4296 Commits

Author SHA1 Message Date
xen-42
35c0b934c7 Try really hard to not have the gravity well for a focal point affect you 2025-02-04 19:03:25 -05:00
xen-42
458c202fa4 Revert "Revert changes by MegaPiggy"
This reverts commit 80de0f1cb79b59487f4c4ce4285659554c5db78a.
2025-02-04 18:47:10 -05:00
xen-42
786f1751dc Revert another change 2025-02-04 18:46:49 -05:00
xen-42
80de0f1cb7 Revert changes by MegaPiggy 2025-02-04 18:46:40 -05:00
Heavenly Avenger
04e94a952c Updates the portuguese_br translation file.
The file only had 'vessel' translated.

Translation made taking into account game original translation, keeping
where possible translation choices of the game, like:

- Vessel => Hospedeiro
- Dark Bramble => Abrolho Sombrio (translation of names)
- warp => translocation

A special case was made for the "NOMAI_SHUTTLE_COMPUTER" to split the
location with colon and avoid a gender combination ("no", "na") with a
common "em". As locations might have male or female "genders" to combine
with in the Portuguese language.

"Raycast", the name of the mod (New Horizon) and "Dieclone" weren't
translated at all for being either the very name of the mod, or being
considered keywords or neologism words (as much as "Nomai" is not
translated).
2025-02-04 11:50:04 -03:00
Joshua Thome
7b9a6cfee2 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-02-01 16:04:34 -06:00
Joshua Thome
23c7efd36a Add a null check for potentially missing custom traveler audio 2025-02-01 16:04:17 -06:00
Ben C
b78c27f4a2 Updated Schemas 2025-01-30 02:07:44 +00:00
Joshua Thome
5ee104b9c3 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-01-29 20:04:56 -06:00
Joshua Thome
c9f0689116 Add instrument zones and standalone quantum instruments to the inflation object list 2025-01-29 20:04:48 -06:00
Joshua Thome
b5538f7627 Remove vestigial name property from traveler info 2025-01-29 19:56:55 -06:00
Ben C
b77ef5a554 Updated Schemas 2025-01-30 01:38:48 +00:00
Joshua Thome
042fc95a22 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-01-29 19:36:37 -06:00
Joshua Thome
3999db71a2 Fix signals playing on awake and not disabling after finale 2025-01-29 19:36:19 -06:00
Joshua Thome
3746e794f6 Make eye traveler and quantum instrument signals full SignalInfos 2025-01-29 19:35:45 -06:00
xen-42
f9b517d7b1 Update manifest.json 2025-01-28 23:03:11 -05:00
xen-42
06870db051 Fix raft docks not working on NH rafts 2025-01-28 23:02:44 -05:00
Ben C
bba0a1a42b Updated Schemas 2025-01-18 23:28:04 +00:00
Joshua Thome
a928240e49 Merge branch 'hawkbar-eye-sequence' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-eye-sequence 2025-01-18 17:26:09 -06:00
Joshua Thome
e0f79ae3ea Eye sequence fixes 2025-01-18 17:26:02 -06:00
Ben C
13a35bb5a1 Updated Schemas 2025-01-18 16:11:36 +00:00
Joshua Thome
63fbc8afeb Eye sequence props first pass 2025-01-18 10:09:15 -06:00
JohnCorby
649883ab4e j 2025-01-13 16:53:59 -08:00
JohnCorby
06023b7754 delete duplicate BoundsUtilities stuff 2025-01-13 16:51:46 -08:00
JohnCorby
ed4e43a044 delete duplicate box shape fixer 2025-01-13 16:49:28 -08:00
xen-42
d5ad5bf84b Update manifest.json 2025-01-13 18:09:27 -05:00
Noah Pilarski
4b47728709 Run after Start and then skip 100 frames so orb rising thing stops #958 2025-01-09 23:59:34 -05:00
Ben C
63445a1b70 Updated Schemas 2025-01-07 21:51:17 +00:00
xen-42
37c90f52f0 Turn quantum lightning into a prop based thing, make quantum details build with the repeat-10-times-for-parent-to-exist thing for back compat 2025-01-07 16:48:56 -05:00
xen-42
82e4a8755d Whoops put the wrong names 2025-01-07 14:31:56 -05:00
AnonymousStrangerOW
7e66d1e574 Revert "add greyscale clouds for ringed stuff"
This reverts commit 0124dc56cf3915795e865009ec6578ef3dbbd743.
2025-01-07 14:02:58 -05:00
xen-42
fa3e4a7a64 Fix issues with Escape Room 2025-01-07 00:33:40 -05:00
xen-42
0b2ea53201 Fix the shaders 2025-01-06 23:54:34 -05:00
xen-42
d9f3eb6893 Fix path 2025-01-06 23:46:19 -05:00
Noah Pilarski
285ff38371 add lightning to private bundle and destroy old bundle 2025-01-06 23:38:55 -05:00
Ben C
645fd5914a Updated Schemas 2025-01-07 04:07:49 +00:00
xen-42
ceb0ad970b Remove things that we've already made obsolete 2025-01-06 23:05:54 -05:00
xen-42
ed58fab4ef Merge branch 'prometheus' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into prometheus 2025-01-06 23:02:46 -05:00
xen-42
752f080099 change to rename because its better and matches other things 2025-01-06 23:02:40 -05:00
Ben C
494021da7d Updated Schemas 2025-01-07 04:01:39 +00:00
xen-42
5c9c487201 Reorganize quantum stuff so that the details go with the sockets/states/etc 2025-01-06 22:59:41 -05:00
xen-42
dea646bf8e Fix the randomize rotation and gravity alignment stuff with the new weird stuff 2025-01-06 22:08:43 -05:00
xen-42
e701e21881 Merge branch 'fix-751' into prometheus 2025-01-06 21:37:45 -05:00
xen-42
b1253fc52c Merge branch 'prometheus' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into prometheus 2025-01-06 21:34:58 -05:00
xen-42
efc085cb0a Update QuantumBuilder.cs 2025-01-06 21:34:57 -05:00
Ben C
945484ed7d Updated Schemas 2025-01-07 00:37:36 +00:00
xen-42
18f7de6ad8 Quantum lightning works but has no lightning bolt 2025-01-06 19:36:12 -05:00
Ben C
e8e8559cfe Updated Schemas 2025-01-06 22:57:13 +00:00
xen-42
20d524d3de Port over quantum stuff from escape room 2025-01-06 17:51:09 -05:00
xen-42
cdb5604cff Backwards compat 2025-01-06 17:27:33 -05:00