fixed merge conflict with dev

This commit is contained in:
FreezeDriedMangoes 2022-06-19 09:34:06 -04:00
commit 40a14ad1ae
58 changed files with 599 additions and 339 deletions

View File

@ -0,0 +1,49 @@
using NewHorizons.Utility;
using OWML.ModHelper;
using System;
namespace NewHorizons.AchievementsPlus
{
public static class AchievementHandler
{
private static bool _enabled;
private static IAchievements API;
public static void Init()
{
API = Main.Instance.ModHelper.Interaction.TryGetModApi<IAchievements>("xen.AchievementTracker");
if (API == null)
{
Logger.Log("Achievements+ isn't installed");
_enabled = false;
return;
}
_enabled = true;
// Register base NH achievements
NH.WarpDriveAchievement.Init();
NH.MultipleSystemAchievement.Init();
NH.EatenOutsideBrambleAchievement.Init();
NH.NewFrequencyAchievement.Init();
NH.ProbeLostAchievement.Init();
API.RegisterTranslationsFromFiles(Main.Instance, "Assets/translations");
}
public static void Earn(string unique_id)
{
if (!_enabled) return;
API.EarnAchievement(unique_id);
}
public static void Register(string unique_id, bool secret, ModBehaviour mod)
{
if (!_enabled) return;
API.RegisterAchievement(unique_id, secret, mod);
}
}
}

View File

@ -0,0 +1,12 @@
using OWML.ModHelper;
namespace NewHorizons.AchievementsPlus
{
public interface IAchievements
{
void RegisterAchievement(string uniqueID, bool secret, ModBehaviour mod);
void RegisterTranslation(string uniqueID, TextTranslation.Language language, string name, string description);
void RegisterTranslationsFromFiles(ModBehaviour mod, string folderPath);
void EarnAchievement(string uniqueID);
}
}

View File

@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NewHorizons.AchievementsPlus.NH
{
public static class EatenOutsideBrambleAchievement
{
public static readonly string UNIQUE_ID = "NH_EATEN_OUTSIDE_BRAMBLE";
public static void Init()
{
AchievementHandler.Register(UNIQUE_ID, false, Main.Instance);
GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnPlayerDeath);
}
public static void OnPlayerDeath(DeathType death)
{
if (death == DeathType.Digestion && !PlayerState.InBrambleDimension()) AchievementHandler.Earn(UNIQUE_ID);
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NewHorizons.AchievementsPlus.NH
{
public static class MultipleSystemAchievement
{
public static readonly string UNIQUE_ID = "NH_MULTIPLE_SYSTEM";
private static List<string> _uniqueSystems = new List<string>();
public static void Init()
{
AchievementHandler.Register(UNIQUE_ID, false, Main.Instance);
Main.Instance.OnChangeStarSystem.AddListener(OnChangeStarSystem);
GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnPlayerDeath);
}
public static void OnPlayerDeath(DeathType _)
{
if (Main.Instance.IsChangingStarSystem) return;
_uniqueSystems.Clear();
}
public static void OnChangeStarSystem(string system)
{
if (_uniqueSystems.Contains(system)) return;
_uniqueSystems.Add(system);
if(_uniqueSystems.Count > 5)
{
AchievementHandler.Earn(UNIQUE_ID);
_uniqueSystems.Clear();
}
}
}
}

View File

@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NewHorizons.AchievementsPlus.NH
{
public static class NewFrequencyAchievement
{
public static readonly string UNIQUE_ID = "NH_NEW_FREQ";
public static void Init()
{
AchievementHandler.Register(UNIQUE_ID, false, Main.Instance);
}
public static void Earn()
{
AchievementHandler.Earn(UNIQUE_ID);
}
}
}

View File

@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NewHorizons.AchievementsPlus.NH
{
public static class ProbeLostAchievement
{
public static readonly string UNIQUE_ID = "NH_PROBE_LOST";
public static void Init()
{
AchievementHandler.Register(UNIQUE_ID, false, Main.Instance);
}
public static void Earn()
{
AchievementHandler.Earn(UNIQUE_ID);
}
}
}

View File

@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NewHorizons.AchievementsPlus.NH
{
public static class WarpDriveAchievement
{
public static readonly string UNIQUE_ID = "NH_WARP_DRIVE";
public static void Init()
{
AchievementHandler.Register(UNIQUE_ID, false, Main.Instance);
Main.Instance.OnChangeStarSystem.AddListener(OnChangeStarSystem);
}
private static void OnChangeStarSystem(string system)
{
if (Main.Instance.IsWarping) AchievementHandler.Earn(UNIQUE_ID);
}
}
}

View File

Before

Width:  |  Height:  |  Size: 69 KiB

After

Width:  |  Height:  |  Size: 69 KiB

View File

Before

Width:  |  Height:  |  Size: 65 KiB

After

Width:  |  Height:  |  Size: 65 KiB

View File

Before

Width:  |  Height:  |  Size: 127 KiB

After

Width:  |  Height:  |  Size: 127 KiB

View File

@ -8,7 +8,7 @@
"position":{"x": -0.3071011, "y": 2.741472, "z": -4.005298},
"radius": 0,
"remoteTriggerRadius": 1,
"xmlFile":"AssetBundle/WarpDriveDialogue.xml",
"xmlFile":"Assets/WarpDriveDialogue.xml",
"remoteTriggerPosition": {"x": -0.05656214, "y": 0.5362684, "z": 0.5467669},
"blockAfterPersistentCondition" : "KnowsAboutWarpDrive"
}

