1776 Commits

Author SHA1 Message Date
Nick
f8fa30eb66 Improve an error message 2023-07-16 12:59:58 -04:00
Nick
4a8349d873
Fix cloaks (#635)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- 

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- More than one cloak can now work at a time, and it only took me over a
year #108
- Stranger cloak will no longer appear in other systems #600
- Fixed cloaks breaking if the planet has no ReferenceFrame enabled
2023-07-13 22:33:24 -04:00
Nick
3d942ec9d6 Make multiple cloaks / zero cloaks work properly 2023-07-13 22:19:21 -04:00
Nick
5dd7320566 Always make reference frame even when enabled (fixes Cloak) 2023-07-13 20:30:57 -04:00
Nick
d395a002cd Instantiate inactive why not 2023-07-13 20:30:41 -04:00
Nick
fbbaeb4fb6 Make more fields public, create cloak volume manually 2023-07-13 18:54:35 -04:00
Noah Pilarski
b51b702313 Rename onlyAffectsPlayerAndShip to onlyAffectsPlayerRelatedBodies
because this is what it actually does
2023-07-12 02:44:49 -04:00
JohnCorby
834efb638a update TODO 2023-07-05 22:10:46 -07:00
JohnCorby
40643adacd remove isTorch 2023-07-05 22:08:45 -07:00
Nick
6c4d896367 Remove unneeded call to LoadStreamingTextures - leave todo for fixing low res 2023-07-06 00:53:22 -04:00
Nick
50ecafb633 Fix solar flare colours not matching star #616 2023-07-03 12:25:51 -04:00
Nick
286a8a3a4b
Only show relevant frequencies (#585)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Only signal frequencies in use by the current system will be shown.
(resolves #572)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-03 11:18:36 -04:00
Nick
9b81cdc275 Use a more reliable event to check all frequencies 2023-07-03 11:17:23 -04:00
Nick
fcfe685c22
Adds a 5 second cooldown to warp transmitters after using return pad (#618)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Added a 5 second delay to warp transmitters after you come back
through the return pad. Means 360 degree alignment target actually works
when returning through it instead of sending you straight back.
(resolves #563)
2023-07-03 10:43:16 -04:00
Nick
6438f779ae
Fix QM, OPC, Sun Station debris labeled when locked on #623 (#625)
## Bug fixes
- Fixed vanilla objects being given labels (OPC, QM, SS) #623
2023-07-03 10:42:34 -04:00
Nick
b9e324d5a2
Custom spawn points (#617)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505)
2023-07-03 10:17:39 -04:00
Nick
2f9e66398b Fix QM, OPC, Sun Station debris labeled when locked on #623 2023-07-03 10:13:53 -04:00
Nick
0c1f0a0d30 Gruh 2023-07-01 20:05:47 -04:00
Nick
efdcf47b25 Skipping unused frequencies works fine 2023-07-01 19:55:23 -04:00
Nick
4dfc8fa109 Merge branch 'dev' into only-show-relevant-frequencies 2023-07-01 19:39:31 -04:00
Nick
f3c953faff Make hearthian recording actually work 2023-07-01 19:08:22 -04:00
Nick
642f6afdc0 Allow using pathToAnimController for recorders #520 2023-07-01 18:25:55 -04:00
Nick
f0f24b2777 Adds a 5 second cooldown to warp transmitters after using return pad 2023-07-01 18:20:03 -04:00
Nick
6e15a70bbf Wait more to tidally lock, fix spawning in Hearthian system, fix spawning on tidally locked 2023-07-01 17:48:58 -04:00
Nick
f354f99107 Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes 2023-07-01 14:44:00 -04:00
JohnCorby
89f334f569 sometimes there is no planet gravity 2023-06-22 00:24:58 -07:00
JohnCorby
0599e4c988 another comment 2023-06-22 00:13:45 -07:00
JohnCorby
f23c7924ec comment 2023-06-22 00:12:30 -07:00
JohnCorby
aa1ae374aa fix orbs 2023-06-22 00:10:28 -07:00
JohnCorby
bd531dca6e work on orbs 2023-06-21 23:50:59 -07:00
Noah Pilarski
af79e9d1d7 Add ember twin cairn variant
for #591
2023-06-17 01:44:58 -04:00
JohnCorby
a705dbc4a8 use Color.white here too 2023-06-14 15:47:25 -07:00
Nick
047666aff2 Share one material for all flares on a star 2023-06-14 18:42:22 -04:00
JohnCorby
7e47edecbf StarBuilder: use material instead of sharedMaterial 2023-06-14 15:08:15 -07:00
JohnCorby
8e9cd7c3c6 use issue number instead of pr number 2023-06-12 17:39:44 -07:00
JohnCorby
94220128e1 add the comment xen wanted 2023-06-12 17:38:34 -07:00
JohnCorby
9441824877 oops 2023-06-05 20:36:35 -07:00
JohnCorby
722442a4ac clouds: use inner and outer radius for volume 2023-06-05 20:11:44 -07:00
JohnCorby
5e2eedde15 make volume layers match base game 2023-06-05 19:51:55 -07:00
Will Corby
4b6bba26de
Cloaked uncloaked duplicate signals bug (#592)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- FIXED: making two signals of the same name and placing one inside a
cloak and the other outside a cloak would cause both to be considered
"inside the cloak".
    - Also applied the same fix to quantum moon signals
2023-05-28 17:05:23 -07:00
clay
9fa0b4606e fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals 2023-05-28 19:51:44 -04:00
coderCleric
fdac1dd6e6 Fixed angler animation events disconnecting for added fish 2023-05-15 17:52:36 -06:00
coderCleric
3bfd688e57 Fixed "None" vine prefab causing an NRE on dimension enter 2023-05-15 14:50:45 -06:00
TerrificTrifid
6a8299f4cc Don't normalize stretch height 2023-04-25 21:54:53 -05:00
JohnCorby
fd197bf9bd combine 2 caches into 1 2023-04-24 19:30:09 -07:00
JohnCorby
0433495dd4 no leave the formatting pls 2023-04-24 18:36:51 -07:00
JohnCorby
a44cea387d oops 2023-04-24 18:28:54 -07:00
JohnCorby
f57ca63f71 cache generated textures 2023-04-24 18:13:25 -07:00
JohnCorby
36f50581d2 better name for ambient light cubemap 2023-04-24 17:40:11 -07:00
JohnCorby
95dee80853 dont wrap unless we have to 2023-04-24 16:46:00 -07:00