JohnCorby
6c4d4154c1
Merge branch 'dev' into height-map-resolution
2022-07-14 21:01:00 -07:00
JohnCorby
a330856fc8
enable le sphere shape so it all works
2022-07-14 20:58:41 -07:00
FreezeDriedMangoes
dd9f2560be
fixed fog backdrop being missing
2022-07-14 23:49:17 -04:00
FreezeDriedMangoes
84cd0c3930
git push
...
Merge branch 'dev' of github.com:xen-42/outer-wilds-new-horizons into dev
2022-07-14 23:30:22 -04:00
FreezeDriedMangoes
281b93c1fb
bramble dimension sphere shape now scales with the dimension scale
2022-07-14 23:30:15 -04:00
Noah Pilarski
7c981b32a4
Configurable shock speeds
2022-07-14 23:26:17 -04:00
Noah Pilarski
e7ecdd6328
clouds
2022-07-14 23:13:01 -04:00
Nick
f34fea66a4
Remove air info, resize ShockLayerRuleset
2022-07-14 23:08:59 -04:00
FreezeDriedMangoes
37f59cfca3
fixed bramble being visible from outside
2022-07-14 22:09:40 -04:00
Noah Pilarski
746f279fc0
Scale I guess
2022-07-14 21:44:13 -04:00
Noah Pilarski
123b59b909
Kablooey
2022-07-14 21:35:51 -04:00
Noah Pilarski
fb48cb69e5
Fix planet impostor fog
2022-07-14 21:06:56 -04:00
JohnCorby
16bd45b066
AtmosNear and AtmosFar do not exist
2022-07-14 18:04:37 -07:00
Nick
94ca87b871
Merge branch 'dev' into height-map-resolution
2022-07-14 20:26:42 -04:00
Nick
115eade952
Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
2022-07-14 20:26:10 -04:00
Nick
04c1d7cce0
Fix NRE in NomaiTextBuilder
2022-07-14 20:25:54 -04:00
Noah Pilarski
164c7417fd
Forgor
2022-07-14 20:24:24 -04:00
Noah Pilarski
a3501190ae
Fix impostor fog
2022-07-14 20:21:22 -04:00
Noah
08b737a554
Fix wrong star end tint ( #237 )
2022-07-14 20:16:43 -04:00
Nick
093200c606
Add LOD to heightmaps
2022-07-14 20:04:15 -04:00
Joshua Thome
3f4c71a935
Revert changes
2022-07-14 19:02:08 -05:00
Noah Pilarski
d64d5d1172
Just make it 1
2022-07-14 19:44:54 -04:00
Noah Pilarski
8f63a67c84
Turn down by a lot
2022-07-14 19:30:42 -04:00
Joshua Thome
3e99fb5bd8
Star collapse ramp texture and fix end color
2022-07-14 16:45:22 -05:00
Nick
96a08e4356
Fix heightmap seam
2022-07-14 14:02:37 -04:00
Noah Pilarski
15d3b909c4
Add ShockLayerRuleset to atmospheres
2022-07-14 04:16:18 -04:00
Noah Pilarski
64c39990ed
Fix color issues by setting innerRadius of shock layer to 0
2022-07-14 02:38:44 -04:00
Noah Pilarski
baf45f7ab5
Add sphere collider to proc gen too
2022-07-14 02:29:28 -04:00
JohnCorby
b72b24e01e
do a null check on the star tint
2022-07-13 22:50:03 -07:00
Nick
5c5b4e0764
Wrap Main.Instance.ModHelper.Events.Unity into Delay
2022-07-13 23:48:43 -04:00
Nick
a70b2489b9
Allow adding custom AudioType
...
Closes #230 , #229 , and #118
2022-07-13 23:40:10 -04:00
Nick
79cff0645c
Oops.
2022-07-13 22:26:14 -04:00
Nick
4a77631dbe
Add SpawnSignal and SpawnDialogue to the API
2022-07-13 22:20:20 -04:00
Nick
2bb3c4e813
Signals are in props now
2022-07-13 21:43:15 -04:00
Noah Pilarski
e56cd0e1dc
Use new audio setting method for cloaks and travel music
2022-07-13 21:14:31 -04:00
Nick
88ae09941b
Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
2022-07-13 20:22:23 -04:00
Nick
0952d90ffa
Implement AudioVolume
2022-07-13 20:22:21 -04:00
Nick
5a4f5ac207
Use new audio setting method for signals, unify audioClip and audioFilePath
2022-07-13 20:22:05 -04:00
Noah Pilarski
5e7e4b827a
Add try catch for singularity builder
2022-07-13 20:17:24 -04:00
Noah Pilarski
074084c8f3
Use mathf instead
2022-07-13 19:54:50 -04:00
Noah Pilarski
53cf5f5eee
Add sphere collider to height map
...
You can sometimes go straight through the mesh collider if you are fast enough. This sphere collider stops this from happening. Now you will bounce off the sphere collider.
2022-07-13 19:50:31 -04:00
Noah Pilarski
19e9bbf52a
Use star evolution controller's current scale instead
2022-07-13 19:35:26 -04:00
Noah Pilarski
c4e33ce3c6
Add ShockLayerRuleset to stars
2022-07-13 19:25:19 -04:00
Noah Pilarski
9119aea807
Fix star surface audio
2022-07-13 19:24:19 -04:00
JohnCorby
c9ec50acad
use GetComponent instead of GetComponentInChildren
2022-07-13 13:48:43 -07:00
FreezeDriedMangoes
bad6d0f84d
small fix for nomai orbs
2022-07-13 08:45:48 -04:00
FreezeDriedMangoes
3abaf1e37a
fixed screen fog color when exiting dimensions
2022-07-12 23:27:48 -04:00
FreezeDriedMangoes
134c4e668d
removed some noisy commments
2022-07-12 22:59:05 -04:00
FreezeDriedMangoes
11ddbe24ff
added effect ruleset to any sector containing a bramble node to support the screen fog effect
2022-07-12 22:58:09 -04:00
FreezeDriedMangoes
65e50398f7
changed to using sector.GetTriggerVolume() rather than a GetComponent search
2022-07-12 22:57:35 -04:00