View File

Before

Width:  |  Height:  |  Size: 370 KiB

After

Width:  |  Height:  |  Size: 370 KiB

View File

Before

Width:  |  Height:  |  Size: 179 B

After

Width:  |  Height:  |  Size: 179 B

View File

Before

Width:  |  Height:  |  Size: 180 B

After

Width:  |  Height:  |  Size: 180 B

View File

Before

Width:  |  Height:  |  Size: 233 B

After

Width:  |  Height:  |  Size: 233 B

View File

Before

Width:  |  Height:  |  Size: 3.8 MiB

After

Width:  |  Height:  |  Size: 3.8 MiB

View File

Before

Width:  |  Height:  |  Size: 3.3 MiB

After

Width:  |  Height:  |  Size: 3.3 MiB

View File

Before

Width:  |  Height:  |  Size: 3.2 MiB

After

Width:  |  Height:  |  Size: 3.2 MiB

View File

Before

Width:  |  Height:  |  Size: 2.4 MiB

After

Width:  |  Height:  |  Size: 2.4 MiB

View File

Before

Width:  |  Height:  |  Size: 1.9 MiB

After

Width:  |  Height:  |  Size: 1.9 MiB

View File

Before

Width:  |  Height:  |  Size: 25 KiB

After

Width:  |  Height:  |  Size: 25 KiB

View File

Before

Width:  |  Height:  |  Size: 4.4 MiB

After

Width:  |  Height:  |  Size: 4.4 MiB

View File

Before

Width:  |  Height:  |  Size: 3.3 MiB

After

Width:  |  Height:  |  Size: 3.3 MiB

View File

@ -14,5 +14,27 @@
"FREQ_UNKNOWN" : "???",
"ENGAGE_WARP_PROMPT" : "Engage Warp To {0}",
"WARP_LOCKED" : "AUTOPILOT LOCKED TO:\n{0}"
}
},
"AchievementTranslations": {
"NH_EATEN_OUTSIDE_BRAMBLE" : {
"Name": "Containment Breach",
"Description": "Get eaten outside of Dark Bramble"
},
"NH_MULTIPLE_SYSTEM" : {
"Name": "Traveller",
"Description": "Visit 5 unique star systems in a row."
},
"NH_NEW_FREQ" : {
"Name": "Anomalous Frequencies",
"Description": "Discover a new frequency."
},
"NH_PROBE_LOST" : {
"Name": "Connection Lost",
"Description": "Lose your little scout."
},
"NH_WARP_DRIVE": {
"Name": "Lore Inaccurate",
"Description": "Use your ship's warp drive."
}
}
}

