Nick
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9aecd14541
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Fix load order to include stock planets
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2022-05-10 02:45:20 -04:00 |
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Nick
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2c561d7c19
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Eccentric around linear gravity = tracking orbit
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2022-05-10 01:15:53 -04:00 |
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Nick
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48479f87d8
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Fix geyser orientation
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2022-05-10 00:42:40 -04:00 |
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Nick
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28898ae2b6
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Merge branch 'load-order' into no-more-CR
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2022-05-09 02:22:13 -04:00 |
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Nick
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5b35c5db57
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Oops
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2022-05-09 02:20:47 -04:00 |
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Nick
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ea787ea9de
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Mildly improve binaries unless ur Trifid
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2022-05-09 02:17:34 -04:00 |
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Ben C
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dae09dc8e5
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Started on a better load order
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2022-05-08 10:56:33 -04:00 |
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Nick
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f1da2e3be8
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Bump version
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2022-05-07 16:15:28 -04:00 |
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Nick
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10c203fb8f
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Fix generating body multiple times
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2022-05-07 16:15:21 -04:00 |
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Nick
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69747bb7cc
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Finialize updating orbits
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2022-05-07 16:03:59 -04:00 |
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Nick
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7359283f37
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Update PlanetCreationHandler.cs
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2022-05-07 04:47:18 -04:00 |
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Nick
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a41bd8c352
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Tidied up AstroObjectLocator
Orbit updating breaks if you make an existing planet a moon of something and then you move that planet.
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2022-05-07 04:32:47 -04:00 |
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Nick
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59109671c9
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Track AO children in AOLocator
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2022-05-07 02:48:31 -04:00 |
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Nick
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100b3f1b46
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Merge branch 'dev' into no-more-CR
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2022-05-07 01:02:50 -04:00 |
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Nick
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bd7246c660
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Fix wrong primary when changing it for existing
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2022-05-07 01:02:15 -04:00 |
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Nick
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12526f8763
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Fix basic cloud shader orientation
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2022-05-07 00:31:30 -04:00 |
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Nick
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708727324b
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Fix binaries when secondary has a = 0
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2022-05-07 00:06:08 -04:00 |
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Nick
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c7d7604e1a
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Try to fix spawn suit thing (failed)
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2022-05-07 00:05:58 -04:00 |
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Ben C
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076e382ef8
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Bump version
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2022-05-06 22:43:21 -04:00 |
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Ben C
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833993704a
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Merge remote-tracking branch 'origin/dev' into dev
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2022-05-06 22:20:45 -04:00 |
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Ben C
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d967b75937
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Move config reset to ResetConfigs in Main.cs
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2022-05-06 22:20:37 -04:00 |
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Nick
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8ea24fa780
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Update InitialMotionBuilder.cs
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2022-05-06 22:18:37 -04:00 |
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Ben C
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c2203996f2
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Added the ability to make custom sky boxes
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2022-05-06 20:53:46 -04:00 |
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Nick
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5c705f12c8
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Can move existing planet but not change primary
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2022-05-06 19:03:41 -04:00 |
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Nick
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d4d0ea32a9
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Fixed true anomaly
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2022-05-06 16:51:33 -04:00 |
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Nick
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6cb125f84c
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Merge branch 'dev' into no-more-CR
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2022-05-06 12:45:06 -04:00 |
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Nick
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860a37df8a
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Merge branch 'master' into dev
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2022-05-06 12:44:01 -04:00 |
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Nick
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d7f913f21e
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Update PropBuildManager.cs
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2022-05-06 12:43:43 -04:00 |
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Nick
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aebd2edfa8
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Catch exceptions if they don't have the DLC
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2022-05-06 12:40:18 -04:00 |
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Nick
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80acaacca8
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Debugging FluidDetector AddVolume
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2022-05-06 02:02:26 -04:00 |
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Nick
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77b688fb18
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Update PropModule.cs
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2022-05-06 02:02:09 -04:00 |
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Nick
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ab7b3c1020
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Merge pull request #100 from xen-42/dev
Tornado + rafts done
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2022-05-06 01:16:10 -04:00 |
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Nick
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1158ddcdc7
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Add docs for tornado and raft
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2022-05-06 01:11:17 -04:00 |
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Nick
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b6789d6ded
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Add sounds to tornado
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2022-05-06 00:59:12 -04:00 |
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Ben C
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a412115365
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Update schema.json
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2022-05-05 20:07:07 -07:00 |
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Nick
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21ab007efd
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Allow making copies of the stock system
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2022-05-05 22:46:19 -04:00 |
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Nick
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9faa08a0c8
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Finish tornados (missing sound)
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2022-05-05 22:27:54 -04:00 |
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Nick
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859adc0ff4
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Bump version number
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2022-05-05 22:27:25 -04:00 |
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Nick
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7d86dd56c7
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Improve raft handling
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2022-05-05 22:27:17 -04:00 |
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Nick
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51f68030b2
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Going to use the mock tornados
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2022-05-05 20:15:34 -04:00 |
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Nick
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e6ac6c9c8a
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Switch all patches over to HarmonyLib
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2022-05-05 20:15:18 -04:00 |
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Nick
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c953ee6de0
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Try some other tornado stuff
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2022-05-05 18:43:14 -04:00 |
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Nick
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74a683def0
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Rafts + patching with HarmonyLib
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2022-05-05 18:43:04 -04:00 |
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Nick
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176d9e3011
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Added fluid type to clouds to customize splashes
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2022-05-05 03:15:53 -04:00 |
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Nick
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2460bbafb7
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Add FluidType to rings
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2022-05-05 03:05:35 -04:00 |
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Nick
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68316f7cfe
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Add setting to enable/disable custom title screen
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2022-05-04 23:17:18 -04:00 |
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Nick
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bdb6fb40ab
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Add option to enable/disable showing body on title screen
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2022-05-04 23:01:18 -04:00 |
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Nick
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2e7fa09734
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Allow separately setting dialogue interact radius and remote trigger radius
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2022-05-04 20:18:20 -04:00 |
|
Nick
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81b0adfc05
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Remove warning against Outer Wilds Online.
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2022-05-04 18:56:12 -04:00 |
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Nick
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020f4f9696
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Bump version number
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2022-05-04 18:55:45 -04:00 |
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