Nick
431bc6dbfc
Merge branch 'dev' into patch-cleanup
2023-03-18 18:27:47 -04:00
Nick
2b89259df6
Fixes ( #541 )
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## Bug fixes
- Fix physics objects in bramble dimensions being active outside of them
(#536 )
- Prevent the existence of 1 dimensional filaments stretching across
space killing you instantly also invisible black holes won't make noise
(#514 )
- Fix Bramble interior nodes being visible outside of it.
2023-03-18 18:26:36 -04:00
Nick
99ca27018f
Game over text ( #542 )
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## Minor features
- Adds `gameOverText` and `deathType` to credits volumes to display
orange text explaining the ending. (#512 )
2023-03-18 18:26:06 -04:00
Nick
8a30017c8a
Move more stuff
2023-03-18 18:24:22 -04:00
Ben C
fe9082d0ff
Updated Schemas
2023-03-18 21:51:19 +00:00
Nick
85758d6a87
Fix the DeathType
2023-03-18 17:49:05 -04:00
Nick
8d985fe169
Fixed coroutine
2023-03-18 17:38:55 -04:00
Nick
851b4608c2
Use layer util
2023-03-18 16:48:31 -04:00
Nick
7a2d3cc893
Make a static class for layers
2023-03-18 16:28:44 -04:00
Nick
b040373123
Does it break if I do this
2023-03-18 16:28:05 -04:00
JohnCorby
577472c21b
do another pass on patches
2023-03-18 13:05:39 -07:00
Nick
bd61a87cf6
Add game over text and death type to credits volume, but doesnt work
2023-03-18 16:04:53 -04:00
Nick
9080b45c14
Make sure disabling volume works
2023-03-18 15:00:20 -04:00
Nick
e25cf1e00c
Fixes #514 Setting scale value to 0 should disable it
2023-03-18 14:51:13 -04:00
JohnCorby
36a31f3b80
get bramble node fix from the other pr
2023-03-18 11:30:32 -07:00
JohnCorby
dbf01e354b
check null sector, update comment
2023-03-18 11:17:38 -07:00
Nick
8f1954b40a
#536 Check if physics object should be suspended on load
2023-03-18 13:49:50 -04:00
Nick
6ecdc3d7a1
Rearrange and clean up patches
2023-03-18 13:30:22 -04:00
Nick
80e5f0c15e
Better fixers ( #537 )
...
make the InteractVolume fix and etc use a component instead of
FireOnNextUpdate so it works with scatter and VR
2023-03-14 20:10:18 -04:00
Nick
ffb8dc7ee5
Use else if on FixSectoredComponent
2023-03-04 21:47:37 -05:00
Nick
da470691ed
Don't use delay, implement fixer components
2023-03-04 21:44:53 -05:00
Nick
20532b83ac
Deprecate NomaiTextBuilder class
2023-03-04 18:04:54 -05:00
Nick
8481dd8021
Bug 533 - don't show lantern electricity effect
2023-03-04 17:50:49 -05:00
Nick
5fc8c842b3
Fix ambient light cubemap ( #535 )
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It was unintentionally flipped before.
2023-03-04 17:27:34 -05:00
Nick
ae7ddb9ac9
Vr camera fix ( #534 )
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## Bug fixes
- Should fix some compatibility issues with NomaiVR
(Also fixes new proc gen Nomai text showing on held scrolls - don't need
that in the patch notes tho)
2023-03-04 17:26:09 -05:00
Nick
c5611ffa2d
Take first curve value for title screen water/lava/sand
2023-03-04 17:25:43 -05:00
Nick
809b510508
Made a method for adding to _generatedTextures list
2023-03-04 17:06:30 -05:00
JohnCorby
7eb611f947
oops
2023-03-03 20:43:18 -08:00
JohnCorby
b263e16624
add to generated textures
2023-03-03 19:27:48 -08:00
JohnCorby
837586408e
make copy of cubemap
2023-03-03 19:15:45 -08:00
TerrificTrifid
f4f85ea9d5
Fix ambient light cubemap
2023-03-03 20:18:41 -06:00
Nick
0448ce8e93
Fixes scroll text showing in hand
2023-03-03 20:42:21 -05:00
Nick
99868b94a8
Fix locator by waiting
2023-03-03 19:49:15 -05:00
Nick
575b54a168
Merge branch 'dev' into vr-camera-fix
2023-03-03 19:26:25 -05:00
Nick
7db864cf6f
Fix getting camera to work with VR
2023-03-03 18:55:36 -05:00
Noah Pilarski
e0945aefa5
Thrust ruleset schema correction ( #532 )
2023-03-01 19:25:56 -05:00
Noah Pilarski
e8039f41d1
Nevermind ignore the voices
...
This reverts commit ea273e42a73b9c55781cc9b260daadbb97888bf9.
This reverts commit 280f0a6e529050cb8ba459090d48b6eb968659dd.
2023-03-01 19:25:18 -05:00
Ben C
280f0a6e52
Updated Schemas
2023-03-02 00:24:06 +00:00
Noah Pilarski
ea273e42a7
um ackchyually
2023-03-01 19:21:04 -05:00
Ben C
598083ffeb
Updated Schemas
2023-03-01 23:09:03 +00:00
TerrificTrifid
2e4d0f7e34
Update VolumesModule.cs
2023-03-01 17:06:04 -06:00
Will Corby
e2b4bd2c51
Ambient light module ( #529 )
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Ambient light is now a module with additional options for outerRadius,
innerRadius, isShell, and tint.
2023-02-25 20:09:55 -08:00
Ben C
216ca5a74f
Updated Schemas
2023-02-26 04:08:26 +00:00
JohnCorby
4b77937000
fix pos
2023-02-25 20:06:23 -08:00
JohnCorby
2a750efe11
doc
2023-02-25 20:05:36 -08:00
JohnCorby
5708e81178
do color correctly
2023-02-25 20:00:00 -08:00
TerrificTrifid
cdf2601236
Better color
2023-02-25 19:48:37 -06:00
TerrificTrifid
5205fa27b3
Replace with readable texture
2023-02-25 19:20:15 -06:00
TerrificTrifid
0a2e4a096b
Fix supernova effect
2023-02-25 18:42:47 -06:00
TerrificTrifid
d482ff60ea
Update SupernovaEffectBuilder.cs
2023-02-25 17:47:50 -06:00