View File

@ -1,227 +1,227 @@
using NewHorizons.External.Modules;
using NewHorizons.Utility;
using OWML.Common;
using System;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.Atmosphere
{
public static class CloudsBuilder
{
private static Shader _sphereShader = null;
private static Material[] _gdCloudMaterials;
private static Material[] _qmCloudMaterials;
private static GameObject _lightningPrefab;
private static Texture2D _colorRamp;
private static readonly int Color1 = Shader.PropertyToID("_Color");
private static readonly int TintColor = Shader.PropertyToID("_TintColor");
private static readonly int MainTex = Shader.PropertyToID("_MainTex");
private static readonly int RampTex = Shader.PropertyToID("_RampTex");
private static readonly int CapTex = Shader.PropertyToID("_CapTex");
private static readonly int ColorRamp = Shader.PropertyToID("_ColorRamp");
public static void Make(GameObject planetGO, Sector sector, AtmosphereModule atmo, IModBehaviour mod)
{
if (_lightningPrefab == null) _lightningPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Clouds_GD/LightningGenerator_GD");
if (_colorRamp == null) _colorRamp = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/textures/Clouds_Bottom_ramp.png");
GameObject cloudsMainGO = new GameObject("Clouds");
cloudsMainGO.SetActive(false);
cloudsMainGO.transform.parent = sector?.transform ?? planetGO.transform;
MakeTopClouds(cloudsMainGO, atmo, mod);
GameObject cloudsBottomGO = new GameObject("BottomClouds");
cloudsBottomGO.SetActive(false);
cloudsBottomGO.transform.parent = cloudsMainGO.transform;
cloudsBottomGO.transform.localScale = Vector3.one * atmo.clouds.innerCloudRadius;
TessellatedSphereRenderer bottomTSR = cloudsBottomGO.AddComponent<TessellatedSphereRenderer>();
bottomTSR.tessellationMeshGroup = SearchUtilities.Find("CloudsBottomLayer_QM").GetComponent<TessellatedSphereRenderer>().tessellationMeshGroup;
var bottomTSRMaterials = SearchUtilities.Find("CloudsBottomLayer_QM").GetComponent<TessellatedSphereRenderer>().sharedMaterials;
// If they set a colour apply it to all the materials else keep the default QM one
if (atmo.clouds.tint != null)
{
var bottomColor = atmo.clouds.tint.ToColor();
var bottomTSRTempArray = new Material[2];
bottomTSRTempArray[0] = new Material(bottomTSRMaterials[0]);
bottomTSRTempArray[0].SetColor(Color1, bottomColor);
bottomTSRTempArray[0].SetColor(TintColor, bottomColor);
bottomTSRTempArray[0].SetTexture(ColorRamp, ImageUtilities.TintImage(_colorRamp, bottomColor));
bottomTSRTempArray[1] = new Material(bottomTSRMaterials[1]);
bottomTSR.sharedMaterials = bottomTSRTempArray;
}
else
{
bottomTSR.sharedMaterials = bottomTSRMaterials;
}
bottomTSR.maxLOD = 6;
bottomTSR.LODBias = 0;
bottomTSR.LODRadius = 1f;
TessSphereSectorToggle bottomTSST = cloudsBottomGO.AddComponent<TessSphereSectorToggle>();
bottomTSST._sector = sector;
GameObject cloudsFluidGO = new GameObject("CloudsFluid");
cloudsFluidGO.SetActive(false);
cloudsFluidGO.layer = 17;
cloudsFluidGO.transform.parent = cloudsMainGO.transform;
SphereCollider fluidSC = cloudsFluidGO.AddComponent<SphereCollider>();
fluidSC.isTrigger = true;
fluidSC.radius = atmo.size;
OWShellCollider fluidOWSC = cloudsFluidGO.AddComponent<OWShellCollider>();
fluidOWSC._innerRadius = atmo.size * 0.9f;
CloudLayerFluidVolume fluidCLFV = cloudsFluidGO.AddComponent<CloudLayerFluidVolume>();
fluidCLFV._layer = 5;
fluidCLFV._priority = 1;
fluidCLFV._density = 1.2f;
var fluidType = FluidVolume.Type.CLOUD;
try
{
fluidType = (FluidVolume.Type)Enum.Parse(typeof(FluidVolume.Type), Enum.GetName(typeof(CloudFluidType), atmo.clouds.fluidType).ToUpper());
}
catch (Exception ex)
{
Logger.LogError($"Couldn't parse fluid volume type [{atmo.clouds.fluidType}]: {ex.Message}, {ex.StackTrace}");
}
fluidCLFV._fluidType = fluidType;
fluidCLFV._allowShipAutoroll = true;
fluidCLFV._disableOnStart = false;
// Fix the rotations once the rest is done
cloudsMainGO.transform.rotation = planetGO.transform.TransformRotation(Quaternion.Euler(0, 0, 0));
// For the base shader it has to be rotated idk
if (atmo.clouds.cloudsPrefab == CloudPrefabType.Basic) cloudsMainGO.transform.rotation = planetGO.transform.TransformRotation(Quaternion.Euler(90, 0, 0));
// Lightning
if (atmo.clouds.hasLightning)
{
var lightning = _lightningPrefab.InstantiateInactive();
lightning.transform.parent = cloudsMainGO.transform;
lightning.transform.localPosition = Vector3.zero;
var lightningGenerator = lightning.GetComponent<CloudLightningGenerator>();
lightningGenerator._altitude = (atmo.clouds.outerCloudRadius + atmo.clouds.innerCloudRadius) / 2f;
lightningGenerator._audioSector = sector;
if (atmo.clouds.lightningGradient != null)
{
var gradient = new GradientColorKey[atmo.clouds.lightningGradient.Length];
for(int i = 0; i < atmo.clouds.lightningGradient.Length; i++)
{
var pair = atmo.clouds.lightningGradient[i];
gradient[i] = new GradientColorKey(pair.tint.ToColor(), pair.time);
}
lightningGenerator._lightColor.colorKeys = gradient;
}
lightning.SetActive(true);
}
cloudsMainGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
cloudsBottomGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
cloudsFluidGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
cloudsBottomGO.SetActive(true);
cloudsFluidGO.SetActive(true);
cloudsMainGO.SetActive(true);
}
public static GameObject MakeTopClouds(GameObject rootObject, AtmosphereModule atmo, IModBehaviour mod)
{
Color cloudTint = atmo.clouds.tint?.ToColor() ?? Color.white;
Texture2D image, cap, ramp;
try
{
