18 Commits

Author SHA1 Message Date
Nick
c15ccef4f8 Potentially fix NRE when adding fog to non-planets 2022-08-24 19:38:08 -04:00
Noah Pilarski
7c981b32a4 Configurable shock speeds 2022-07-14 23:26:17 -04:00
Noah Pilarski
e7ecdd6328 clouds 2022-07-14 23:13:01 -04:00
Nick
f34fea66a4 Remove air info, resize ShockLayerRuleset 2022-07-14 23:08:59 -04:00
Noah Pilarski
15d3b909c4 Add ShockLayerRuleset to atmospheres 2022-07-14 04:16:18 -04:00
JohnCorby
53dd88584b Revert "reformat again"
This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
JohnCorby
93d82358fa reformat again 2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305 Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977 Reformat 2022-05-22 21:30:45 -04:00
Ben C
466df12003 Got Schema generation working! 2022-05-22 18:57:05 -04:00
Ben C
da63bfd192 Stop using name-based Shader Property Lookup 2022-05-21 23:18:22 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
c54f7336d5 Get rid of all SetValue things 2022-04-20 23:48:18 -04:00
Nick J. Connors
2760bfd625 Fix namespaces 2022-03-01 11:47:52 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00