Nick
bddcd88b16
Don't just cut to black
2024-06-04 01:08:28 -04:00
JohnCorby
79ad86467f
format
2024-06-01 12:59:26 -07:00
JohnCorby
8ec148bb9a
do things as properly as i can
2024-06-01 12:30:52 -07:00
JohnCorby
1d41360c00
forgot to pass in the right arguments
2024-06-01 10:34:49 -07:00
JohnCorby
7489ecb7f8
MAYBE fix eye softlock (and use owml methods instead of copied qsb ones)
2024-06-01 00:43:31 -07:00
Nick
ea47da32e7
Always use Upper/Lower Invariant to avoid issues with other languages
2024-04-27 19:59:09 -04:00
Nick
ff999c271c
Merge branch 'dev' into scene-load-fixes
2024-04-04 18:47:13 -04:00
Nick
568f8a757e
Skip to loop 2 in new star systems
2024-03-23 16:30:55 -04:00
Nick
7bf85b2017
Fix drowning in ship
2024-03-22 16:19:23 -04:00
Nick
48e5229ca2
New owml changes, fix some debug menu stuff
2024-03-22 14:07:11 -04:00
Nick
1930882a03
Remove MF dependency (waiting on next owml update for missing hooks)
2024-03-20 17:05:07 -04:00
JohnCorby
103839d605
comment
2024-03-10 18:11:40 -07:00
_nebula
75453b323b
don't use immediate because qsb hates it
2024-03-11 01:04:00 +00:00
Nick
e46ceefe04
Wtf how long have you been able to just warp to the eye wtf ahhh!!!!!!
2024-02-23 21:13:39 -05:00
Nick
e5c8ed9255
If the EntitlementsManager isn't ready default to owning it
2024-02-07 11:33:20 -05:00
Nick
804ef01808
Log error if addon manifest couldn't load (improper formatting)
2024-02-07 11:29:00 -05:00
Nick
1a56fe1ab2
Preloading bundles and setting subtitle path
2024-02-03 16:09:50 -05:00
Nick
f56d97fcf4
#738 fix spawn override, #728 warning popup for dlc mods
2024-02-03 14:52:23 -05:00
Joshua Thome
cb7bece107
Item builder
2023-10-30 23:29:28 -05:00
Nick
58fca35df6
Clean up supernova NRE, fix no-DLC related issues
2023-10-18 02:13:17 -04:00
Nick
002ac651fd
Los Pollos Hermanos
2023-09-27 18:09:20 -04:00
Nick
9c1741622d
allow ghosts to work in bundles maybe ( #731 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Ghost animator components don't always get removed now (except when
they need to be)
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- fix bug where ParticleFields assumes you have an Atmosphere and fails
to build your planet if you dont
- Reload configs always reload bundles now
2023-09-27 17:49:51 -04:00
Nick
778e86c1e0
Fix warp requirement checking being inconsistent
2023-09-27 14:24:34 -04:00
Nick
1dc04d7562
Update to 14, learn launch codes if starting loop 1 in a custom system
2023-09-27 13:19:28 -04:00
JohnCorby
7beb66606c
force clear cache flag for less duplication
2023-09-14 20:47:24 -07:00
JohnCorby
ba38800450
manully clear system specific caches in reload configs
2023-09-14 19:33:24 -07:00
Nick
d424bffc2f
Possibly fix signals breaking due to enum cache being cleared
2023-08-28 11:58:08 -04:00
Nick
2816391966
cant help being a gemini
2023-08-26 16:29:28 -04:00
Nick
7a46f56e02
Merge branch 'dev' into update-hgt-orbits
2023-08-26 16:27:37 -04:00
Nick
0030b24750
Don't repeat vanilla sector fixing for moons
2023-08-26 16:08:03 -04:00
Nick
8422066e5f
Logs
2023-08-25 23:58:22 -04:00
Nick
5b2480c8fd
Fix guys not being removed, maybe caches are good now
2023-08-25 23:33:13 -04:00
Nick
84654724a6
Fix goofy stuff
2023-08-25 22:40:44 -04:00
Nick
4c9c353145
Only clear certain caches on star system changed
2023-08-25 22:36:48 -04:00
Nick
601acecbb2
Just call it clear cache sure
2023-08-25 22:30:51 -04:00
Nick
0720116e9f
Destroy better ( #699 )
...
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
734f6e1f6a
Clean up destruction, do proxies better
2023-08-24 13:36:04 -04:00
Nick
588995bb9b
Only clear asset bundle cache when changing star system
2023-08-24 13:00:11 -04:00
Nick
52d20238d6
Fix default system override logging error on load
2023-08-22 23:46:22 -04:00
Nick
11ddfa0a95
Possibly fix first loop immortality ( #704 )
...
## Bug fixes
- Fix first loop immortality after statue pairing
2023-08-22 19:22:38 -04:00
Nick
621ab4e33a
Log error if default system override is invalid #702
2023-08-22 19:11:56 -04:00
Nick
95a7a79bae
Possibly fix first loop immortality
2023-08-20 11:44:33 -04:00
Nick
7008c546d6
Rename addPhysics to pushable
2023-08-11 18:19:58 -04:00
Nick
3cf224540b
AddPhysics on planet allows it to be deorbited #194 ( #688 )
...
## Minor features
- `AddPhysics` on `Base` module for planets allows a planet to be pushed
out of orbit. Intended for satellites or small props floating in orbit.
Implements #194
## Bug Fixes
- Fix default system override being unreliable #687
2023-08-11 16:45:28 -04:00
Nick
8c211998f6
Disable bad mods
2023-08-11 16:43:34 -04:00
Nick
2914856c74
Remove and sort using
2023-08-10 00:59:40 -04:00
Nick
7a5630bc0e
Fix default system override #687
2023-08-10 00:54:31 -04:00
Nick
9becbd8fcb
Merge branch 'dev' into shuttle
2023-08-04 20:39:55 -04:00
Nick
331211cb4f
Remove unnecessary null or empty check
2023-08-04 20:37:58 -04:00
Nick
fc903b4117
Make setting default system less garbage
2023-08-02 23:21:24 -04:00