image = ImageUtilities.GetTexture(mod, atmo.clouds.texturePath);
if (atmo.clouds.capPath == null) cap = ImageUtilities.ClearTexture(128, 128);
else cap = ImageUtilities.GetTexture(mod, atmo.clouds.capPath);
if (atmo.clouds.rampPath == null) ramp = ImageUtilities.CanvasScaled(image, 1, image.height);
else ramp = ImageUtilities.GetTexture(mod, atmo.clouds.rampPath);
}
catch (Exception e)
{
Logger.LogError($"Couldn't load Cloud textures for [{rootObject.name}], {e.Message}, {e.StackTrace}");
return null;
}
GameObject cloudsTopGO = new GameObject("TopClouds");
cloudsTopGO.SetActive(false);
cloudsTopGO.transform.parent = rootObject.transform;
cloudsTopGO.transform.localScale = Vector3.one * atmo.clouds.outerCloudRadius;
MeshFilter topMF = cloudsTopGO.AddComponent<MeshFilter>();
topMF.mesh = SearchUtilities.Find("CloudsTopLayer_GD").GetComponent<MeshFilter>().mesh;
MeshRenderer topMR = cloudsTopGO.AddComponent<MeshRenderer>();
if (_sphereShader == null) _sphereShader = Main.NHAssetBundle.LoadAsset<Shader>("Assets/Shaders/SphereTextureWrapper.shader");
if (_gdCloudMaterials == null) _gdCloudMaterials = SearchUtilities.Find("CloudsTopLayer_GD").GetComponent<MeshRenderer>().sharedMaterials;
if (_qmCloudMaterials == null) _qmCloudMaterials = SearchUtilities.Find("CloudsTopLayer_QM").GetComponent<MeshRenderer>().sharedMaterials;
Material[] prefabMaterials = atmo.clouds.cloudsPrefab == CloudPrefabType.GiantsDeep ? _gdCloudMaterials : _qmCloudMaterials;
var tempArray = new Material[2];
if (atmo.clouds.cloudsPrefab == CloudPrefabType.Basic)
{
var material = new Material(_sphereShader);
if (atmo.clouds.unlit) material.renderQueue = 2550;
material.name = atmo.clouds.unlit ? "BasicCloud" : "BasicShadowCloud";
tempArray[0] = material;
}
else
{
var material = new Material(prefabMaterials[0]);
if (atmo.clouds.unlit) material.renderQueue = 2550;
material.name = atmo.clouds.unlit ? "AdvancedCloud" : "AdvancedShadowCloud";
tempArray[0] = material;
}
// This is the stencil material for the fog under the clouds
tempArray[1] = new Material(prefabMaterials[1]);
topMR.sharedMaterials = tempArray;
foreach (var material in topMR.sharedMaterials)
{
material.SetColor(Color1, cloudTint);
material.SetColor(TintColor, cloudTint);
material.SetTexture(MainTex, image);
material.SetTexture(RampTex, ramp);
material.SetTexture(CapTex, cap);
}
if (atmo.clouds.unlit)
{
cloudsTopGO.layer = LayerMask.NameToLayer("IgnoreSun");
}
RotateTransform topRT = cloudsTopGO.AddComponent<RotateTransform>();
// Idk why but the axis is weird
topRT._localAxis = atmo.clouds.cloudsPrefab == CloudPrefabType.Basic ? Vector3.forward : Vector3.up;
topRT._degreesPerSecond = 10;
topRT._randomizeRotationRate = false;
cloudsTopGO.transform.localPosition = Vector3.zero;
cloudsTopGO.SetActive(true);
return cloudsTopGO;
}
}
}
using NewHorizons.External.Modules;
using NewHorizons.Utility;
using OWML.Common;
using System;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.Atmosphere
{
public static class CloudsBuilder
{
private static Shader _sphereShader = null;
private static Material[] _gdCloudMaterials;
private static Material[] _qmCloudMaterials;
private static GameObject _lightningPrefab;
private static Texture2D _colorRamp;
private static readonly int Color1 = Shader.PropertyToID("_Color");
private static readonly int TintColor = Shader.PropertyToID("_TintColor");
private static readonly int MainTex = Shader.PropertyToID("_MainTex");
private static readonly int RampTex = Shader.PropertyToID("_RampTex");
private static readonly int CapTex = Shader.PropertyToID("_CapTex");
private static readonly int ColorRamp = Shader.PropertyToID("_ColorRamp");
public static void Make(GameObject planetGO, Sector sector, AtmosphereModule atmo, IModBehaviour mod)
{
if (_lightningPrefab == null) _lightningPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Clouds_GD/LightningGenerator_GD");
if (_colorRamp == null) _colorRamp = ImageUtilities.GetTexture(Main.Instance, "Assets/textures/Clouds_Bottom_ramp.png");
GameObject cloudsMainGO = new GameObject("Clouds");
cloudsMainGO.SetActive(false);
cloudsMainGO.transform.parent = sector?.transform ?? planetGO.transform;
MakeTopClouds(cloudsMainGO, atmo, mod);
GameObject cloudsBottomGO = new GameObject("BottomClouds");
cloudsBottomGO.SetActive(false);
cloudsBottomGO.transform.parent = cloudsMainGO.transform;
cloudsBottomGO.transform.localScale = Vector3.one * atmo.clouds.innerCloudRadius;
TessellatedSphereRenderer bottomTSR = cloudsBottomGO.AddComponent<TessellatedSphereRenderer>();
bottomTSR.tessellationMeshGroup = SearchUtilities.Find("CloudsBottomLayer_QM").GetComponent<TessellatedSphereRenderer>().tessellationMeshGroup;
var bottomTSRMaterials = SearchUtilities.Find("CloudsBottomLayer_QM").GetComponent<TessellatedSphereRenderer>().sharedMaterials;
// If they set a colour apply it to all the materials else keep the default QM one
if (atmo.clouds.tint != null)
{
var bottomColor = atmo.clouds.tint.ToColor();
var bottomTSRTempArray = new Material[2];
bottomTSRTempArray[0] = new Material(bottomTSRMaterials[0]);
bottomTSRTempArray[0].SetColor(Color1, bottomColor);
bottomTSRTempArray[0].SetColor(TintColor, bottomColor);
bottomTSRTempArray[0].SetTexture(ColorRamp, ImageUtilities.TintImage(_colorRamp, bottomColor));
bottomTSRTempArray[1] = new Material(bottomTSRMaterials[1]);
bottomTSR.sharedMaterials = bottomTSRTempArray;
}
else
{
bottomTSR.sharedMaterials = bottomTSRMaterials;
}
bottomTSR.maxLOD = 6;
bottomTSR.LODBias = 0;
bottomTSR.LODRadius = 1f;
TessSphereSectorToggle bottomTSST = cloudsBottomGO.AddComponent<TessSphereSectorToggle>();
