Fix namespaces

This commit is contained in:
Nick J. Connors 2022-03-01 11:47:52 -05:00
parent 51ebf19472
commit 2760bfd625
18 changed files with 15 additions and 21 deletions

View File

@ -2,7 +2,7 @@
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class AirBuilder
{

View File

@ -2,7 +2,7 @@
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class AtmosphereBuilder
{

View File

@ -6,7 +6,7 @@ using System;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class CloudsBuilder
{

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@ -2,7 +2,7 @@
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class EffectsBuilder
{

View File

@ -8,7 +8,7 @@ using System.Threading.Tasks;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class FogBuilder
{

View File

@ -3,7 +3,7 @@ using OWML.Utils;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class SunOverrideBuilder
{

View File

@ -4,7 +4,7 @@ using OWML.Utils;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Atmosphere
namespace NewHorizons.Builder.Atmosphere
{
static class VolumesBuilder
{

View File

@ -7,7 +7,7 @@ using System.Threading.Tasks;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Body
namespace NewHorizons.Builder.Body.Geometry
{
static class CubeSphere
{

View File

@ -6,7 +6,7 @@ using System.Threading.Tasks;
using UnityEngine;
using Random = UnityEngine.Random;
namespace NewHorizons.Body.Geometry
namespace NewHorizons.Builder.Body.Geometry
{
static class Icosphere
{

View File

@ -5,7 +5,7 @@ using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace NewHorizons.Body.Geometry
namespace NewHorizons.Builder.Body.Geometry
{
// Perlin noise generator for Unity
// Keijiro Takahashi, 2013, 2015

View File

@ -1,5 +1,4 @@
using NewHorizons.Body;
using NewHorizons.Body.Geometry;
using NewHorizons.Builder.Body.Geometry;
using NewHorizons.External;
using NewHorizons.Utility;
using OWML.Common;

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@ -1,4 +1,4 @@
using NewHorizons.Body.Geometry;
using NewHorizons.Builder.Body.Geometry;
using NewHorizons.External;
using System;
using System.Collections.Generic;

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@ -9,7 +9,6 @@ using OWML.Common;
using UnityEngine;
using UnityEngine.UI;
using Logger = NewHorizons.Utility.Logger;
using NewHorizons.Builder.Handlers;
using System;
using NewHorizons.Handlers;

View File

@ -10,7 +10,6 @@ using OWML.Common;
using UnityEngine;
using UnityEngine.UI;
using Logger = NewHorizons.Utility.Logger;
using NewHorizons.Builder.Handlers;
using NewHorizons.Handlers;
namespace NewHorizons.Builder.ShipLog

View File

@ -10,7 +10,7 @@ using UnityEngine;
using UnityEngine.UI;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.Handlers
namespace NewHorizons.Handlers
{
public static class ShipLogHandler
{

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@ -1,6 +1,4 @@
using NewHorizons.Atmosphere;
using NewHorizons.Body;
using NewHorizons.Builder.Body;
using NewHorizons.Builder.Body;
using NewHorizons.Builder.General;
using NewHorizons.Builder.Orbital;
using NewHorizons.Builder.Props;
@ -27,6 +25,7 @@ using OWML.Common.Menus;
using UnityEngine;
using UnityEngine.SceneManagement;
using Logger = NewHorizons.Utility.Logger;
using NewHorizons.Builder.Atmosphere;
namespace NewHorizons
{

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@ -18,7 +18,6 @@ using Logger = NewHorizons.Utility.Logger;
using Object = UnityEngine.Object;
using NewHorizons.Handlers;
using NewHorizons.Builder.ShipLog;
using NewHorizons.Builder.Handlers;
namespace NewHorizons.Tools
{

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@ -7,7 +7,6 @@ using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
using Object = UnityEngine.Object;
using NewHorizons.Builder.ShipLog;
using NewHorizons.Builder.Handlers;
using NewHorizons.Handlers;
namespace NewHorizons.Tools