528 Commits

Author SHA1 Message Date
FreezeDriedMangoes
73c0a5d4f5 debugging quantum socketed objects 2022-06-17 18:10:56 -04:00
FreezeDriedMangoes
c57ddd5229 added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly 2022-06-17 17:17:10 -04:00
FreezeDriedMangoes
2a8897a997 fixed box shape size issues 2022-06-17 17:04:12 -04:00
FreezeDriedMangoes
aa292ebbfa making progress on quantum sockets 2022-06-17 11:29:55 -04:00
FreezeDriedMangoes
e19b0f64ed fixed quantum state objects, they are now complete 2022-06-17 10:47:02 -04:00
FreezeDriedMangoes
9000e3d4e0 had a TransformPoint instead of InverseTransformPoint 2022-06-16 18:40:27 -04:00
FreezeDriedMangoes
0ac14146c0 added gizmos for debugging box shapes 2022-06-16 18:20:42 -04:00
FreezeDriedMangoes
8ef12530d9 fixed index out of bounds error on quantum states group 2022-06-16 18:01:04 -04:00
Nick
6e5c381cc7 Update TornadoBuilder.cs 2022-06-15 12:49:20 -04:00
Nick
b02da60590 Update TornadoBuilder.cs 2022-06-15 12:47:10 -04:00
Nick
eaaf5cf746 idk 2022-06-15 12:19:31 -04:00
Nick
31361cb045 Set distances next frame 2022-06-15 12:02:04 -04:00
FreezeDriedMangoes
7124834232 debugging Awake failure 2022-06-15 11:53:19 -04:00
FreezeDriedMangoes
76ade8d238 added quantum group handling to PropBuildManager 2022-06-15 09:35:24 -04:00
FreezeDriedMangoes
a0b6d2cf29 finished code for shuffle and states quantum groups 2022-06-15 08:38:06 -04:00
FreezeDriedMangoes
7b26f7b0b1 feat: finished draft one of socketed quantum object building 2022-06-14 22:30:34 -04:00
Noah Pilarski
60e0337648 Change to match SystemCreationHandler 2022-06-14 21:51:21 -04:00
Noah Pilarski
73f819218a Change to IsNullOrEmpty 2022-06-14 21:49:00 -04:00
FreezeDriedMangoes
35b057da0e added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type 2022-06-14 12:40:52 -04:00
FreezeDriedMangoes
ea4009a382 finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups 2022-06-14 12:22:48 -04:00
Nick
17a0e9d211 Merge branch 'dev' into achievements 2022-06-14 11:51:07 -04:00
FreezeDriedMangoes
43b29e7775 merged dev 2022-06-13 22:27:45 -04:00
FreezeDriedMangoes
e1dafe2db0 debugging spiral prototype changing 2022-06-13 22:23:06 -04:00
Nick
b0bc48465c Add audioDistance to tornados (#178) 2022-06-13 20:21:05 -04:00
Nick
7c9ce5d4b1 Fix tornado audio distances (Implements #178) 2022-06-13 20:09:40 -04:00
Ben C
c9f127e3ed Added support for pre-crash styled Nomai recorders 2022-06-12 23:26:53 -04:00
Damián Garro
3e0e809420 Fix slide not showing after blackFrameDuration 2022-06-11 01:31:47 -03:00
FreezeDriedMangoes
e25fdb2de8 fixed merge conflict with dev 2022-06-10 17:26:40 -04:00
Ben C
7ea29fcf6b
Merge pull request #173 from MegaPiggy/cloak
Many fixes, additions, and tweaks.
2022-06-06 12:03:33 -04:00
Noah Pilarski
96e9294ef0 rename 2022-06-03 03:02:05 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Noah Pilarski
d6c8f0a6da More detail for exception 2022-06-03 03:02:05 -04:00
Noah Pilarski
0e0766e870 Fix NullReferenceExceptions 2022-06-03 03:02:04 -04:00
FreezeDriedMangoes
ac09945b8d disabled and stopped development on some bonus features of the text placer, added mirroring to spirals 2022-06-02 21:12:22 -04:00
FreezeDriedMangoes
6d62d2cebf added parent tracking, changed spiral placement ui, preparing for placing by pointOnParent 2022-06-02 11:45:06 -04:00
FreezeDriedMangoes
d572a20c2c support for positioning non-wall text objects, added spiral positioning controls 2022-06-02 09:18:32 -04:00
FreezeDriedMangoes
090a9117cb added ui for individual spirals 2022-06-01 23:00:34 -04:00
FreezeDriedMangoes
4e7330ce09 implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality 2022-06-01 22:23:45 -04:00
FreezeDriedMangoes
0a7f27ad8d added ability to specify which variation you want for each text arc 2022-05-31 20:07:58 -04:00
Will Corby
af3ada62fd
Merge pull request #175 from xen-42/campfire-fix
fixes campfires spawned using DetailBuilder
2022-05-30 11:22:49 -07:00
FreezeDriedMangoes
5f005b7d19 in DetailBuilder, added handling for InteractVolume and PlayerAttachPoint components 2022-05-30 11:43:46 -04:00
FreezeDriedMangoes
8effd06507 added support for on-complete events for Vision Torch Targets 2022-05-29 18:37:18 -04:00
Noah Pilarski
5e1ddde773 Add comment to detail 2022-05-29 17:06:10 -04:00
JohnCorby
e492fc3ea7 move AsyncImageLoader to inner class, make it add to cache 2022-05-26 17:56:10 -07:00
JohnCorby
778eaa8d59 make objFilePath and mtlFilePath obsolete and remove usage 2022-05-26 17:26:08 -07:00
FreezeDriedMangoes
4879c68184 made lines pretty 2022-05-25 18:15:57 -04:00
FreezeDriedMangoes
8aab28d6b0 removed artifact from merge conflict 2022-05-25 17:54:45 -04:00
FreezeDriedMangoes
9639ab6a56 changed line endings 2022-05-25 17:54:12 -04:00
FreezeDriedMangoes
c1369aab0b merged from dev 2022-05-25 17:53:40 -04:00
FreezeDriedMangoes
5cc232ee8c fixed line endings 2022-05-25 17:42:18 -04:00