bottomTSST._sector = sector;
GameObject cloudsFluidGO = new GameObject("CloudsFluid");
cloudsFluidGO.SetActive(false);
cloudsFluidGO.layer = 17;
cloudsFluidGO.transform.parent = cloudsMainGO.transform;
SphereCollider fluidSC = cloudsFluidGO.AddComponent<SphereCollider>();
fluidSC.isTrigger = true;
fluidSC.radius = atmo.size;
OWShellCollider fluidOWSC = cloudsFluidGO.AddComponent<OWShellCollider>();
fluidOWSC._innerRadius = atmo.size * 0.9f;
CloudLayerFluidVolume fluidCLFV = cloudsFluidGO.AddComponent<CloudLayerFluidVolume>();
fluidCLFV._layer = 5;
fluidCLFV._priority = 1;
fluidCLFV._density = 1.2f;
var fluidType = FluidVolume.Type.CLOUD;
try
{
fluidType = (FluidVolume.Type)Enum.Parse(typeof(FluidVolume.Type), Enum.GetName(typeof(CloudFluidType), atmo.clouds.fluidType).ToUpper());
}
catch (Exception ex)
{
Logger.LogError($"Couldn't parse fluid volume type [{atmo.clouds.fluidType}]: {ex.Message}, {ex.StackTrace}");
}
fluidCLFV._fluidType = fluidType;
fluidCLFV._allowShipAutoroll = true;
fluidCLFV._disableOnStart = false;
// Fix the rotations once the rest is done
cloudsMainGO.transform.rotation = planetGO.transform.TransformRotation(Quaternion.Euler(0, 0, 0));
// For the base shader it has to be rotated idk
if (atmo.clouds.cloudsPrefab == CloudPrefabType.Basic) cloudsMainGO.transform.rotation = planetGO.transform.TransformRotation(Quaternion.Euler(90, 0, 0));
// Lightning
if (atmo.clouds.hasLightning)
{
var lightning = _lightningPrefab.InstantiateInactive();
lightning.transform.parent = cloudsMainGO.transform;
lightning.transform.localPosition = Vector3.zero;
var lightningGenerator = lightning.GetComponent<CloudLightningGenerator>();
lightningGenerator._altitude = (atmo.clouds.outerCloudRadius + atmo.clouds.innerCloudRadius) / 2f;
lightningGenerator._audioSector = sector;
if (atmo.clouds.lightningGradient != null)
{
var gradient = new GradientColorKey[atmo.clouds.lightningGradient.Length];
for(int i = 0; i < atmo.clouds.lightningGradient.Length; i++)
{
var pair = atmo.clouds.lightningGradient[i];
gradient[i] = new GradientColorKey(pair.tint.ToColor(), pair.time);
}
lightningGenerator._lightColor.colorKeys = gradient;
}
lightning.SetActive(true);
}
cloudsMainGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
cloudsBottomGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
cloudsFluidGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
cloudsBottomGO.SetActive(true);
cloudsFluidGO.SetActive(true);
cloudsMainGO.SetActive(true);
}
public static GameObject MakeTopClouds(GameObject rootObject, AtmosphereModule atmo, IModBehaviour mod)
{
Color cloudTint = atmo.clouds.tint?.ToColor() ?? Color.white;
Texture2D image, cap, ramp;
try
{
image = ImageUtilities.GetTexture(mod, atmo.clouds.texturePath);
if (atmo.clouds.capPath == null) cap = ImageUtilities.ClearTexture(128, 128);
else cap = ImageUtilities.GetTexture(mod, atmo.clouds.capPath);
if (atmo.clouds.rampPath == null) ramp = ImageUtilities.CanvasScaled(image, 1, image.height);
else ramp = ImageUtilities.GetTexture(mod, atmo.clouds.rampPath);
}
catch (Exception e)
{
Logger.LogError($"Couldn't load Cloud textures for [{rootObject.name}], {e.Message}, {e.StackTrace}");
return null;
}
GameObject cloudsTopGO = new GameObject("TopClouds");
cloudsTopGO.SetActive(false);
cloudsTopGO.transform.parent = rootObject.transform;
cloudsTopGO.transform.localScale = Vector3.one * atmo.clouds.outerCloudRadius;
MeshFilter topMF = cloudsTopGO.AddComponent<MeshFilter>();
topMF.mesh = SearchUtilities.Find("CloudsTopLayer_GD").GetComponent<MeshFilter>().mesh;
MeshRenderer topMR = cloudsTopGO.AddComponent<MeshRenderer>();
if (_sphereShader == null) _sphereShader = Main.NHAssetBundle.LoadAsset<Shader>("Assets/Shaders/SphereTextureWrapper.shader");
if (_gdCloudMaterials == null) _gdCloudMaterials = SearchUtilities.Find("CloudsTopLayer_GD").GetComponent<MeshRenderer>().sharedMaterials;
if (_qmCloudMaterials == null) _qmCloudMaterials = SearchUtilities.Find("CloudsTopLayer_QM").GetComponent<MeshRenderer>().sharedMaterials;
Material[] prefabMaterials = atmo.clouds.cloudsPrefab == CloudPrefabType.GiantsDeep ? _gdCloudMaterials : _qmCloudMaterials;
var tempArray = new Material[2];
if (atmo.clouds.cloudsPrefab == CloudPrefabType.Basic)
{
var material = new Material(_sphereShader);
if (atmo.clouds.unlit) material.renderQueue = 2550;
material.name = atmo.clouds.unlit ? "BasicCloud" : "BasicShadowCloud";
tempArray[0] = material;
}
else
{
var material = new Material(prefabMaterials[0]);
if (atmo.clouds.unlit) material.renderQueue = 2550;
material.name = atmo.clouds.unlit ? "AdvancedCloud" : "AdvancedShadowCloud";
tempArray[0] = material;
}
// This is the stencil material for the fog under the clouds
tempArray[1] = new Material(prefabMaterials[1]);
topMR.sharedMaterials = tempArray;
foreach (var material in topMR.sharedMaterials)
{
material.SetColor(Color1, cloudTint);
material.SetColor(TintColor, cloudTint);
material.SetTexture(MainTex, image);
material.SetTexture(RampTex, ramp);
material.SetTexture(CapTex, cap);
}
if (atmo.clouds.unlit)
{
cloudsTopGO.layer = LayerMask.NameToLayer("IgnoreSun");
}
RotateTransform topRT = cloudsTopGO.AddComponent<RotateTransform>();
// Idk why but the axis is weird
topRT._localAxis = atmo.clouds.cloudsPrefab == CloudPrefabType.Basic ? Vector3.forward : Vector3.up;
topRT._degreesPerSecond = 10;
topRT._randomizeRotationRate = false;
cloudsTopGO.transform.localPosition = Vector3.zero;
cloudsTopGO.SetActive(true);
return cloudsTopGO;
}
}
}

