Fix getting camera to work with VR

This commit is contained in:
Nick 2023-03-03 18:55:36 -05:00
parent bb2dcb42f9
commit 7db864cf6f

View File

@ -336,7 +336,7 @@ namespace NewHorizons.Builder.Props
// fix campfires
if (component is InteractVolume interactVolume)
{
interactVolume._playerCam = GameObject.Find("Player_Body/PlayerCamera").GetComponent<OWCamera>();
interactVolume._playerCam = Locator.GetPlayerCamera();
}
if (component is PlayerAttachPoint playerAttachPoint)
{
@ -344,7 +344,7 @@ namespace NewHorizons.Builder.Props
playerAttachPoint._playerController = playerBody.GetComponent<PlayerCharacterController>();
playerAttachPoint._playerOWRigidbody = playerBody.GetComponent<OWRigidbody>();
playerAttachPoint._playerTransform = playerBody.transform;
playerAttachPoint._fpsCamController = GameObject.Find("Player_Body/PlayerCamera").GetComponent<PlayerCameraController>();
playerAttachPoint._fpsCamController = Locator.GetPlayerCameraController();
}
if (component is NomaiInterfaceOrb orb)
@ -357,7 +357,7 @@ namespace NewHorizons.Builder.Props
{
torchItem.enabled = true;
torchItem.mindProjectorTrigger.enabled = true;
torchItem.mindSlideProjector._mindProjectorImageEffect = SearchUtilities.Find("Player_Body/PlayerCamera").GetComponent<MindProjectorImageEffect>();
torchItem.mindSlideProjector._mindProjectorImageEffect = Locator.GetPlayerCamera().GetComponent<MindProjectorImageEffect>();
}
if (component is Animator animator) animator.enabled = true;