FreezeDriedMangoes
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73c0a5d4f5
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debugging quantum socketed objects
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2022-06-17 18:10:56 -04:00 |
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FreezeDriedMangoes
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c57ddd5229
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added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly
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2022-06-17 17:17:10 -04:00 |
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FreezeDriedMangoes
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2a8897a997
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fixed box shape size issues
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2022-06-17 17:04:12 -04:00 |
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FreezeDriedMangoes
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aa292ebbfa
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making progress on quantum sockets
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2022-06-17 11:29:55 -04:00 |
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FreezeDriedMangoes
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e19b0f64ed
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fixed quantum state objects, they are now complete
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2022-06-17 10:47:02 -04:00 |
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FreezeDriedMangoes
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9000e3d4e0
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had a TransformPoint instead of InverseTransformPoint
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2022-06-16 18:40:27 -04:00 |
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FreezeDriedMangoes
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0ac14146c0
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added gizmos for debugging box shapes
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2022-06-16 18:20:42 -04:00 |
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FreezeDriedMangoes
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8ef12530d9
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fixed index out of bounds error on quantum states group
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2022-06-16 18:01:04 -04:00 |
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Nick
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6e5c381cc7
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Update TornadoBuilder.cs
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2022-06-15 12:49:20 -04:00 |
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Nick
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b02da60590
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Update TornadoBuilder.cs
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2022-06-15 12:47:10 -04:00 |
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Nick
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eaaf5cf746
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idk
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2022-06-15 12:19:31 -04:00 |
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Nick
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31361cb045
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Set distances next frame
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2022-06-15 12:02:04 -04:00 |
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FreezeDriedMangoes
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7124834232
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debugging Awake failure
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2022-06-15 11:53:19 -04:00 |
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FreezeDriedMangoes
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76ade8d238
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added quantum group handling to PropBuildManager
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2022-06-15 09:35:24 -04:00 |
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FreezeDriedMangoes
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a0b6d2cf29
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finished code for shuffle and states quantum groups
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2022-06-15 08:38:06 -04:00 |
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FreezeDriedMangoes
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7b26f7b0b1
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feat: finished draft one of socketed quantum object building
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2022-06-14 22:30:34 -04:00 |
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Noah Pilarski
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60e0337648
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Change to match SystemCreationHandler
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2022-06-14 21:51:21 -04:00 |
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Noah Pilarski
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73f819218a
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Change to IsNullOrEmpty
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2022-06-14 21:49:00 -04:00 |
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FreezeDriedMangoes
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35b057da0e
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added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type
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2022-06-14 12:40:52 -04:00 |
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FreezeDriedMangoes
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ea4009a382
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finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups
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2022-06-14 12:22:48 -04:00 |
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Nick
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17a0e9d211
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Merge branch 'dev' into achievements
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2022-06-14 11:51:07 -04:00 |
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FreezeDriedMangoes
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43b29e7775
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merged dev
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2022-06-13 22:27:45 -04:00 |
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FreezeDriedMangoes
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e1dafe2db0
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debugging spiral prototype changing
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2022-06-13 22:23:06 -04:00 |
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Nick
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b0bc48465c
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Add audioDistance to tornados (#178)
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2022-06-13 20:21:05 -04:00 |
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Nick
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7c9ce5d4b1
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Fix tornado audio distances (Implements #178)
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2022-06-13 20:09:40 -04:00 |
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Ben C
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c9f127e3ed
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Added support for pre-crash styled Nomai recorders
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2022-06-12 23:26:53 -04:00 |
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Damián Garro
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3e0e809420
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Fix slide not showing after blackFrameDuration
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2022-06-11 01:31:47 -03:00 |
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FreezeDriedMangoes
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e25fdb2de8
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fixed merge conflict with dev
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2022-06-10 17:26:40 -04:00 |
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Ben C
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7ea29fcf6b
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Merge pull request #173 from MegaPiggy/cloak
Many fixes, additions, and tweaks.
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2022-06-06 12:03:33 -04:00 |
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Noah Pilarski
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96e9294ef0
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rename
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2022-06-03 03:02:05 -04:00 |
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Noah Pilarski
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977c790ef5
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Use SearchUtilities.Find instead GameObject.Find
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2022-06-03 03:02:05 -04:00 |
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Noah Pilarski
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d6c8f0a6da
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More detail for exception
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2022-06-03 03:02:05 -04:00 |
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Noah Pilarski
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0e0766e870
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Fix NullReferenceExceptions
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2022-06-03 03:02:04 -04:00 |
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FreezeDriedMangoes
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ac09945b8d
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disabled and stopped development on some bonus features of the text placer, added mirroring to spirals
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2022-06-02 21:12:22 -04:00 |
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FreezeDriedMangoes
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6d62d2cebf
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added parent tracking, changed spiral placement ui, preparing for placing by pointOnParent
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2022-06-02 11:45:06 -04:00 |
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FreezeDriedMangoes
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d572a20c2c
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support for positioning non-wall text objects, added spiral positioning controls
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2022-06-02 09:18:32 -04:00 |
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FreezeDriedMangoes
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090a9117cb
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added ui for individual spirals
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2022-06-01 23:00:34 -04:00 |
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FreezeDriedMangoes
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4e7330ce09
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implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality
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2022-06-01 22:23:45 -04:00 |
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FreezeDriedMangoes
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0a7f27ad8d
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added ability to specify which variation you want for each text arc
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2022-05-31 20:07:58 -04:00 |
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Will Corby
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af3ada62fd
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Merge pull request #175 from xen-42/campfire-fix
fixes campfires spawned using DetailBuilder
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2022-05-30 11:22:49 -07:00 |
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FreezeDriedMangoes
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5f005b7d19
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in DetailBuilder, added handling for InteractVolume and PlayerAttachPoint components
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2022-05-30 11:43:46 -04:00 |
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FreezeDriedMangoes
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8effd06507
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added support for on-complete events for Vision Torch Targets
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2022-05-29 18:37:18 -04:00 |
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Noah Pilarski
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5e1ddde773
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Add comment to detail
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2022-05-29 17:06:10 -04:00 |
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JohnCorby
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e492fc3ea7
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move AsyncImageLoader to inner class, make it add to cache
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2022-05-26 17:56:10 -07:00 |
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JohnCorby
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778eaa8d59
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make objFilePath and mtlFilePath obsolete and remove usage
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2022-05-26 17:26:08 -07:00 |
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FreezeDriedMangoes
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4879c68184
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made lines pretty
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2022-05-25 18:15:57 -04:00 |
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FreezeDriedMangoes
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8aab28d6b0
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removed artifact from merge conflict
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2022-05-25 17:54:45 -04:00 |
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FreezeDriedMangoes
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9639ab6a56
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changed line endings
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2022-05-25 17:54:12 -04:00 |
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FreezeDriedMangoes
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c1369aab0b
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merged from dev
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2022-05-25 17:53:40 -04:00 |
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FreezeDriedMangoes
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5cc232ee8c
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fixed line endings
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2022-05-25 17:42:18 -04:00 |
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