42 Commits

Author SHA1 Message Date
Nick
6e15a70bbf Wait more to tidally lock, fix spawning in Hearthian system, fix spawning on tidally locked 2023-07-01 17:48:58 -04:00
Nick
f354f99107 Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes 2023-07-01 14:44:00 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
JohnCorby
0cfe62dda5 rename LayerUtilities to Layer 2023-03-21 17:27:07 -07:00
Joshua Thome
80c576bd01 alignRadial migration plus cleanup of translator text normal handling 2023-03-20 22:31:21 -05:00
Nick
6e5e0e6a68
Merge branch 'dev' into hawkbar-prop-cleanup 2023-03-18 18:33:36 -04:00
Joshua Thome
ace2c78985 Switch to planetGO and sector for GeneralPropBuilder 2023-03-18 16:53:48 -05:00
Nick
851b4608c2 Use layer util 2023-03-18 16:48:31 -04:00
Nick
b040373123 Does it break if I do this 2023-03-18 16:28:05 -04:00
Joshua Thome
1c3c085967 Move backwards compatibility fixes to Migrate methods 2023-03-18 11:09:05 -05:00
Joshua Thome
e021523151 Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers 2023-03-18 09:17:36 -05:00
Joshua Thome
e4d55f6b43 Orient ship spawn point, not just the ship itself 2023-03-16 14:09:28 -05:00
Noah Pilarski
06234a2079 instant suit up 2022-10-02 22:53:02 -04:00
Noah Pilarski
6caa2d8991 Get prefabs from solar system and then head back to eye 2022-09-11 01:32:07 -04:00
Nick
a422bfbc71 Invoke the interaction event to equip the suit 2022-09-03 11:30:01 -04:00
Nick
5c5b4e0764 Wrap Main.Instance.ModHelper.Events.Unity into Delay 2022-07-13 23:48:43 -04:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
Noah Pilarski
35d5d7bd9d Vessel 2022-06-19 03:33:47 -04:00
Noah Pilarski
29f6fb8908 Separate Vessel And Ship Warp 2022-06-19 03:33:47 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Noah Pilarski
0e0766e870 Fix NullReferenceExceptions 2022-06-03 03:02:04 -04:00
JohnCorby
53dd88584b Revert "reformat again"
This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
JohnCorby
93d82358fa reformat again 2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305 Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977 Reformat 2022-05-22 21:30:45 -04:00
Ben C
466df12003 Got Schema generation working! 2022-05-22 18:57:05 -04:00
Nick
ef24245c60 Custom player/ship rotation upon warp (#128)
Closes #128
2022-05-19 17:05:09 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Nick
c7d7604e1a Try to fix spawn suit thing (failed) 2022-05-07 00:05:58 -04:00
Nick
c54f7336d5 Get rid of all SetValue things 2022-04-20 23:48:18 -04:00
Nick
d115d6afae Update SpawnPointBuilder.cs
Should fix #78
2022-03-29 19:31:29 -04:00
Nick
fe4f7f5919 Maybe fix warp bug 2022-03-07 00:06:06 -05:00
Nick J. Connors
9b0d90ca9a Translation support 2022-02-23 19:46:18 -05:00
Nick J. Connors
96b1584b62 Make spawn points more consistent 2022-02-11 17:06:17 -05:00
Nick J. Connors
5af24599a8 Some black holes still dont work 2022-01-08 21:01:08 -05:00
Nick J. Connors
5518297fec Water tint + bug fixes
Removed extra star atmosphere
2022-01-08 17:44:05 -05:00
Nick J. Connors
8d0bccb607 Warp drive works
Also basic cloud shader + unlimited signals
2022-01-08 02:26:06 -05:00
Nick J. Connors
f2fdfa033a Fixed spawn points
And number of title screen bodies
2022-01-04 15:48:41 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00