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bramble dimension sphere shape now scales with the dimension scale
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@ -235,6 +235,9 @@ namespace NewHorizons.Builder.Body
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fog._fogRadius *= scale;
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fog._fogDensity *= scale;
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var volumesShape = volumes.FindChild("ZeroG_Fluid_Audio_Volume");
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volumesShape.GetComponent<SphereShape>().radius *= scale;
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// Change fog color
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if (body.Config.Bramble.dimension.fogTint != null)
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{
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