579 Commits

Author SHA1 Message Date
xen-42
06eea16188 Merge branch 'dev' into prometheus 2025-01-06 17:10:17 -05:00
JohnCorby
a4ee4dbee7 no more debug menus (we removed both submenus so its just empty now) 2025-01-06 11:51:32 -08:00
JohnCorby
f70ce36d99 remove debug ship logs because that is empty 2025-01-06 11:49:33 -08:00
JohnCorby
eb56815aac remove prop placer 2025-01-06 11:21:59 -08:00
xen-42
9b73dfe80a Add option to toggle quantum object visualization separate from debug 2025-01-06 00:23:24 -05:00
xen-42
33b95fea83 wait not it wasnt 2024-12-16 17:11:10 -05:00
xen-42
2d24849f19 teehee credit qsb 2024-12-16 16:58:56 -05:00
JohnCorby
c560715f9d bad grammar 2024-10-31 12:55:47 -07:00
JohnCorby
4e4d69c41a update comments 2024-10-31 12:54:18 -07:00
JohnCorby
5ea7b82a6c comment 2024-10-31 01:33:39 -07:00
JohnCorby
732e981a8b comment 2024-10-31 01:32:40 -07:00
JohnCorby
0583b22788 comment 2024-10-31 01:30:29 -07:00
JohnCorby
14ad72eef7 DONT keep it linear 2024-10-31 01:28:36 -07:00
JohnCorby
2ff4d909e6 i am stupid 2024-10-31 00:59:56 -07:00
JohnCorby
41ec0e8ecb do it on individual channels 2024-10-31 00:59:09 -07:00
JohnCorby
cf263a6609 dont invert alpha 2024-10-31 00:56:28 -07:00
JohnCorby
2b25c6b9f2 keep it linear 2024-10-31 00:34:00 -07:00
JohnCorby
90b421314b remove doc comment since name is obvious 2024-10-31 00:22:02 -07:00
JohnCorby
ea668ae28c do it simpler 2024-10-31 00:12:31 -07:00
JohnCorby
b8afb5df71 fix slide reel inverting (do gamma-to-linear before invert instead of linear-to-gamma after convert) 2024-10-31 00:12:00 -07:00
xen-42
cbffa8f5b4 Fix caches in other systems 2024-10-04 21:25:43 -04:00
xen-42
9624f6d3b8 Merge branch 'main' into prometheus 2024-10-03 01:08:07 -04:00
xen-42
2b3b7e277e Update SlideReelAsyncImageLoader.cs 2024-08-08 11:50:21 -04:00
xen-42
a564afcf0c Ensure inverted slide reels have the same key regardless of if they're from the cache folder or not 2024-07-14 21:04:31 -04:00
xen-42
63cb8e6f5d Use deleteTexturesWhenDone on autoprojectors, add comments to make it clearer what this does 2024-07-14 20:48:56 -04:00
xen-42
18f35df554 Sequential loading works, is under new option, also redid default config to have tooltips and stuff 2024-07-14 18:47:50 -04:00
xen-42
784b1adb60 it doesnt work 2024-07-11 21:12:07 -04:00
xen-42
3977b92844 Update SlideReelAsyncImageLoader.cs 2024-07-11 19:20:28 -04:00
xen-42
05126b3539 Tell them to delete slide reel cache if image missing 2024-07-11 19:18:34 -04:00
xen-42
ba5f5ee7b8 Fix part of how stupid prop placer is 2024-07-11 19:08:20 -04:00
xen-42
ed2b22a0c3 More shader replacement from grask of the pask 2024-07-09 00:10:51 -04:00
Nick
aaa21aa3ba Make scatter work too and dont set warpedToEye since its unneeded 2024-06-18 22:48:13 -04:00
Nick
67ef927725 Don't cache guys continuously forever, make reload configs work at eye 2024-06-18 22:30:40 -04:00
Noah Pilarski
f4bc2f1aa7 Add vessel to eye children 2024-06-18 21:18:21 -04:00
Nick
565a0575b8 Cache details used on the eye 2024-06-18 21:04:00 -04:00
Nick
96cebc3476 Fix atlas breaking if it had a blank slide, cache solid colour texture 2024-06-17 21:11:25 -04:00
JohnCorby
37cad651f0 dont reinsert into image cache. we want it to error there 2024-06-17 16:32:54 -07:00
xen-42
4b9a1297b8
Global music module (#901)
## Major features

- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves #894)

## Bug fixes

- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
2024-06-17 19:14:58 -04:00
JohnCorby
22b425a569 obsolete guy 2024-06-17 16:10:35 -07:00
Nick
4664ff59df Merge branch 'dev' into globalMusicModule 2024-06-17 19:08:41 -04:00
xen-42
ae1c958541
If parent cant be found try creating prop again (#881)
## Improvements
- Setting `parentPath` will be more robust on most props


Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
2024-06-17 19:06:34 -04:00
Nick
52e96ad133 Remove outdated comment 2024-06-17 18:21:39 -04:00
Nick
50db88ecbe Load all slides async 2024-06-17 17:58:03 -04:00
Nick
a946d87cdc Update SlideReelAsyncImageLoader.cs 2024-06-17 17:37:21 -04:00
Nick
0f433fc6d3 Fixed slide reels not working after first loop 2024-06-17 17:35:51 -04:00
JohnCorby
6eed6642f4 Revert "PathToUrl"
This reverts commit 396adcdbc6b5a770ffb3a69a8a8991368e8a305a.
2024-06-17 13:32:11 -07:00
JohnCorby
e12d357c1d Revert "Move further up"
This reverts commit 95116061f38eb0ba3f303a65b6273ecab3e62058.
2024-06-17 13:32:11 -07:00
Noah Pilarski
95116061f3 Move further up 2024-06-15 02:48:13 -04:00
JohnCorby
396adcdbc6 PathToUrl 2024-06-14 23:02:03 -07:00
Nick
879b98bf2e Remove unused sequential loading 2024-06-14 21:54:07 -04:00