51 Commits

Author SHA1 Message Date
Nick
608c9bb27f Properly check if texture exists 2023-03-25 11:44:35 -04:00
JohnCorby
0cfe62dda5 rename LayerUtilities to Layer 2023-03-21 17:27:07 -07:00
Nick
851b4608c2 Use layer util 2023-03-18 16:48:31 -04:00
Nick
5a5ea46b05 Categorized some stuff in components and fixed Trifids star thing maybe 2022-09-15 00:41:05 -04:00
Noah Pilarski
5ab727384b Allow more than one ring 2022-09-10 12:11:44 -04:00
Noah Pilarski
1c6a8c47ad Merge branch 'dev' into ring-opacity 2022-08-25 20:12:52 -04:00
Noah Pilarski
6539260f14 Share function 2022-08-25 19:33:19 -04:00
Nick
8d78c49c64 Move TimeValuePair to Utility, Ring no longer inherits from VariableSizeModule
Also migrated the old value for curve to scaleCurve.
2022-08-25 19:29:06 -04:00
TerrificTrifid
29f7e5a1ba Rename curves 2022-08-24 20:03:47 -05:00
Noah Pilarski
2af4e5b0cd Rename CloudFluidType to FluidType 2022-08-23 19:06:46 -04:00
Noah Pilarski
80f8086faa Turn off ring fluid volume when opacity is 0 2022-08-23 14:25:29 -04:00
Noah Pilarski
a84c243f7a Add opacity curve to rings 2022-08-23 13:19:20 -04:00
Nick
719a88e4b8 Make a comment explaining why rings are that way 2022-07-27 23:11:33 -04:00
JohnCorby
665f633e51 Revert "wrap ring"
This reverts commit e2121249ce1fa9d32981eff4214dc0cd0906c2cf.
2022-07-26 16:17:46 -07:00
JohnCorby
e2121249ce wrap ring 2022-07-26 16:09:47 -07:00
JohnCorby
bef2a32cef just to exception tostring instead of printing message then stacktrace like gofy 2022-07-25 16:19:49 -07:00
Nick
c4f0516d53 Use SetScaleCurve everywhere 2022-07-10 11:02:56 -04:00
Noah Pilarski
729b0297dc Stop rings stealing you from moons 2022-06-28 08:10:29 -04:00
JohnCorby
297377e1f1 fix case / field-ness for SandModule and VariableSizeModule 2022-05-24 10:59:38 -07:00
Ben C
1d6a43c4fe
Make CloudFluidType not nullable anymore 2022-05-23 09:19:16 -04:00
JohnCorby
53dd88584b Revert "reformat again"
This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
JohnCorby
93d82358fa reformat again 2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305 Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977 Reformat 2022-05-22 21:30:45 -04:00
Ben C
466df12003 Got Schema generation working! 2022-05-22 18:57:05 -04:00
Ben C
cbd0109ea0 Merge branch 'dev' into schema-integration
# Conflicts:
#	NewHorizons/Builder/Body/FunnelBuilder.cs
#	NewHorizons/External/Configs/PlanetConfig.cs
#	NewHorizons/External/Configs/StarSystemConfig.cs
#	NewHorizons/External/Modules/AsteroidBeltModule.cs
#	NewHorizons/External/Modules/AtmosphereModule.cs
#	NewHorizons/External/Modules/BaseModule.cs
#	NewHorizons/External/Modules/OrbitModule.cs
#	NewHorizons/External/Modules/PropModule.cs
#	NewHorizons/External/Modules/ShipLogModule.cs
#	NewHorizons/External/Modules/SignalModule.cs
#	NewHorizons/External/Modules/VariableSize/FunnelModule.cs
#	NewHorizons/External/Modules/VariableSize/RingModule.cs
#	NewHorizons/External/Modules/VariableSize/SingularityModule.cs
#	NewHorizons/External/Modules/VariableSize/StarModule.cs
#	NewHorizons/Main.cs
2022-05-22 13:24:02 -04:00
Ben C
da63bfd192 Stop using name-based Shader Property Lookup 2022-05-21 23:18:22 -04:00
Ben C
0a061ecbcc Added description to all modules except translation 2022-05-21 13:28:04 -04:00
TerrificTrifid
863031f0f9
Update RingBuilder.cs 2022-05-18 17:02:30 -05:00
TerrificTrifid
33542dcc14
Update RingBuilder.cs 2022-05-18 16:02:58 -05:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
bb08b575ce Make proxies look right 2022-05-14 18:33:34 -04:00
Nick
b1e66f14fb Fix longitude of ascending node (orbits and rings) 2022-05-13 19:47:19 -04:00
Nick
a7b649c32f Namespace the asset bundle 2022-05-13 17:10:17 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Nick
89ad5b5cfa Forgot a null check 2022-05-10 23:16:02 -04:00
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
2460bbafb7 Add FluidType to rings 2022-05-05 03:05:35 -04:00
Nick J. Connors
877e240d6b Switch over to loading textures manually 2022-02-23 02:35:04 -05:00
Nick J. Connors
63fcdb5ba5 Rearrange size controllers, better water funnels 2022-01-31 18:14:33 -05:00
Nick J. Connors
8e502f2c28 Fix variable star atmo size, atmo colours, sand sphere size 2022-01-25 21:08:26 -05:00
Nick J. Connors
41fcd8f909 Scale curve done for lava/sand/water/star/rings 2022-01-10 02:16:31 -05:00
Nick J. Connors
09a1d8a120 Rearranged modules to support variable size over time 2022-01-09 22:55:18 -05:00
Nick J. Connors
8d0bccb607 Warp drive works
Also basic cloud shader + unlimited signals
2022-01-08 02:26:06 -05:00
Nick J. Connors
067996f80f Made rings support full texture 2022-01-07 18:52:21 -05:00
Nick J. Connors
16ed06ff58 Improved main menu background 2022-01-04 19:41:16 -05:00
Nick J. Connors
e3015b51e9 Fixed heightmap shader seam 2022-01-04 02:22:09 -05:00
Nick J. Connors
2e0d9093c6 Some fixes + load assetbundles for props / audiofiles for signals 2022-01-03 02:21:40 -05:00
Nick J. Connors
6759a4af76 Black hole + white hole pairing 2022-01-02 20:28:22 -05:00