View File

@ -9,7 +9,7 @@ namespace NewHorizons.Builder.Atmosphere
public static void Make(GameObject planetGO, Sector sector, AtmosphereModule atmo)
{
if (_ramp == null) _ramp = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/textures/FogColorRamp.png");
if (_ramp == null) _ramp = ImageUtilities.GetTexture(Main.Instance, "Assets/textures/FogColorRamp.png");
GameObject fogGO = new GameObject("FogSphere");
fogGO.SetActive(false);

View File

@ -12,16 +12,26 @@ namespace NewHorizons.Builder.Body
var radius = module.radius;
AudioClip clip = null;
if (module.audioClip != null) clip = SearchUtilities.FindResourceOfTypeAndName<AudioClip>(module.audioClip);
else if (module.audioFilePath != null)
if (!string.IsNullOrEmpty(module.audioClip))
{
clip = SearchUtilities.FindResourceOfTypeAndName<AudioClip>(module.audioClip);
if (clip == null)
{
Utility.Logger.LogError($"Couldn't get audio from clip [{module.audioClip}]");
}
}
else if (!string.IsNullOrEmpty(module.audioFilePath))
{
try
{
clip = AudioUtilities.LoadAudio(mod.ModHelper.Manifest.ModFolderPath + "/" + module.audioFilePath);
}
catch (System.Exception e)
catch { }
if (clip == null)
{
Utility.Logger.LogError($"Couldn't load audio file {module.audioFilePath} : {e.Message}");
Utility.Logger.LogError($"Couldn't get audio from file [{module.audioFilePath}]");
}
}

View File

@ -177,7 +177,7 @@ namespace NewHorizons.Builder.Body
public static GameObject MakeStarGraphics(GameObject rootObject, Sector sector, StarModule starModule)
{
if (_colorOverTime == null) _colorOverTime = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/textures/StarColorOverTime.png");
if (_colorOverTime == null) _colorOverTime = ImageUtilities.GetTexture(Main.Instance, "Assets/textures/StarColorOverTime.png");
var starGO = new GameObject("Star");
starGO.transform.parent = sector?.transform ?? rootObject.transform;
@ -253,7 +253,7 @@ namespace NewHorizons.Builder.Body
var colour = starModule.supernovaTint.ToColor();
var supernovaMaterial = new Material(supernova._supernovaMaterial);
var ramp = ImageUtilities.LerpGreyscaleImage(ImageUtilities.GetTexture(Main.Instance, "AssetBundle/textures/Effects_SUN_Supernova_d.png"), Color.white, colour);
var ramp = ImageUtilities.LerpGreyscaleImage(ImageUtilities.GetTexture(Main.Instance, "Assets/textures/Effects_SUN_Supernova_d.png"), Color.white, colour);
supernovaMaterial.SetTexture(ColorRamp, ramp);
supernova._supernovaMaterial = supernovaMaterial;

View File

@ -18,7 +18,7 @@ namespace NewHorizons.Builder.General
// To let you actually orbit things the way you would expect we cap this at 4x the diameter if its not a star or black hole (this is what giants deep has)
if (config.Star == null && config.Singularity == null) gravityRadius = Mathf.Min(gravityRadius, 4 * config.Base.surfaceSize);
else gravityRadius = Mathf.Min(gravityRadius, 15 * config.Base.surfaceSize);
if (config.Base.sphereOfInfluence != 0f) gravityRadius = config.Base.sphereOfInfluence;
if (config.Base.soiOverride != 0f) gravityRadius = config.Base.soiOverride;
var gravityGO = new GameObject("GravityWell");
gravityGO.transform.parent = planetGO.transform;

View File

@ -15,6 +15,7 @@ namespace NewHorizons.Builder.General
var SC = rfGO.AddComponent<SphereCollider>();
SC.isTrigger = true;
// This radius ends up being set by min and max collider radius on the RFV but we set it anyway because why fix what aint broke
SC.radius = sphereOfInfluence * 2;
var RFV = rfGO.AddComponent<ReferenceFrameVolume>();
@ -23,7 +24,8 @@ namespace NewHorizons.Builder.General
var RV = new ReferenceFrame(owrb);
RV._minSuitTargetDistance = minTargetDistance;
RV._maxTargetDistance = 0;
// The game raycasts to 100km, but if the target is farther than this max distance it ignores it
RV._maxTargetDistance = module.maxTargetDistance;
RV._autopilotArrivalDistance = 2.0f * sphereOfInfluence;
RV._autoAlignmentDistance = sphereOfInfluence * 1.5f;
@ -35,7 +37,7 @@ namespace NewHorizons.Builder.General
RFV._referenceFrame = RV;
RFV._minColliderRadius = minTargetDistance;
RFV._maxColliderRadius = module.maxTargetDistance > -1 ? module.maxTargetDistance : sphereOfInfluence * 2f;
RFV._maxColliderRadius = module.targetColliderRadius > 0 ? module.targetColliderRadius : sphereOfInfluence * 2f;
RFV._isPrimaryVolume = true;
RFV._isCloseRangeVolume = false;

View File

@ -57,7 +57,7 @@ namespace NewHorizons.Builder.Orbital
// Other stuff to make the fake barycenter not interact with anything in any way
fakeMassConfig.name = config.name + "_FakeBarycenterMass";
fakeMassConfig.Base.sphereOfInfluence = 0;
fakeMassConfig.Base.soiOverride = 0;
fakeMassConfig.Base.hasMapMarker = false;
fakeMassConfig.ReferenceFrame.hideInMap = true;

