4670 Commits

Author SHA1 Message Date
Ben C
0355f8fb4e
Fix TOC Not Working 2023-11-28 16:52:44 -05:00
Ben C
3a01e1330a
Merge branch 'main' into docs-astro 2023-11-28 16:33:27 -05:00
Ben C
9a8dd3b66e
A bunch of improvements 2023-11-28 16:26:54 -05:00
Ben C
97602b959d Updated Schemas 2023-11-28 21:24:42 +00:00
JohnCorby
7f0bd41e4e Merge remote-tracking branch 'origin/slide-bugs' into slide-bugs 2023-11-28 13:22:24 -08:00
JohnCorby
914ff4df5c actually provide default values 2023-11-28 13:22:05 -08:00
Ben C
f16498c4df Updated Schemas 2023-11-28 21:13:34 +00:00
JohnCorby
67ff544fb3 document base game defaults for slides 2023-11-28 13:11:04 -08:00
JohnCorby
47dcd79744 set streamingAssetIdentifier to non null value 2023-11-28 12:10:30 -08:00
Ben C
2e7d485b34
Sidebars yippee 2023-11-28 11:46:16 -05:00
Ben C
8622b75b29
Update deps 2023-11-28 10:05:48 -05:00
Ben C
2549d9392a Updated Schemas 2023-11-03 03:31:49 +00:00
Joshua Thome
2ff341d0ba Merge branch 'hawkbar-item-props' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-item-props 2023-11-02 22:30:18 -05:00
Joshua Thome
5d4e09a3f8 Items and sockets can reveal ship log facts 2023-11-02 22:30:10 -05:00
Ben C
698317e747 Updated Schemas 2023-10-31 06:33:56 +00:00
Joshua Thome
157b30610a Merge branch 'hawkbar-item-props' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-item-props 2023-10-31 01:31:33 -05:00
Joshua Thome
9c87237174 Item audio and minor fixes 2023-10-31 01:31:23 -05:00
Joshua Thome
358f130c0d Add IModBehavior params to detail builder and hierarchy 2023-10-31 01:31:05 -05:00
Ben C
fbc92b7cd7 Updated Schemas 2023-10-31 04:32:18 +00:00
Joshua Thome
ee154fdb33 Add translation helper methods to API 2023-10-30 23:29:47 -05:00
Joshua Thome
cb7bece107 Item builder 2023-10-30 23:29:28 -05:00
Joshua Thome
6d1bbfb84e Info data structures for item and item socket 2023-10-30 23:29:10 -05:00
Joshua Thome
4324123be5 Item and Item Socket wrapper components 2023-10-30 23:28:32 -05:00
Nick
ff01dad87d
1.17.3 (#745)
## Bug fixes:
- Fix the map grid marker under the player/probe/ship being messed up in
other star systems
v1.17.3
2023-10-19 19:59:35 -04:00
Nick
ced3e41bbe
What if we put the sun back after (#744)
## Bug fixes:
- Fix the map grid marker under the player/probe/ship being messed up in
other star systems
2023-10-19 19:55:40 -04:00
Nick
13792b0fd0 Actually fix the bug 2023-10-19 19:09:29 -04:00
Nick
b45fe49a7c Don't split up across two methods bc john asked to 2023-10-18 17:26:52 -04:00
Nick
0b10c6d0b5 Only kill sun if theres a sun! 2023-10-18 17:22:59 -04:00
Nick
7e2f911811 Put the sun back after 2023-10-18 17:18:56 -04:00
Nick
03af516d3c
1.17.2 (#742)
## Bug fixes
- Fix error spam from supernova handling (Fixes #737)
- Fix stock system not being deleted if the user has no DLC
v1.17.2
2023-10-18 13:12:36 -04:00
Nick
9778ecd7c8 Don't try catch 2023-10-18 12:40:59 -04:00
Nick
58fca35df6 Clean up supernova NRE, fix no-DLC related issues 2023-10-18 02:13:17 -04:00
Nick
0afc676b73
Update "update existing" docs (were outdated) 2023-10-18 01:01:00 -04:00
Nick
69c050e7b1
1.17.1 (#739)
## Bug fixes
- In new systems, banish the sun to the shadow zone to prevent it eating
vision torches. Yummy. Fixes #736
v1.17.1
2023-10-04 15:54:02 -04:00
Nick
467876f327 No good bad fix to vision torches being eaten by the sun 2023-10-03 20:41:19 -04:00
Nick
63b7cd8a9d
1.17.0 (#735)
## Major features
- Updated to Outer Wilds patch 14

