Fix the shaders

This commit is contained in:
xen-42 2025-01-06 23:54:34 -05:00
parent d9f3eb6893
commit 0b2ea53201

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@ -56,6 +56,7 @@ namespace NewHorizons.Builder.Props
var rootGo = root == default ? sector.gameObject : root.go;
var lightning = DetailBuilder.Make(planetGO, sector, Main.Instance, AssetBundleUtilities.NHPrivateAssetBundle.LoadAsset<GameObject>("Prefab_EYE_QuantumLightningObject"), new DetailInfo());
AssetBundleUtilities.ReplaceShaders(lightning);
lightning.transform.position = rootGo.transform.position;
lightning.transform.rotation = rootGo.transform.rotation;
lightning.transform.parent = rootGo.transform.parent;