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add missing parenthesis here lol
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@ -119,7 +119,7 @@ namespace NewHorizons.Utility
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var name = names.Last();
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if (warn) Logger.LogWarning($"Couldn't find object in path {path}, will look for potential matches for name {name}");
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// 3: find resource to include inactive objects (but skip prefabs
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// 3: find resource to include inactive objects (but skip prefabs)
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go = Resources.FindObjectsOfTypeAll<GameObject>()
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.FirstOrDefault(x => x.name == name && x.scene.name != null);
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if (go)
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