## Improvements
- Added Japanese localization. Thanks TRSasasusu!
- Ghost animator components don't always get removed now (except when
they need to be)

## Bug fixes
- Fixed a bug where ParticleFields assumes you have an Atmosphere and
fails to build your planet if you don't
- Reload configs always reload bundles/textures/audio now
- Fixed a bug where fog preview lights were being affected too much by
node scaling (cause of #574)
- Fixed an issue where fog of bramble nodes was being double scaled
(maybe caused by c9ee5ec1ac38a7ad9b5b9c4c7329ec526bf8cace)
- When loading into a custom star system on the first loop, the time
loop will actually start now.

Thanks coderCleric for the Bramble bug fixes
v1.17.0
2023-09-27 18:13:27 -04:00
Nick
002ac651fd Los Pollos Hermanos 2023-09-27 18:09:20 -04:00
Nick
342606bd03
1.17.0 (#734)
## Major features
- Updated to Outer Wilds patch 14

## Improvements
- Added Japanese localization. Thanks TRSasasusu!
- Ghost animator components don't always get removed now (except when
they need to be)

## Bug fixes
- Fixed a bug where ParticleFields assumes you have an Atmosphere and
fails to build your planet if you don't
- Reload configs always reload bundles now
- Fixed a bug where fog preview lights were being affected too much by
node scaling (cause of #574)
- Fixed an issue where fog of bramble nodes was being double scaled
(maybe caused by c9ee5ec1ac38a7ad9b5b9c4c7329ec526bf8cace)
- When loading into a custom star system on the first loop, the time
loop will actually start now.

Thanks coderCleric for the Bramble bug fixes
2023-09-27 18:05:20 -04:00
Nick
9c1741622d
allow ghosts to work in bundles maybe (#731)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Ghost animator components don't always get removed now (except when
they need to be)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- fix bug where ParticleFields assumes you have an Atmosphere and fails
to build your planet if you dont
- Reload configs always reload bundles now
2023-09-27 17:49:51 -04:00
Nick
c1512bf368 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2023-09-27 14:24:35 -04:00
Nick
778e86c1e0 Fix warp requirement checking being inconsistent 2023-09-27 14:24:34 -04:00
Nick
b74b1599b2
Update README.md 2023-09-27 13:23:07 -04:00
Nick
23b41ebf42
Bramble Fixes (#733)
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed a bug where fog preview lights were being affected too much by
node scaling (cause of #574)
- Fixed an issue where fog of bramble nodes was being double scaled
(maybe caused by c9ee5ec1ac38a7ad9b5b9c4c7329ec526bf8cace)

I included a planet folder that adds a little node orbiting DB. That
node should be able to demonstrate the old & new behaviors.

[planets.zip](https://github.com/Outer-Wilds-New-Horizons/new-horizons/files/12629245/planets.zip)
2023-09-27 13:21:20 -04:00
Nick
1dc04d7562 Update to 14, learn launch codes if starting loop 1 in a custom system 2023-09-27 13:19:28 -04:00
coderCleric
a84baacb93 Reverted a weird fog scaling that was messing things up. 2023-09-15 16:42:06 -06:00
coderCleric
c8208fa087 Fix preview fog lights not being in the correct positions 2023-09-15 16:32:34 -06:00
Noah Pilarski
8a2510d1d3
Update japanese.json (#732)
<!-- A new module or something else important -->
## Major features
- Add Japanese translation.
2023-09-15 11:31:24 -04:00
JohnCorby
7beb66606c force clear cache flag for less duplication 2023-09-14 20:47:24 -07:00
orclecle
5d75e64438
Update japanese.json 2023-09-15 12:42:17 +09:00
JohnCorby
d184a28ceb better log 2023-09-14 20:40:46 -07:00