Remove outdated comment

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Nick 2024-06-17 18:21:39 -04:00
parent dd20750084
commit 52e96ad133

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@ -12,9 +12,6 @@ namespace NewHorizons.Utility.Files;
/// <summary>
/// Modified from https://stackoverflow.com/a/69141085/9643841
/// Having more than one SlideReelAsyncImageLoader running at the same time is LAGGY. While loading the image data from the disk is async, nothing else is!
/// It will load the images async and then do tens to hundreds of callbacks to imageLoadedEvent all running at around the same time and lagging out the game
/// This is why we do it sequentially using SingletonAsyncImageLoader
/// </summary>
public class SlideReelAsyncImageLoader
{