View File

@ -153,17 +153,14 @@ namespace NewHorizons.Builder.Props
var name = StringToSignalName(info.name);
AudioClip clip = null;
if (info.audioClip != null) clip = SearchUtilities.FindResourceOfTypeAndName<AudioClip>(info.audioClip);
else if (info.audioFilePath != null)
if (!string.IsNullOrEmpty(info.audioClip)) clip = SearchUtilities.FindResourceOfTypeAndName<AudioClip>(info.audioClip);
else if (!string.IsNullOrEmpty(info.audioFilePath))
{
try
{
clip = AudioUtilities.LoadAudio(mod.ModHelper.Manifest.ModFolderPath + "/" + info.audioFilePath);
}
catch (Exception e)
{
Logger.LogError($"Couldn't load audio file {info.audioFilePath} : {e.Message}");
}
catch { }
}
if (clip == null)

View File

@ -55,11 +55,11 @@ namespace NewHorizons.Builder.Props
}
if (_mainTexture == null)
{
_mainTexture = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/textures/Tornado_BH_Cyclone_02_d.png");
_mainTexture = ImageUtilities.GetTexture(Main.Instance, "Assets/textures/Tornado_BH_Cyclone_02_d.png");
}
if (_detailTexture == null)
{
_detailTexture = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/textures/Tornado_BH_CycloneDetail_d.png");
_detailTexture = ImageUtilities.GetTexture(Main.Instance, "Assets/textures/Tornado_BH_CycloneDetail_d.png");
}
Vector3 position;
@ -109,16 +109,20 @@ namespace NewHorizons.Builder.Props
var audioSpreadController = soundGO.GetComponentInChildren<AudioSpreadController>();
audioSpreadController.SetSector(sector);
var audioSource = audioRail._audioTransform.GetComponent<AudioSource>();
var audioSource = audioRail._audioTransform.GetComponent<OWAudioSource>();
audioSource.playOnAwake = true;
var scale = info.height == 0 ? 1 : info.height / 10f;
tornadoGO.transform.localScale = Vector3.one * scale;
// Resize the distance it can be heard from to match roughly with the size
var maxDistance = info.audioDistance == 0 ? 10 * scale : info.audioDistance;
audioSource.maxDistance = maxDistance;
audioSource.minDistance = maxDistance / 10f;
var maxDistance = info.audioDistance;
if (maxDistance <= 0) maxDistance = scale * 10f;
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
{
audioSource.maxDistance = maxDistance;
audioSource.minDistance = maxDistance / 10f;
});
var controller = tornadoGO.GetComponent<TornadoController>();
controller.SetSector(sector);

View File

@ -506,9 +506,9 @@ namespace NewHorizons.Builder.ShipLog
{
Texture2D texture;
if (body.Config.Star != null) texture = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/DefaultMapModeStar.png");
else if (body.Config.Atmosphere != null) texture = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/DefaultMapModNoAtmo.png");
else texture = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/DefaultMapModePlanet.png");
if (body.Config.Star != null) texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModeStar.png");
else if (body.Config.Atmosphere != null) texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModNoAtmo.png");
else texture = ImageUtilities.GetTexture(Main.Instance, "Assets/DefaultMapModePlanet.png");
var color = GetDominantPlanetColor(body);
var darkColor = new Color(color.r / 3f, color.g / 3f, color.b / 3f);

View File

@ -1,4 +1,6 @@
namespace NewHorizons.Components
using NewHorizons.AchievementsPlus.NH;
namespace NewHorizons.Components
{
public class BlackHoleDestructionVolume : DestructionVolume
{
@ -14,6 +16,7 @@
if (requiredComponent.IsLaunched())
{
UnityEngine.Object.Destroy(requiredComponent.gameObject);
ProbeLostAchievement.Earn();
}
}
}

View File

@ -128,7 +128,7 @@ namespace NewHorizons.Components
{
if (uniqueID.Equals("SolarSystem"))
{
texture = ImageUtilities.GetTexture(Main.Instance, "AssetBundle/hearthian system.png");
texture = ImageUtilities.GetTexture(Main.Instance, "Assets/hearthian system.png");
}
else
{

View File

@ -238,16 +238,17 @@ namespace NewHorizons.External.Configs
Atmosphere.useAtmosphereShader = true;
// useBasicCloudShader is obsolete
if (Atmosphere.clouds != null && Atmosphere.clouds.useBasicCloudShader)
if (Atmosphere.clouds != null && Atmosphere.clouds.useBasicCloudShader)
Atmosphere.clouds.cloudsPrefab = CloudPrefabType.Basic;
}
if (Props?.tornados != null)
foreach (var tornado in Props.tornados)
if (tornado.downwards)
tornado.type = PropModule.TornadoInfo.TornadoType.Downwards;
tornado.type = PropModule.TornadoInfo.TornadoType.Downwards;
if (Base.sphereOfInfluence != 0f) Base.soiOverride = Base.sphereOfInfluence;
// for each quantum group, verify the following:
// this group's id should be unique
// if type == sockets, group.sockets should not be null or empty

View File

@ -69,7 +69,7 @@ namespace NewHorizons.External.Modules
/// <summary>
/// An override for the radius of the planet's gravitational sphere of influence. Optional
/// </summary>
public float sphereOfInfluence;
public float soiOverride;
/// <summary>
/// The acceleration due to gravity felt as the surfaceSize. Timber Hearth has 12 for reference
@ -112,6 +112,9 @@ namespace NewHorizons.External.Modules
[Obsolete("CloakRadius is deprecated, please use CloakModule instead")]
public float cloakRadius;
[Obsolete("SphereOfInfluence is deprecated, please use soiOverride instead")]
public float sphereOfInfluence;
#endregion Obsolete
}
}

