FreezeDriedMangoes
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56ce08f82b
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readded scale and radius properties and started adding support for them
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2022-07-01 23:19:19 -04:00 |
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JohnCorby
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9cb1fc785f
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move findchild calls after null check to Do Less Work
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2022-07-01 12:53:44 -07:00 |
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JohnCorby
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f7b5bd8606
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use / in FindChild
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2022-07-01 12:50:31 -07:00 |
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JohnCorby
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900d1e70b4
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use FindChild as extension method
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2022-07-01 12:46:40 -07:00 |
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JohnCorby
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e4254ee6ec
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Merge branch 'dev' into bramble-nodes
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2022-07-01 12:44:57 -07:00 |
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FreezeDriedMangoes
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5aa0940a13
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parented signals to the nodes they come from
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2022-07-01 15:40:41 -04:00 |
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FreezeDriedMangoes
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20f0c85d69
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removed some todo items
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2022-07-01 15:27:13 -04:00 |
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FreezeDriedMangoes
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71abd4495e
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fixed bramble signals and created a dictionary in planetcreationhandler for dimensions (non-body bodies, like bramble dimensions for example) and a lookup function for them
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2022-07-01 15:26:40 -04:00 |
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FreezeDriedMangoes
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9a3d01bc10
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removed scaling for nodes and dimensions
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2022-07-01 13:07:34 -04:00 |
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FreezeDriedMangoes
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6c38bba6c3
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added some fixes to scaling nodes
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2022-07-01 13:05:39 -04:00 |
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FreezeDriedMangoes
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e2f2ec9e5e
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fixed node fog colors
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2022-07-01 08:54:56 -04:00 |
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FreezeDriedMangoes
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7a6068400f
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signals are now suppored I think
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2022-07-01 08:15:33 -04:00 |
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JohnCorby
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fca19ba895
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make getpath extension method
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2022-06-30 20:30:35 -07:00 |
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FreezeDriedMangoes
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841ec59a46
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added support for bramble seeds
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2022-06-30 23:10:08 -04:00 |
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JohnCorby
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bb3b111358
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make findchild take path and also be an extension method
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2022-06-30 19:50:07 -07:00 |
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JohnCorby
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d5b9376fc3
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cache detailPath on removechildren
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2022-06-30 19:14:08 -07:00 |
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Nick
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21f9d3a5e7
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Only find active objects when doing RemoveChildren
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2022-06-30 21:52:56 -04:00 |
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FreezeDriedMangoes
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738208e584
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added scale for both nodes and dimensions, added default values to config
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2022-06-30 18:56:11 -04:00 |
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FreezeDriedMangoes
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28c4ba1591
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added support for colors for nodes
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2022-06-30 18:07:59 -04:00 |
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Nick
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351694bb8c
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Update dialogue + nomai text to give the text asset a name
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2022-06-30 17:53:46 -04:00 |
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FreezeDriedMangoes
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8c9c6d3e31
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removed patches made for debugging, fixed exit pairing
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2022-06-30 17:49:42 -04:00 |
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FreezeDriedMangoes
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3b25c5cf20
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added exit pairing
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2022-06-30 14:00:27 -04:00 |
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FreezeDriedMangoes
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b8fb35a351
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fixed bramble nodes not warping the player to their paired dimension
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2022-06-30 12:57:00 -04:00 |
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FreezeDriedMangoes
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411020378e
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fixed some searches for children that were looking in the wrong gameobject
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2022-06-30 09:42:06 -04:00 |
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FreezeDriedMangoes
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ce9522e90a
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added exit pairing for dimensions
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2022-06-29 21:48:50 -04:00 |
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FreezeDriedMangoes
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5625fd394e
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switched to a better method of connecting nodes that are created before the dimension they link to
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2022-06-29 21:31:23 -04:00 |
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FreezeDriedMangoes
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925c048ec1
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bramble dimensions now override base planet generation and bramble nodes can now pair to dimensions
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2022-06-29 18:13:37 -04:00 |
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Nick
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1e3f941286
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Singularities now go under props, can have multiple per planet
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2022-06-29 17:41:54 -04:00 |
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Nick
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ba243648d0
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Allow setting the parent of a detail
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2022-06-29 16:15:34 -04:00 |
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FreezeDriedMangoes
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c65600ab1f
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set up basics for building bramble dimensions and bramble nodes
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2022-06-29 09:43:39 -04:00 |
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Noah Pilarski
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ec639dfedf
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Fix sector cull group deactivating renderers on map view enter and fast forward.
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2022-06-28 05:07:15 -04:00 |
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Nick
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54e88f1e83
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Set sector stuff better
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2022-06-27 17:39:22 -04:00 |
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FreezeDriedMangoes
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e3f3108f86
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fixed some props going invisible when they're not supposed to
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2022-06-26 18:46:42 -04:00 |
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Nick
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6ca256b138
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Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
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2022-06-19 17:02:20 -04:00 |
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Nick
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5cf13d27f1
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me when
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2022-06-19 17:02:10 -04:00 |
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Ben C
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c12898bec3
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Rename interactRange to range
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2022-06-19 16:54:09 -04:00 |
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Ben C
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45c80d3cf5
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Merge remote-tracking branch 'origin/dev' into dev
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2022-06-19 16:48:31 -04:00 |
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Ben C
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2d68d51159
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Added interactRange, resolves #191
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2022-06-19 16:48:24 -04:00 |
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Nick
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85892e5041
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Attach dialogue to the character
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2022-06-19 16:45:12 -04:00 |
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Nick
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181f75b427
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Track unlocking achievements with facts, signals, conditions
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2022-06-19 14:46:02 -04:00 |
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Nick
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343e376329
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Merge branch 'dev' into debug-menu-v2-prefab-spirals-and-quantum
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2022-06-19 11:56:55 -04:00 |
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Nick
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49eddd9437
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Fix NRE
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2022-06-19 11:56:35 -04:00 |
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FreezeDriedMangoes
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478805835f
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added getters for arcPrefabs
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2022-06-19 10:45:47 -04:00 |
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FreezeDriedMangoes
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01fe2ffb24
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gated some things that should be debug or nh dev only
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2022-06-19 09:40:12 -04:00 |
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FreezeDriedMangoes
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40a14ad1ae
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fixed merge conflict with dev
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2022-06-19 09:34:06 -04:00 |
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FreezeDriedMangoes
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1df55b66d2
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cleaned up code
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2022-06-19 09:20:40 -04:00 |
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FreezeDriedMangoes
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577ef9c1b6
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cleaned up code and added validation for quantum groups
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2022-06-18 23:10:51 -04:00 |
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FreezeDriedMangoes
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98b5840e20
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fixed multi state quantum objects appearing into states that are visible to the player
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2022-06-18 22:36:09 -04:00 |
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FreezeDriedMangoes
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6b0f924143
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removed debug overrides and added documentation of a bug
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2022-06-17 23:14:07 -04:00 |
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FreezeDriedMangoes
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551dc650fb
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fixed quantum socketed objects
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2022-06-17 23:06:43 -04:00 |
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