JohnCorby
c898d20434
add all fluid types
2023-06-13 20:11:14 -07:00
JohnCorby
8e9cd7c3c6
use issue number instead of pr number
2023-06-12 17:39:44 -07:00
JohnCorby
94220128e1
add the comment xen wanted
2023-06-12 17:38:34 -07:00
JohnCorby
9441824877
oops
2023-06-05 20:36:35 -07:00
JohnCorby
a94f4a7936
Merge remote-tracking branch 'origin/fix-layers' into fix-layers
2023-06-05 20:12:21 -07:00
JohnCorby
722442a4ac
clouds: use inner and outer radius for volume
2023-06-05 20:11:44 -07:00
Ben C
adabec3cfa
Updated Schemas
2023-06-06 02:57:40 +00:00
JohnCorby
fcea8740eb
Merge branch 'dev' into fix-layers
2023-06-05 19:52:58 -07:00
JohnCorby
5e2eedde15
make volume layers match base game
2023-06-05 19:51:55 -07:00
Ben C
2369013050
Updated Schemas
2023-06-06 01:38:05 +00:00
JohnCorby
0c1bdea55b
Merge remote-tracking branch 'origin/audio-volume-direction' into audio-volume-direction
2023-06-05 18:35:35 -07:00
JohnCorby
114bb35cdc
doc
2023-06-05 18:35:11 -07:00
Ben C
60e1c22372
Updated Schemas
2023-06-06 01:14:53 +00:00
JohnCorby
5ecaf5fa75
typo
2023-06-05 18:12:36 -07:00
JohnCorby
bdac8c8924
fix ConvertToOW for enums
2023-06-05 18:11:54 -07:00
JohnCorby
1aae51a5dc
Merge remote-tracking branch 'origin/audio-volume-direction' into audio-volume-direction
2023-06-05 17:58:53 -07:00
JohnCorby
19a53a3f7a
bump manifest version
2023-06-05 17:58:35 -07:00
Ben C
3377a45a2c
Updated Schemas
2023-06-06 00:57:02 +00:00
JohnCorby
6382aed77c
Revert "Audio volume direction settings"
...
This reverts commit df0a182a7827dafe29c0d656957d03de8d776fc8.
2023-06-05 17:53:34 -07:00
JohnCorby
0250265866
Merge branch 'dev' into audio-volume-direction
2023-06-05 17:53:12 -07:00
Will Corby
4b6bba26de
Cloaked uncloaked duplicate signals bug ( #592 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- FIXED: making two signals of the same name and placing one inside a
cloak and the other outside a cloak would cause both to be considered
"inside the cloak".
- Also applied the same fix to quantum moon signals
2023-05-28 17:05:23 -07:00
clay
9fa0b4606e
fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals
2023-05-28 19:51:44 -04:00
Ben C
41f5a77461
Updated Schemas
2023-05-26 22:46:47 +00:00
JohnCorby
a7557ac22d
bleh
2023-05-26 15:42:29 -07:00
Nick
da309ac849
Update PriorityVolumeInfo.cs
2023-05-26 18:40:24 -04:00
Ben C
3943a0f02a
Updated Schemas
2023-05-26 21:43:07 +00:00
JohnCorby
5f8bd8b8c7
Merge remote-tracking branch 'origin/layer-doc' into layer-doc
2023-05-26 14:40:16 -07:00
JohnCorby
b29cbb9a95
remove default cuz its not true
2023-05-26 14:39:25 -07:00
Ben C
1c68a9711d
Updated Schemas
2023-05-26 21:31:44 +00:00
JohnCorby
08ac2e1256
clarify AGAIN
2023-05-26 14:29:25 -07:00
JohnCorby
c696129f56
clarify
2023-05-26 14:27:19 -07:00
Ben C
44d3a24d3a
Updated Schemas
2023-05-26 20:47:09 +00:00
JohnCorby
7b23580e56
doc layers
2023-05-26 13:45:09 -07:00
JohnCorby
2ce361e182
priority doc
2023-05-26 13:31:41 -07:00
Ben C
a6e4760732
Updated Schemas
2023-05-26 18:30:04 +00:00
TerrificTrifid
df0a182a78
Audio volume direction settings
2023-05-26 13:27:12 -05:00
coderCleric
fdac1dd6e6
Fixed angler animation events disconnecting for added fish
2023-05-15 17:52:36 -06:00
coderCleric
3bfd688e57
Fixed "None" vine prefab causing an NRE on dimension enter
2023-05-15 14:50:45 -06:00
Ben C
f3fd47dfb7
Revert "ImageUtilities.cs: remove back compat thing as no released mod uses it"
...
This reverts commit 14c03c49b292d95714ab7f0630003f35a189f3c7.
2023-05-07 16:24:30 -04:00
Ben C
b1daa02d1f
Fix arg not found
2023-05-07 01:40:04 -04:00
Ben C
31923d50c6
Fix #586 and also __0 thing
2023-05-07 01:06:00 -04:00
JohnCorby
ade3320167
explan
2023-05-01 20:33:44 -07:00
TerrificTrifid
605d34da47
Initialize ShapeManager after patching
2023-05-01 22:18:45 -05:00
JohnCorby
ee2c6dc2d3
ShapeManagerPatches.cs: make the fact that we're multiplying the base game capacities more obvious
2023-04-26 16:40:46 -07:00
TerrificTrifid
53be7efe1e
Increase detector list size
2023-04-25 22:17:04 -05:00
JohnCorby
6244fb70d4
_layerMask
2023-04-25 20:08:51 -07:00
TerrificTrifid
262fc1687e
_radius
2023-04-25 22:07:11 -05:00
TerrificTrifid
6a8299f4cc
Don't normalize stretch height
2023-04-25 21:54:53 -05:00
Will Corby
a50feb6081
make tornadoes work with physics object ( #582 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- physics details are now affected by tornadoes
fix #580 . i give up on tornadoes
2023-04-24 20:10:27 -07:00
Nick
1a19a7418c
Create a method for getting the keys
2023-04-24 23:04:37 -04:00