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Move this to be after reveals is set
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@ -357,16 +357,16 @@ namespace NewHorizons.Builder.Props
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// Set up the containers for the slides
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var slideCollectionContainer = standingTorch.AddComponent<SlideCollectionContainer>();
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slideCollectionContainer.slideCollection = slideCollection;
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// Idk why but it wants reveals to be comma delimited not a list
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if (info.reveals != null) slideCollectionContainer._shipLogOnComplete = string.Join(",", info.reveals);
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var mindSlideCollection = standingTorch.AddComponent<MindSlideCollection>();
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mindSlideCollection._slideCollectionContainer = slideCollectionContainer;
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// Make sure that these slides play when the player wanders into the beam
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mindSlideProjector.SetMindSlideCollection(mindSlideCollection);
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// Idk why but it wants reveals to be comma delimited not a list
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if (info.reveals != null) slideCollectionContainer._shipLogOnComplete = string.Join(",", info.reveals);
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standingTorch.SetActive(true);
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return standingTorch;
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