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Reverted a weird fog scaling that was messing things up.
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@ -263,7 +263,7 @@ namespace NewHorizons.Builder.Props
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// (it's also located on a different child path, so the below FindChild calls wouldn't work)
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// Default size is 70
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var fog = brambleNode.FindChild("Effects/InnerWarpFogSphere");
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fog.transform.localScale = Vector3.one * config.scale * 70f;
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//fog.transform.localScale = Vector3.one * config.scale * 70f; This is already scaled by its parent, don't know why we scale it again
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// Copy shared material to not be shared
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var fogRenderer = fog.GetComponent<MeshRenderer>();
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