11 Commits

Author SHA1 Message Date
Nick
96a08e4356 Fix heightmap seam 2022-07-14 14:02:37 -04:00
Noah Pilarski
e907fcfe19 Add names to meshes 2022-06-27 23:38:33 -04:00
Nick
44f1791b98 Allow using more than 65535 vertices in CubeSphere and IcoSphere 2022-06-27 21:57:29 -04:00
Nick
304f3f359e Fix bad cubesphere rotation 2022-06-27 21:04:16 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
0a548d5f12 Make all classes public 2022-05-11 22:07:51 -04:00
Noah
7b4b949927
A few miscellaneous additions (#92)
* Add names

* More Asteroid Customization

* Store images

* Space Station Astro Object Type

* Stretch

* Add a few missing properties to schema

* MVector3

* Revert "Space Station Astro Object Type"

This reverts commit 4a8ee29af81185ebed3ed661e4b9ca643350020a.

Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-01 00:01:22 -04:00
Nick J. Connors
2760bfd625 Fix namespaces 2022-03-01 11:47:52 -05:00
Nick J. Connors
0dcba00da8 Scatter works with heightmaps now 2022-01-25 00:33:04 -05:00
Nick J. Connors
e3015b51e9 Fixed heightmap shader seam 2022-01-04 02:22:09 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00