Noah Pilarski
5dcdd6a882
Merge branch 'dev' into eye-of-the-universe
2022-10-02 13:01:43 -04:00
Noah
c3910844a9
Check contains half as much ( #408 )
...
## Improvements
- Improved signal scope lag somewhat
2022-10-02 12:59:06 -04:00
Noah Pilarski
79b45c002b
Turn these into extension methods
2022-10-02 12:57:53 -04:00
Noah Pilarski
c23d403d2b
Move texture prefabs to before _isInit
...
These can get destroyed by ImageUtilities
2022-10-02 12:50:49 -04:00
Noah Pilarski
3da4d9d6ee
Match dev
2022-10-02 12:44:38 -04:00
Nick
720ecede5d
Check contains half as much
2022-10-02 12:34:35 -04:00
Noah
f8f0ae92cb
Merge branch 'dev' into eye-of-the-universe
2022-10-02 11:57:42 -04:00
Nick
971ffd34fa
Remove HarmonyX reference (OWML handles this now)
2022-10-01 00:57:03 -04:00
Nick
8c62b56bc0
Translate credits, popups, update OWML version
2022-10-01 00:50:31 -04:00
Nick
12d0d102f9
more path.combine ( #405 )
...
self explanatory (use it more)
2022-09-30 23:58:54 -04:00
Nick
29be18c69c
Fix the weird orb bug
2022-09-30 23:57:25 -04:00
JohnCorby
b3a9a4690c
use schema
2022-09-30 20:50:45 -07:00
JohnCorby
6c8d2ede89
use path.combine for linux
2022-09-30 20:45:39 -07:00
Nick
9bc68d74e3
Move ShockEffect backwards compat to the right place
2022-09-30 23:18:25 -04:00
Will Corby
69356395fa
Random fixes ( #404 )
...
## Bug fixes
- Fix components flagged to be removed throwing errors on Awake
- Hardcoded backwards compat for mods broken by keepLoaded = false like
WARIO
- Fixed two debug raycast prompts appearing
- Sorted Nomai text prefabs to (hopefully) stop future updates breaking
them again (you have to re-orient them still since patch 13, sorry)
2022-09-30 20:04:34 -07:00
Nick
fb2de48d8f
Use bool to check if we should init prefabs (avoids excess null checks)
2022-09-30 22:58:31 -04:00
JohnCorby
7ce78d2ed0
comment
2022-09-30 19:51:59 -07:00
JohnCorby
e42c81488c
Merge remote-tracking branch 'origin/random-fixes' into random-fixes
2022-09-30 19:49:09 -07:00
JohnCorby
ecc51a32f3
add missing parenthesis here lol
2022-09-30 19:49:04 -07:00
Nick
f0c24dc93e
Merge branch 'random-fixes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into random-fixes
2022-09-30 22:47:09 -04:00
JohnCorby
63f87e4c6d
sort arcs by path to hopefully prevent future updates from breaking everything
2022-09-30 19:46:36 -07:00
Nick
70467b76a1
Fixed #393
2022-09-30 22:45:39 -04:00
JohnCorby
db2d1aebcd
move group builder down here too
2022-09-30 19:33:06 -07:00
JohnCorby
24eedc887a
you dont need it here HAHA
2022-09-30 19:31:31 -07:00
Nick
d1da5c3791
Remove stupid null check, only set active at the end
2022-09-30 22:30:26 -04:00
Nick
d7730436d4
Whoops
2022-09-30 22:30:13 -04:00
Nick
6f55b8da3f
Backwards compat for certain mods broken by keepLoaded = false
2022-09-30 22:24:54 -04:00
Noah Pilarski
33323ddea5
Fix tornados because latest patch
2022-09-22 17:13:07 -04:00
Noah Pilarski
9d245aa1e1
Merge branch 'dev' into eye-of-the-universe
2022-09-22 16:36:37 -04:00
Noah Pilarski
7dab741f32
Turn off proxies as well
2022-09-20 12:27:02 -04:00
Noah Pilarski
c8cc4534c1
Simplify
2022-09-20 12:26:40 -04:00
Noah Pilarski
81ec063c2b
Set warping from at title screen
2022-09-20 10:09:02 -04:00
Noah Pilarski
be9a003768
Make eye coordinate prompt trigger active at eye
2022-09-20 10:08:46 -04:00
Nick
b5f5a4cabc
Update manifest.json
2022-09-19 00:09:38 -04:00
Will Corby
75a7ef7616
actually use group builder ( #400 )
...
i removed its usage by accident when reverting the goofy DetailFixer
hack xen did LOL!!!!
2022-09-18 21:01:49 -07:00
JohnCorby
07ad15afff
bruh
2022-09-18 20:56:47 -07:00
Will Corby
329377098c
Log missing decal path ( #397 )
2022-09-18 20:16:16 -07:00
Noah Pilarski
2d619a58c2
Move this to be after reveals is set
2022-09-18 14:46:24 -04:00
Noah Pilarski
dc1cd2bade
Log if NewlyRevealedFactIDs is null
2022-09-18 14:43:24 -04:00
Noah
3231848017
stretch for scatter too ( #396 )
...
just copy the way details do it
2022-09-17 19:34:33 -04:00
Noah Pilarski
2260188164
Log missing decal path
2022-09-17 19:33:21 -04:00
Noah Pilarski
aa3686230d
No longer needed
2022-09-17 18:29:33 -04:00
Noah Pilarski
3a0cb180d5
Meteor oopsies
2022-09-17 17:52:55 -04:00
github-actions[bot]
50f2dc1625
Updated Schemas
2022-09-17 18:44:44 +00:00
JohnCorby
2cee9ebd42
add stretch to scatter
2022-09-17 11:42:45 -07:00
Noah Pilarski
9599003f87
Null check instead
2022-09-17 14:41:04 -04:00
Nick
25fc5ce2c5
Detail stretch ( #395 )
...
Vector3 scale for details
2022-09-17 12:05:30 -04:00
Noah Pilarski
223b35c066
return zero for null MVector3
2022-09-17 12:05:20 -04:00
github-actions[bot]
1ce208c778
Updated Schemas
2022-09-17 15:57:01 +00:00
TerrificTrifid
2904af39d1
Detail stretch
2022-09-17 10:55:01 -05:00