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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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Updated Schemas
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parent
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@ -1935,60 +1935,60 @@
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"ambientLightColor": {
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"description": "Ambient light colour when viewing this slide.",
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"$ref": "#/definitions/MColor"
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},
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"ambientLightIntensity": {
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"type": "number",
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"description": "Ambient light intensity when viewing this slide.",
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"format": "float"
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},
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"ambientLightRange": {
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"type": "number",
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"description": "Ambient light range when viewing this slide.",
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"format": "float"
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},
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"backdropAudio": {
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"type": "string",
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"description": "The name of the AudioClip that will continuously play while watching these slides"
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},
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"backdropFadeTime": {
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"type": "number",
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"description": "The time to fade into the backdrop audio",
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"format": "float"
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},
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"beatAudio": {
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"type": "string",
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"description": "The name of the AudioClip for a one-shot sound when opening the slide."
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},
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"beatDelay": {
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"type": "number",
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"description": "The time delay until the one-shot audio",
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"format": "float"
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},
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"blackFrameDuration": {
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"type": "number",
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"description": "Before viewing this slide, there will be a black frame for this many seconds.",
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"format": "float"
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},
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"imagePath": {
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"type": "string",
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"description": "The path to the image file for this slide."
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},
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"ambientLightIntensity": {
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"type": "number",
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"description": "Ambient light intensity when viewing this slide. (Base game default: 1)",
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"format": "float"
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},
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"ambientLightRange": {
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"type": "number",
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"description": "Ambient light range when viewing this slide. (Base game default: 20)",
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"format": "float"
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},
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"ambientLightColor": {
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"description": "Ambient light colour when viewing this slide. (Base game default: white)",
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"$ref": "#/definitions/MColor"
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},
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"spotIntensityMod": {
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"type": "number",
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"description": "Spotlight intensity modifier when viewing this slide. (Base game default: 0)",
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"format": "float"
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},
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"backdropAudio": {
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"type": "string",
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"description": "The name of the AudioClip that will continuously play while watching these slides (Base game default: Reel_1_Backdrop_A)"
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},
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"backdropFadeTime": {
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"type": "number",
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"description": "The time to fade into the backdrop audio (Base game default: 2)",
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"format": "float"
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},
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"beatAudio": {
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"type": "string",
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"description": "The name of the AudioClip for a one-shot sound when opening the slide. (Base game default: Reel_1_Beat_A)"
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},
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"beatDelay": {
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"type": "number",
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"description": "The time delay until the one-shot audio (Base game default: 0)",
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"format": "float"
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},
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"blackFrameDuration": {
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"type": "number",
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"description": "Before viewing this slide, there will be a black frame for this many seconds. (Base game default: 0)",
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"format": "float"
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},
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"playTimeDuration": {
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"type": "number",
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"description": "Play-time duration for auto-projector slides.",
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"description": "Play-time duration for auto-projector slides. (Base game default: 0)",
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"format": "float"
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},
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"reveal": {
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"type": "string",
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"description": "Ship log fact revealed when viewing this slide"
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},
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"spotIntensityMod": {
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"type": "number",
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"description": "Spotlight intensity modifier when viewing this slide.",
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"format": "float"
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"description": "Ship log fact revealed when viewing this slide (Base game default: \"\")"
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}
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}
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},
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