## Bug fixes
- Slides are now loaded in the background instead of freezing your game.
They were supposed to do this before, but clay wrote the code wrong and
none of us caught it until now. (Fixes#812)
## Bug fixes
- Fix compatibility issues with the Outsider that somehow got triggered
by Patch 15
- Fixed an NRE in NHSupernovaPlanetEffectController that happens with
vanilla bodies
- Potentially fix multiple star system cards appearing
## Major features
- Updated to work with Patch 15 (fixed game libs + game over text issue)
(thanks Jeff from Mobius for pointing that one out!)
## Minor features
- New slide reel options. `reelModel` and `reelCondition` parameters for
slide reel mesh and material. (#811)
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
- Added map marker module with display distance overrides (#847)
## Improvements
- Relative spawning when warping with vessel just like vanilla
- No more wake up effects for vessel warping
- Map mode icon setting changes now work when updating an existing
planet. Fixes#875
## Bug fixes
- Fixed nomai lamps on custom vessel looking like they are off
- Fixed broken black and white holes on custom vessel
- Fixed vessel coordinate orb not unlocking on start
- Dialogue replacement can no longer replace dialogue on other planets
than the one the config file is for.
- Fix seeing solar system before opening your eyes if there was
conditional object activation being used
- Fix getting stuck in chair when warping back from NH Examples
- Fix seeing solar system for one frame when going to the Eye
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## Major features
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## Minor features
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creators i.e., improved star graphics -->
## Improvements
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## Bug fixes
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