1517 Commits

Author SHA1 Message Date
JohnCorby
9616a1aca4 switch to simpler rotation shader 2023-04-23 16:14:48 -07:00
JohnCorby
df0370582c rotate in the same way heightmaps are rotated 2023-04-22 16:15:03 -07:00
JohnCorby
492aed3259 im silly 2023-04-22 15:20:57 -07:00
JohnCorby
c3251a8a35 dont load tiles if no useLOD 2023-04-22 15:09:18 -07:00
JohnCorby
418b5f902e keywords are disabled by default 2023-04-22 15:05:31 -07:00
JohnCorby
44ffd89502 normal should be linear 2023-04-22 14:53:05 -07:00
JohnCorby
341e31e9a1 oops 2023-04-22 14:46:50 -07:00
JohnCorby
5ba8a4241b Merge branch 'dev' into triplanar-heightmap
# Conflicts:
#	NewHorizons/Builder/Props/ScatterBuilder.cs
2023-04-22 14:43:08 -07:00
Nick
c46c3f56ff
Better comets (#559)
## Minor features
- New `CometTail` module replacing the `hasCometTail` field. Allows
customing the colour and scale-over-time of a comet tail.
2023-04-22 16:48:10 -04:00
Nick
4afe64f776 Fix issue with VS (set textures to null) 2023-04-22 16:26:42 -04:00
JohnCorby
abbe7efedc bruh? 2023-04-22 13:21:38 -07:00
Nick
942a37df2a im insano mode 2023-04-22 16:11:55 -04:00
JohnCorby
e45a213153 silly mode 2023-04-22 12:57:48 -07:00
JohnCorby
0c05cd28f6 fix the silly typo 2023-04-22 12:56:20 -07:00
Nick
4bac76b0bb Merge branch 'dev' into better-comets 2023-04-22 15:53:09 -04:00
Nick
2ad9784b34 Fix primary body stuff 2023-04-22 15:51:36 -04:00
JohnCorby
342130e216 make it a readonly struct to reduce allocations etc 2023-04-22 12:48:20 -07:00
Nick
76a0dd9f42 Clean up tiles 2023-04-22 15:32:40 -04:00
Nick
79dd968e33 Think this will fix scatter and heightmap getting messed up 2023-04-22 15:30:34 -04:00
Noah Pilarski
161bbd1dcb Add teenager arc type 2023-04-22 15:17:32 -04:00
Nick
deaa55efe9 Fix issue with textures being null, heightmap being reused 2023-04-22 14:42:06 -04:00
JohnCorby
cfd1fda28e CoordinateUtilities.cs: match shader jank 2023-04-21 19:49:13 -07:00
JohnCorby
468126b9b0 use size instead of scale 2023-04-21 19:39:10 -07:00
TerrificTrifid
7866981119 Fix load method 2023-04-21 19:19:22 -05:00
TerrificTrifid
09fbd3124a Fix collider stretch bug 2023-04-21 16:52:33 -05:00
TerrificTrifid
df6c31d45e Restructure 2023-04-21 16:50:33 -05:00
JohnCorby
3d94e07a98 okay xen jeez sorry 2023-04-21 13:08:40 -07:00
JohnCorby
1005d7d6b5 oops i forgot one 2023-04-20 19:33:20 -07:00
JohnCorby
c677134583 all the maps 2023-04-20 19:32:26 -07:00
Nick
031ad5266c Added AudioSourceInfo as a new prop, refactors signals 2023-03-26 22:39:29 -04:00
Nick
28df733eab Fix details with removeComponents being active too early 2023-03-26 14:55:24 -04:00
Nick
a81f1e986a Fix parenting issue, add more dialogue verbose logs 2023-03-26 13:47:04 -04:00
Nick
944ba3fde3 Add colours and fix orientation 2023-03-26 00:56:26 -04:00
Nick
d81dde6ea0 Try and fail to make the tails move right 2023-03-26 00:19:36 -04:00
Nick
52e1971568 Add scale curve to comet 2023-03-25 22:42:25 -04:00
Nick
2d54076a67 Have comet face away from primary body 2023-03-25 22:35:46 -04:00
Nick
64e2e3ce19 Rearrange components, add comet tail controller 2023-03-25 22:11:05 -04:00
Nick
5dd8e8db4e Add in comet tail module 2023-03-25 21:50:07 -04:00
Nick
a664e7e861 Implement alignmentTargetBody for warp pads 2023-03-25 21:14:29 -04:00
Nick
219002bad8 Namespace issues 2023-03-25 15:21:07 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
e8c05f4818 Done rearranging volumes 2023-03-25 14:18:52 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Nick
85797df25c Big reorganize 2023-03-25 13:44:31 -04:00
Nick
608c9bb27f Properly check if texture exists 2023-03-25 11:44:35 -04:00
Nick
74c1e80af9 Fix triflers bug! 2023-03-23 23:35:18 -04:00
Nick
1b441d0c53 Fix some warp exit stuff 2023-03-23 22:40:55 -04:00
Nick
df41617c04 Set water to use Layer util 2023-03-23 21:27:09 -04:00
JohnCorby
6a97137cef add it back and make it used 2023-03-23 17:33:33 -07:00
JohnCorby
b4340a93f7 silly space 2023-03-23 16:26:44 -07:00