Nick
44dbed9e97
Let stars explode sans remnant, fix proxy exploding on its own. Fixes #718
2023-08-26 23:20:15 -04:00
JohnCorby
b61c25ff35
patch a different thing for OnRevealFact
2023-08-26 22:30:03 -04:00
Nick
f4cbe67678
Fix
2023-08-26 17:49:40 -04:00
Ben C
2a3575b26c
Updated Schemas
2023-08-26 21:21:11 +00:00
Nick
12f1dfcfd8
cant hgelp being a gemini
2023-08-26 17:18:28 -04:00
Nick
bd91422054
Removed pulsars, use custom if you care
2023-08-26 17:13:05 -04:00
Nick
fa1d11d94a
Explain root sector thing
2023-08-26 17:10:00 -04:00
Nick
809ad184ea
Update HGT orbits ( #706 )
...
## Improvements
- Can now update the orbits of the HGT. Implements #225
2023-08-26 17:07:09 -04:00
Nick
c46caf40e8
Don't update if its already updated
2023-08-26 16:33:48 -04:00
Nick
2816391966
cant help being a gemini
2023-08-26 16:29:28 -04:00
Nick
7a46f56e02
Merge branch 'dev' into update-hgt-orbits
2023-08-26 16:27:37 -04:00
Nick
233bc50625
Fix moving the twins
2023-08-26 16:26:27 -04:00
Nick
0030b24750
Don't repeat vanilla sector fixing for moons
2023-08-26 16:08:03 -04:00
Nick
e44efdbcca
Add custom builders
2023-08-26 15:36:01 -04:00
Nick
a620158907
Get HGT streaming group more reliably
2023-08-26 13:17:54 -04:00
Nick
eb16154455
Fix CaveTwin streaming
2023-08-26 13:08:00 -04:00
Nick
8dabc7934e
Delay start of ConditionalObjectActivation, else it can affect blackhole setup
2023-08-26 12:27:41 -04:00
Nick
6d3aa84f87
Funny typo
2023-08-26 02:26:15 -04:00
Nick
6596c7ce3a
Optimizations ( #710 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Cached more stuff to improve loading times. Implements #683
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixes Bramble colours at a distance. Fixes #372
2023-08-26 02:16:38 -04:00
JohnCorby
2d452feb87
this shit has been bothering me for a month lol
2023-08-25 22:18:57 -07:00
JohnCorby
553e48e4e9
teehee
2023-08-25 22:16:03 -07:00
Nick
cb12b46454
Fix distant colour of Bramble nodes. Fixes #372
2023-08-26 00:51:50 -04:00
Nick
8a9c5b1f70
Update manifest.json
2023-08-25 23:59:33 -04:00
Nick
8422066e5f
Logs
2023-08-25 23:58:22 -04:00
Nick
9f2ff4b635
Fix proxies but not really
2023-08-25 23:47:26 -04:00
Nick
5b2480c8fd
Fix guys not being removed, maybe caches are good now
2023-08-25 23:33:13 -04:00
Nick
84654724a6
Fix goofy stuff
2023-08-25 22:40:44 -04:00
Nick
4c9c353145
Only clear certain caches on star system changed
2023-08-25 22:36:48 -04:00
Nick
601acecbb2
Just call it clear cache sure
2023-08-25 22:30:51 -04:00
Nick
72e984f531
Ship spawn ( #711 )
...
## Bug fixes
- Allow setting ship spawns in main solar system / separately from the
player spawn. Implements #677
2023-08-25 22:23:43 -04:00
Noah Pilarski
d1072e10cb
Particle/Vection Fields ( #665 )
...
<!-- A new module or something else important -->
## Major features
- New `ParticleFields` module. Add particles to your planet (ex: leaves,
rain, snow, fireflies, and more). Resolves #219
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-08-24 16:32:46 -04:00
Ben C
24d7a1388a
Updated Schemas
2023-08-24 20:31:44 +00:00
Noah Pilarski
ca7e0f25e7
rename to Particle Fields
2023-08-24 16:28:56 -04:00
Noah Pilarski
7320e51306
use prefab name
2023-08-24 16:14:38 -04:00
Noah Pilarski
d2b10d3490
use type prefab
2023-08-24 16:13:00 -04:00
Nick
330b1b1675
Fix null keys
2023-08-24 14:38:37 -04:00
Nick
455068077f
Fix ship spawning separately from player #677
2023-08-24 14:35:55 -04:00
Nick
b912593ed1
Fix defaultPrimaryToSun
2023-08-24 14:35:34 -04:00
Nick
98f3cda8f1
Rename Hearthian System to The Outer Wilds
2023-08-24 14:35:24 -04:00
Ben C
c3634ed7b2
Updated Schemas
2023-08-24 18:14:13 +00:00
Nick
acadcc8300
Don't make hasRain obsolete
2023-08-24 14:11:42 -04:00
Nick
0720116e9f
Destroy better ( #699 )
...
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
21d7b369d0
Only destroy daynight/villagemusic on TH
2023-08-24 13:42:35 -04:00
Nick
fe8d088870
Giants deep killing method
2023-08-24 13:39:38 -04:00
Nick
734f6e1f6a
Clean up destruction, do proxies better
2023-08-24 13:36:04 -04:00
Nick
588995bb9b
Only clear asset bundle cache when changing star system
2023-08-24 13:00:11 -04:00
Nick
eef5323869
Cache root objects
2023-08-24 12:45:25 -04:00
Nick
3e23e433f7
Fix up comments
2023-08-24 12:35:32 -04:00
Nick
845c788655
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2023-08-24 12:27:07 -04:00
Nick
6f68750117
Try catch detail fixes
2023-08-24 12:27:05 -04:00