719 Commits

Author SHA1 Message Date
JohnCorby
6c4d4154c1 Merge branch 'dev' into height-map-resolution 2022-07-14 21:01:00 -07:00
JohnCorby
a330856fc8 enable le sphere shape so it all works 2022-07-14 20:58:41 -07:00
FreezeDriedMangoes
dd9f2560be fixed fog backdrop being missing 2022-07-14 23:49:17 -04:00
FreezeDriedMangoes
84cd0c3930 git push
Merge branch 'dev' of github.com:xen-42/outer-wilds-new-horizons into dev
2022-07-14 23:30:22 -04:00
FreezeDriedMangoes
281b93c1fb bramble dimension sphere shape now scales with the dimension scale 2022-07-14 23:30:15 -04:00
Noah Pilarski
7c981b32a4 Configurable shock speeds 2022-07-14 23:26:17 -04:00
Noah Pilarski
e7ecdd6328 clouds 2022-07-14 23:13:01 -04:00
Nick
f34fea66a4 Remove air info, resize ShockLayerRuleset 2022-07-14 23:08:59 -04:00
FreezeDriedMangoes
37f59cfca3 fixed bramble being visible from outside 2022-07-14 22:09:40 -04:00
Noah Pilarski
746f279fc0 Scale I guess 2022-07-14 21:44:13 -04:00
Noah Pilarski
123b59b909 Kablooey 2022-07-14 21:35:51 -04:00
Noah Pilarski
fb48cb69e5 Fix planet impostor fog 2022-07-14 21:06:56 -04:00
JohnCorby
16bd45b066 AtmosNear and AtmosFar do not exist 2022-07-14 18:04:37 -07:00
Nick
94ca87b871 Merge branch 'dev' into height-map-resolution 2022-07-14 20:26:42 -04:00
Nick
115eade952 Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-07-14 20:26:10 -04:00
Nick
04c1d7cce0 Fix NRE in NomaiTextBuilder 2022-07-14 20:25:54 -04:00
Noah Pilarski
164c7417fd Forgor 2022-07-14 20:24:24 -04:00
Noah Pilarski
a3501190ae Fix impostor fog 2022-07-14 20:21:22 -04:00
Noah
08b737a554
Fix wrong star end tint (#237) 2022-07-14 20:16:43 -04:00
Nick
093200c606 Add LOD to heightmaps 2022-07-14 20:04:15 -04:00
Joshua Thome
3f4c71a935 Revert changes 2022-07-14 19:02:08 -05:00
Noah Pilarski
d64d5d1172 Just make it 1 2022-07-14 19:44:54 -04:00
Noah Pilarski
8f63a67c84 Turn down by a lot 2022-07-14 19:30:42 -04:00
Joshua Thome
3e99fb5bd8 Star collapse ramp texture and fix end color 2022-07-14 16:45:22 -05:00
Nick
96a08e4356 Fix heightmap seam 2022-07-14 14:02:37 -04:00
Noah Pilarski
15d3b909c4 Add ShockLayerRuleset to atmospheres 2022-07-14 04:16:18 -04:00
Noah Pilarski
64c39990ed Fix color issues by setting innerRadius of shock layer to 0 2022-07-14 02:38:44 -04:00
Noah Pilarski
baf45f7ab5 Add sphere collider to proc gen too 2022-07-14 02:29:28 -04:00
JohnCorby
b72b24e01e do a null check on the star tint 2022-07-13 22:50:03 -07:00
Nick
5c5b4e0764 Wrap Main.Instance.ModHelper.Events.Unity into Delay 2022-07-13 23:48:43 -04:00
Nick
a70b2489b9 Allow adding custom AudioType
Closes #230, #229, and #118
2022-07-13 23:40:10 -04:00
Nick
79cff0645c Oops. 2022-07-13 22:26:14 -04:00
Nick
4a77631dbe Add SpawnSignal and SpawnDialogue to the API 2022-07-13 22:20:20 -04:00
Nick
2bb3c4e813 Signals are in props now 2022-07-13 21:43:15 -04:00
Noah Pilarski
e56cd0e1dc Use new audio setting method for cloaks and travel music 2022-07-13 21:14:31 -04:00
Nick
88ae09941b Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-07-13 20:22:23 -04:00
Nick
0952d90ffa Implement AudioVolume 2022-07-13 20:22:21 -04:00
Nick
5a4f5ac207 Use new audio setting method for signals, unify audioClip and audioFilePath 2022-07-13 20:22:05 -04:00
Noah Pilarski
5e7e4b827a Add try catch for singularity builder 2022-07-13 20:17:24 -04:00
Noah Pilarski
074084c8f3 Use mathf instead 2022-07-13 19:54:50 -04:00
Noah Pilarski
53cf5f5eee Add sphere collider to height map
You can sometimes go straight through the mesh collider if you are fast enough. This sphere collider stops this from happening. Now you will bounce off the sphere collider.
2022-07-13 19:50:31 -04:00
Noah Pilarski
19e9bbf52a Use star evolution controller's current scale instead 2022-07-13 19:35:26 -04:00
Noah Pilarski
c4e33ce3c6 Add ShockLayerRuleset to stars 2022-07-13 19:25:19 -04:00
Noah Pilarski
9119aea807 Fix star surface audio 2022-07-13 19:24:19 -04:00
JohnCorby
c9ec50acad use GetComponent instead of GetComponentInChildren 2022-07-13 13:48:43 -07:00
FreezeDriedMangoes
bad6d0f84d small fix for nomai orbs 2022-07-13 08:45:48 -04:00
FreezeDriedMangoes
3abaf1e37a fixed screen fog color when exiting dimensions 2022-07-12 23:27:48 -04:00
FreezeDriedMangoes
134c4e668d removed some noisy commments 2022-07-12 22:59:05 -04:00
FreezeDriedMangoes
11ddbe24ff added effect ruleset to any sector containing a bramble node to support the screen fog effect 2022-07-12 22:58:09 -04:00
FreezeDriedMangoes
65e50398f7 changed to using sector.GetTriggerVolume() rather than a GetComponent search 2022-07-12 22:57:35 -04:00