Noah Pilarski
4742139408
Add layer
2022-11-25 16:35:16 -05:00
Noah Pilarski
0819a4216e
notification
2022-11-25 16:18:22 -05:00
Noah Pilarski
6b7563b7fd
Set revealFor on achievement volume
2022-11-25 16:12:22 -05:00
Ben C
5e6c4e0547
Updated Schemas
2022-11-25 18:44:29 +00:00
Noah Pilarski
0763b306c5
Add destruction volumes
2022-11-25 13:42:22 -05:00
Nick
9f8fecacb5
make assetbundle names good ( #449 )
...
public is for the public unity repo and private is for the private one
that contains base game assets
2022-11-23 21:12:01 -05:00
JohnCorby
0b2ee8b97c
change the names in code
2022-11-23 17:11:29 -08:00
JohnCorby
a08ba20372
add le bundles
2022-11-23 17:10:32 -08:00
Will Corby
a6272a3667
Update bundle and add UsedInUnityProjectAttribute ( #447 )
2022-11-23 15:42:52 -08:00
Will Corby
0d270acdc2
Fix lava scaling ( #448 )
...
Scale all the shader stuff so it looks the same throughout its scale
curve, also fix singularity mistake
2022-11-23 14:21:42 -08:00
TerrificTrifid
dc7a2df5df
Use CurrentScale correctly
2022-11-23 14:54:57 -06:00
TerrificTrifid
c0b294b289
Don't local scale proxy
2022-11-23 14:36:26 -06:00
TerrificTrifid
c4b5d615a6
Fix lava scaling
2022-11-23 13:51:28 -06:00
Noah Pilarski
97f208b586
Remove other stuff
2022-11-21 03:33:23 -05:00
Noah Pilarski
2959eb7a90
Move locks to awake
2022-11-21 03:19:37 -05:00
Noah Pilarski
eccfe9f589
Instantiate inactive
2022-11-21 03:00:06 -05:00
Noah Pilarski
ce7dee21d2
Make prefab inactive and add floating objects to gravity volume
2022-11-21 02:58:09 -05:00
Noah Pilarski
df108f78bd
Add floating trees and broken warp core
2022-11-20 21:47:51 -05:00
Noah Pilarski
89fbf83575
Forgot sides of pot
2022-11-20 14:28:09 -05:00
Noah Pilarski
b0b8031ca4
Fix layers, add zero-g volume, and change pots to porcelain
2022-11-20 14:21:35 -05:00
Noah Pilarski
eb0f34bbbe
Update bundle
2022-11-20 13:01:36 -05:00
Will Corby
078fc2ce3b
Update Actions ( #445 )
...
Bc of branch protection rules the default actions token can't push to
`main`, which screws up a lot. So this PR uses a PAT i generated to push
schemas instead bc I can bypass those restrictions.
2022-11-15 20:12:21 -08:00
Will Corby
0ed5ae20f6
Add "reveal for" option to enter reveal volumes ( #446 )
...
Can now choose whether the player, scout, or both can trigger the enter
reveal volume.
I have not tested this yet.
2022-11-15 20:11:32 -08:00
github-actions[bot]
8e1fac139e
Updated Schemas
2022-11-16 03:39:21 +00:00
Noah Pilarski
45dd45f069
can
2022-11-15 22:37:22 -05:00
github-actions[bot]
00c9024c0b
Updated Schemas
2022-11-16 03:33:17 +00:00
Noah Pilarski
7249124f67
comment
2022-11-15 22:31:11 -05:00
Noah Pilarski
45dbb97bf5
i don't know english
2022-11-15 22:29:17 -05:00
github-actions[bot]
f2cad5d044
Updated Schemas
2022-11-16 03:27:41 +00:00
Noah Pilarski
98cf27b003
Add reveal for option to enter reveal volumes
2022-11-15 22:25:31 -05:00
Ben C
23d27e3221
Updated Schemas
2022-11-15 18:53:18 +00:00
Ben C
95b9c6fc4a
Pass Secrets 2
2022-11-15 13:51:00 -05:00
Ben C
f2cada1d12
Pass Secrets
2022-11-15 13:48:40 -05:00
Ben C
0acbf68093
Update build.yaml
2022-11-15 13:43:55 -05:00
Ben C
2dfd065395
Update Actions And Stuff
2022-11-15 13:41:24 -05:00
Nick
5f71b64943
Add relative to parent option ( #349 )
...
Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Nick
d43629cbfd
make raycast cleaner ( #442 )
...
makes xen's raycast rotation work in ship and other non-ao bodies, and
also just generally cleans up the code a bit.
2022-11-10 22:05:33 -05:00
Nick
a1b878b2fd
fix shader replacer ( #443 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- makes Standard shader transparent materials work in bundles
2022-11-10 22:04:32 -05:00
JohnCorby
2140715fad
make this public so addons can use it
2022-11-10 19:00:37 -08:00
JohnCorby
9ff906d77f
fix shader replacer
2022-11-10 18:59:30 -08:00
JohnCorby
41571af86d
do align to normal fix on relative to parent guy as well
2022-11-09 14:50:53 -08:00
JohnCorby
642c179eaf
use origin instead of transform.position
2022-11-09 13:10:23 -08:00
JohnCorby
6c7c02d71c
use transform.forward
2022-11-09 13:08:41 -08:00
JohnCorby
136a503058
make raycast nicer
2022-11-09 13:06:49 -08:00
Noah Pilarski
8af38577ed
match
2022-11-09 01:12:02 -05:00
Noah Pilarski
30d0f551d1
forgor ;
2022-11-09 01:05:21 -05:00
Noah Pilarski
cae2c55874
Merge branch 'dev' into relative
2022-11-09 01:04:28 -05:00
TerrificTrifid
967d909651
Fix lava glow ( #441 )
...
Scales the shader stuff properly
2022-11-08 23:25:31 -06:00
TerrificTrifid
00688b4531
Account for all properties
2022-11-08 23:18:56 -06:00
JohnCorby
bdf715d1d4
do max of curve instead of min
2022-11-08 19:39:01 -08:00