Fix undetailed prefab

This commit is contained in:
Nick 2023-08-04 21:39:28 -04:00
parent 7c745b92c4
commit 6c18dd2797

View File

@ -50,9 +50,9 @@ namespace NewHorizons.Builder.Props
.InstantiateInactive()
.Rename("Prefab_GravityCannonPlatform")
.DontDestroyOnLoad();
GameObject.Destroy(_platformPrefab.transform.Find("Structure_NOM_GravityCannon_Collider").gameObject);
GameObject.Destroy(_platformPrefab.transform.Find("Structure_NOM_GravityCannon_Crystals").gameObject);
GameObject.Destroy(_platformPrefab.transform.Find("Structure_NOM_GravityCannon_Geo").gameObject);
GameObject.Destroy(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Collider"));
GameObject.Destroy(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Crystals"));
GameObject.Destroy(_platformPrefab.FindChild("Structure_NOM_GravityCannon_Geo"));
}
if (_orbPrefab == null)