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Initialize ShapeManager after patching
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@ -189,6 +189,7 @@ namespace NewHorizons
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{
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// Patches
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Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly());
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ShapeManager.Initialize();
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SceneManager.sceneLoaded += OnSceneLoaded;
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SceneManager.sceneUnloaded += OnSceneUnloaded;
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