3210 Commits

Author SHA1 Message Date
Ben C
a4fdff5c30 Updated Schemas 2022-11-25 00:39:55 +00:00
Noah Pilarski
44358865bf Add gravity cannons 2022-11-24 19:37:20 -05:00
Noah Pilarski
53474c63c3 check for NomaiObject 2022-11-24 18:58:49 -05:00
Noah Pilarski
d133cd4709 Merge branch 'dev' into shuttle 2022-11-23 22:14:44 -05:00
Nick
9f8fecacb5
make assetbundle names good (#449)
public is for the public unity repo and private is for the private one
that contains base game assets
2022-11-23 21:12:01 -05:00
JohnCorby
0b2ee8b97c change the names in code 2022-11-23 17:11:29 -08:00
JohnCorby
a08ba20372 add le bundles 2022-11-23 17:10:32 -08:00
Will Corby
a6272a3667
Update bundle and add UsedInUnityProjectAttribute (#447) 2022-11-23 15:42:52 -08:00
Will Corby
0d270acdc2
Fix lava scaling (#448)
Scale all the shader stuff so it looks the same throughout its scale
curve, also fix singularity mistake
2022-11-23 14:21:42 -08:00
TerrificTrifid
dc7a2df5df Use CurrentScale correctly 2022-11-23 14:54:57 -06:00
TerrificTrifid
c0b294b289 Don't local scale proxy 2022-11-23 14:36:26 -06:00
TerrificTrifid
c4b5d615a6 Fix lava scaling 2022-11-23 13:51:28 -06:00
Noah Pilarski
97f208b586 Remove other stuff 2022-11-21 03:33:23 -05:00
Noah Pilarski
2959eb7a90 Move locks to awake 2022-11-21 03:19:37 -05:00
Noah Pilarski
eccfe9f589 Instantiate inactive 2022-11-21 03:00:06 -05:00
Noah Pilarski
ce7dee21d2 Make prefab inactive and add floating objects to gravity volume 2022-11-21 02:58:09 -05:00
Ben C
32378ce778 Updated Schemas 2022-11-21 05:08:52 +00:00
Noah Pilarski
9d4dd66ea1 Add shuttle builder 2022-11-21 00:06:33 -05:00
Noah Pilarski
df108f78bd Add floating trees and broken warp core 2022-11-20 21:47:51 -05:00
Noah Pilarski
f7b59cfd62 Add shuttle handler 2022-11-20 14:51:16 -05:00
Noah Pilarski
89fbf83575 Forgot sides of pot 2022-11-20 14:28:09 -05:00
Noah Pilarski
b0b8031ca4 Fix layers, add zero-g volume, and change pots to porcelain 2022-11-20 14:21:35 -05:00
Noah Pilarski
eb0f34bbbe Update bundle 2022-11-20 13:01:36 -05:00
Will Corby
078fc2ce3b
Update Actions (#445)
Bc of branch protection rules the default actions token can't push to
`main`, which screws up a lot. So this PR uses a PAT i generated to push
schemas instead bc I can bypass those restrictions.
2022-11-15 20:12:21 -08:00
Will Corby
0ed5ae20f6
Add "reveal for" option to enter reveal volumes (#446)
Can now choose whether the player, scout, or both can trigger the enter
reveal volume.

I have not tested this yet.
2022-11-15 20:11:32 -08:00
github-actions[bot]
8e1fac139e Updated Schemas 2022-11-16 03:39:21 +00:00
Noah Pilarski
45dd45f069 can 2022-11-15 22:37:22 -05:00
github-actions[bot]
00c9024c0b Updated Schemas 2022-11-16 03:33:17 +00:00
Noah Pilarski
7249124f67 comment 2022-11-15 22:31:11 -05:00
Noah Pilarski
45dbb97bf5 i don't know english 2022-11-15 22:29:17 -05:00
github-actions[bot]
f2cad5d044 Updated Schemas 2022-11-16 03:27:41 +00:00
Noah Pilarski
98cf27b003 Add reveal for option to enter reveal volumes 2022-11-15 22:25:31 -05:00
Ben C
23d27e3221 Updated Schemas 2022-11-15 18:53:18 +00:00
Ben C
95b9c6fc4a
Pass Secrets 2 2022-11-15 13:51:00 -05:00
Ben C
f2cada1d12
Pass Secrets 2022-11-15 13:48:40 -05:00
Ben C
0acbf68093
Update build.yaml 2022-11-15 13:43:55 -05:00
Ben C
2dfd065395
Update Actions And Stuff 2022-11-15 13:41:24 -05:00
Nick
5f71b64943
Add relative to parent option (#349)
Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Nick
d43629cbfd
make raycast cleaner (#442)
makes xen's raycast rotation work in ship and other non-ao bodies, and
also just generally cleans up the code a bit.
2022-11-10 22:05:33 -05:00
Nick
a1b878b2fd
fix shader replacer (#443)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- makes Standard shader transparent materials work in bundles
2022-11-10 22:04:32 -05:00
JohnCorby
2140715fad make this public so addons can use it 2022-11-10 19:00:37 -08:00
JohnCorby
9ff906d77f fix shader replacer 2022-11-10 18:59:30 -08:00
JohnCorby
41571af86d do align to normal fix on relative to parent guy as well 2022-11-09 14:50:53 -08:00
JohnCorby
642c179eaf use origin instead of transform.position 2022-11-09 13:10:23 -08:00
JohnCorby
6c7c02d71c use transform.forward 2022-11-09 13:08:41 -08:00
JohnCorby
136a503058 make raycast nicer 2022-11-09 13:06:49 -08:00
Noah Pilarski
8af38577ed match 2022-11-09 01:12:02 -05:00
Noah Pilarski
30d0f551d1 forgor ; 2022-11-09 01:05:21 -05:00
Noah Pilarski
cae2c55874 Merge branch 'dev' into relative 2022-11-09 01:04:28 -05:00
TerrificTrifid
967d909651
Fix lava glow (#441)
Scales the shader stuff properly
2022-11-08 23:25:31 -06:00