631 Commits

Author SHA1 Message Date
Noah Pilarski
71240150b2 Vection fields (#219) 2023-07-22 08:46:38 -04:00
Nick
f62c8ba377 Allow setting hazard volume info on tornados #496 2023-07-20 19:42:20 -04:00
Noah Pilarski
b1536d9dc2
Implement day night audio volume (#656)
## Major features
- Added new day/night audio volume. Switches between two clips depending
on the time of day. Resolves #319 .
2023-07-19 23:54:47 -04:00
Nick
04dab26ad6 Implement day night audio volume 2023-07-19 23:22:38 -04:00
Nick
58a49ff9fd If detail path is null create an empty game object 2023-07-19 21:28:43 -04:00
Nick
3ede915cc4 Implement conditional object activation 2023-07-19 21:21:29 -04:00
JohnCorby
ea3ee71b97 remove "?" since MVector3 is already nullable 2023-07-18 21:02:57 -07:00
JohnCorby
76cca07f2d better description 2023-07-18 20:52:35 -07:00
JohnCorby
c7ad09e3e7 Merge branch 'dev' into more-fog 2023-07-18 20:47:53 -07:00
Nick
a5e55f4081 Fixes ship/scout HUD markers being hidden #647 2023-07-18 23:32:45 -04:00
Nick
177f69861a Don't be summoned back to the star by default 2023-07-18 23:28:03 -04:00
Nick
a755f150d3
forgot idgaf and am commiting to dev these days (#650)
…o solar system

<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-07-18 23:16:56 -04:00
Nick
b74ef01c94 Don't free map angle by default, fix map scales, reimplement return to solar system 2023-07-18 23:15:46 -04:00
Nick
71ae25ae2a
Merge branch 'dev' into what-if-more-frames 2023-07-18 10:21:50 -04:00
Nick
94441dcc4b Adds solar flare module for scale, life length, time between flares. Implements #368 2023-07-18 01:48:11 -04:00
Nick
40f2480090 Add option for solar flare size. Implements #369 2023-07-18 01:20:48 -04:00
Nick
64efe36511 Initial planet rotation. Fixes #360 2023-07-18 01:08:59 -04:00
Nick
114af7ef26 Allow setting spawn offset 2023-07-17 10:26:44 -04:00
Nick
4a8349d873
Fix cloaks (#635)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- 

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- More than one cloak can now work at a time, and it only took me over a
year #108
- Stranger cloak will no longer appear in other systems #600
- Fixed cloaks breaking if the planet has no ReferenceFrame enabled
2023-07-13 22:33:24 -04:00
Nick
fbbaeb4fb6 Make more fields public, create cloak volume manually 2023-07-13 18:54:35 -04:00
Noah Pilarski
76c0cf895b Add more to the descriptions of volumes 2023-07-12 02:45:30 -04:00
Noah Pilarski
b51b702313 Rename onlyAffectsPlayerAndShip to onlyAffectsPlayerRelatedBodies
because this is what it actually does
2023-07-12 02:44:49 -04:00
Noah Pilarski
d50cc42b52
Add repeatPopup field to addon-manifest (#626)
## Minor features
- Starting popups can be shown multiple times using `repeatPopup` in the
addon-manifest file #621
2023-07-03 12:09:09 -04:00
Nick
87372466ad Add repeatPopup field to addon-manifest 2023-07-03 11:26:55 -04:00
Nick
b9e324d5a2
Custom spawn points (#617)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Can now change the spawn point within the base game Hearthian system
(resolves #567)

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed spawning on tidally locked planets (resolves #505)
2023-07-03 10:17:39 -04:00
Nick
f3c953faff Make hearthian recording actually work 2023-07-01 19:08:22 -04:00
Nick
642f6afdc0 Allow using pathToAnimController for recorders #520 2023-07-01 18:25:55 -04:00
Nick
b6066ba0b6 Add note that curve time is in minutes 2023-07-01 15:41:30 -04:00
Noah Pilarski
af79e9d1d7 Add ember twin cairn variant
for #591
2023-06-17 01:44:58 -04:00
JohnCorby
c898d20434 add all fluid types 2023-06-13 20:11:14 -07:00
JohnCorby
fcea8740eb Merge branch 'dev' into fix-layers 2023-06-05 19:52:58 -07:00
JohnCorby
5e2eedde15 make volume layers match base game 2023-06-05 19:51:55 -07:00
JohnCorby
114bb35cdc doc 2023-06-05 18:35:11 -07:00
JohnCorby
5ecaf5fa75 typo 2023-06-05 18:12:36 -07:00
JohnCorby
bdac8c8924 fix ConvertToOW for enums 2023-06-05 18:11:54 -07:00
JohnCorby
6382aed77c Revert "Audio volume direction settings"
This reverts commit df0a182a7827dafe29c0d656957d03de8d776fc8.
2023-06-05 17:53:34 -07:00
JohnCorby
0250265866 Merge branch 'dev' into audio-volume-direction 2023-06-05 17:53:12 -07:00
JohnCorby
a7557ac22d bleh 2023-05-26 15:42:29 -07:00
Nick
da309ac849
Update PriorityVolumeInfo.cs 2023-05-26 18:40:24 -04:00
JohnCorby
b29cbb9a95 remove default cuz its not true 2023-05-26 14:39:25 -07:00
JohnCorby
08ac2e1256 clarify AGAIN 2023-05-26 14:29:25 -07:00
JohnCorby
c696129f56 clarify 2023-05-26 14:27:19 -07:00
JohnCorby
7b23580e56 doc layers 2023-05-26 13:45:09 -07:00
JohnCorby
2ce361e182 priority doc 2023-05-26 13:31:41 -07:00
TerrificTrifid
df0a182a78 Audio volume direction settings 2023-05-26 13:27:12 -05:00
JohnCorby
5ba8a4241b Merge branch 'dev' into triplanar-heightmap
# Conflicts:
#	NewHorizons/Builder/Props/ScatterBuilder.cs
2023-04-22 14:43:08 -07:00
Nick
c46c3f56ff
Better comets (#559)
## Minor features
- New `CometTail` module replacing the `hasCometTail` field. Allows
customing the colour and scale-over-time of a comet tail.
2023-04-22 16:48:10 -04:00
Nick
2fb6324c1c Add tostring to MVector3 2023-04-22 16:16:02 -04:00
Nick
4bac76b0bb Merge branch 'dev' into better-comets 2023-04-22 15:53:09 -04:00
Noah Pilarski
161bbd1dcb Add teenager arc type 2023-04-22 15:17:32 -04:00