController.StopWatchingPlayer;
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}
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}
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else if (hearthianRecorder != null)
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{
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// #520
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hearthianRecorder._characterDialogueTree = dialogue;
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}
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else
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{
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// If they have nothing else just put the face player when talking thing on them
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@ -22,7 +22,8 @@ namespace NewHorizons.External.Modules.Props.Dialogue
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/// <summary>
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/// If this dialogue is meant for a character, this is the relative path from the planet to that character's
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/// CharacterAnimController, TravelerController, TravelerEyeController (eye of the universe), FacePlayerWhenTalking, or SolanumAnimController.
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/// CharacterAnimController, TravelerController, TravelerEyeController (eye of the universe), FacePlayerWhenTalking,
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/// HearthianRecorderEffects or SolanumAnimController.
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///
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/// If none of those components are present it will add a FacePlayerWhenTalking component.
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/// </summary>
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