View File

@ -81,7 +81,7 @@ namespace NewHorizons.External.Modules
public class ScatterInfo
{
/// <summary>
/// Relative filepath to an asset-bundle"
/// Relative filepath to an asset-bundle
/// </summary>
public string assetBundle;
@ -130,7 +130,7 @@ namespace NewHorizons.External.Modules
public bool alignToNormal;
/// <summary>
/// Relative filepath to an asset-bundle to load the prefab defined in `path` from/
/// Relative filepath to an asset-bundle to load the prefab defined in `path` from
/// </summary>
public string assetBundle;

View File

@ -16,7 +16,7 @@ namespace NewHorizons.External.Modules
public bool hideInMap;
/// <summary>
/// Radius of the brackets that show up when you target this. Defaults to the sphereOfInfluence.
/// Radius of the brackets that show up when you target this. Defaults to the sphere of influence.
/// </summary>
[DefaultValue(-1)] public float bracketRadius = -1;
@ -26,8 +26,13 @@ namespace NewHorizons.External.Modules
public bool targetWhenClose;
/// <summary>
/// The maximum distance that the reference frame can be targeted from. Defaults to double the sphereOfInfluence.
/// The maximum distance that the reference frame can be targeted from. Defaults to 100km and cannot be greater than that.
/// </summary>
[DefaultValue(-1)] public float maxTargetDistance = -1;
public float maxTargetDistance; // If it's less than or equal to zero the game makes it 100km
/// <summary>
/// The radius of the sphere around the planet which you can click on to target it. Defaults to twice the sphere of influence.
/// </summary>
public float targetColliderRadius;
}
}

View File

@ -365,7 +365,7 @@ namespace NewHorizons.Handlers
{
var atmoSize = body.Config.Atmosphere != null ? body.Config.Atmosphere.size : 0f;
float sphereOfInfluence = Mathf.Max(Mathf.Max(atmoSize, 50), body.Config.Base.surfaceSize * 2f);
var overrideSOI = body.Config.Base.sphereOfInfluence;
var overrideSOI = body.Config.Base.soiOverride;
if (overrideSOI != 0) sphereOfInfluence = overrideSOI;
return sphereOfInfluence;
}

View File

@ -2,6 +2,7 @@ using NewHorizons.Builder.StarSystem;
using NewHorizons.Components;
using NewHorizons.Utility;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
using Object = UnityEngine.Object;
namespace NewHorizons.Handlers
{
@ -28,27 +29,40 @@ namespace NewHorizons.Handlers
}
AudioClip clip = null;
if (system.Config.travelAudioClip != null) clip = SearchUtilities.FindResourceOfTypeAndName<AudioClip>(system.Config.travelAudioClip);
else if (system.Config.travelAudioFilePath != null)
if (!string.IsNullOrEmpty(system.Config.travelAudioClip))
{
clip = SearchUtilities.FindResourceOfTypeAndName<AudioClip>(system.Config.travelAudioClip);
if (clip == null)
{
Logger.LogError($"Couldn't get audio from clip [{system.Config.travelAudioClip}]");
}
}
else if (!string.IsNullOrEmpty(system.Config.travelAudioFilePath))
{
try
{
clip = AudioUtilities.LoadAudio(system.Mod.ModHelper.Manifest.ModFolderPath + "/" + system.Config.travelAudioFilePath);
}
catch (System.Exception e)
catch { }
if (clip == null)
{
Utility.Logger.LogError($"Couldn't load audio file {system.Config.travelAudioFilePath} : {e.Message}");
Logger.LogError($"Couldn't get audio from file [{system.Config.travelAudioFilePath}]");
}
}
if (clip != null)
{
var travelSource = Locator.GetGlobalMusicController()._travelSource;
travelSource._audioLibraryClip = AudioType.None;
travelSource._clipArrayIndex = 0;
travelSource._clipArrayLength = 0;
travelSource._clipSelectionOnPlay = OWAudioSource.ClipSelectionOnPlay.MANUAL;
travelSource.clip = clip;
Main.Instance.ModHelper.Events.Unity.FireOnNextUpdate(() =>
{
var travelSource = Locator.GetGlobalMusicController()._travelSource;
travelSource._audioLibraryClip = AudioType.None;
travelSource._clipArrayIndex = 0;
travelSource._clipArrayLength = 0;
travelSource._clipSelectionOnPlay = OWAudioSource.ClipSelectionOnPlay.MANUAL;
travelSource.clip = clip;
});
}
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@ -47,11 +47,12 @@ namespace NewHorizons
public bool IsWarping { get; private set; } = false;
public bool WearingSuit { get; private set; } = false;
public bool IsChangingStarSystem { get; private set; } = false;
public static bool HasWarpDrive { get; private set; } = false;
private string _defaultStarSystem = "SolarSystem";
private string _currentStarSystem = "SolarSystem";
private bool _isChangingStarSystem = false;
private bool _firstLoad = true;
private ShipWarpController _shipWarpController;
@ -130,8 +131,9 @@ namespace NewHorizons
Instance = this;
GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnDeath);
GlobalMessenger.AddListener("WakeUp", OnWakeUp);
NHAssetBundle = ModHelper.Assets.LoadBundle("AssetBundle/xen.newhorizons");
NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/xen.newhorizons");
ResetConfigs(resetTranslation: false);
@ -149,6 +151,8 @@ namespace NewHorizons
Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => OnSceneLoaded(SceneManager.GetActiveScene(), LoadSceneMode.Single));
Instance.ModHelper.Events.Unity.FireOnNextUpdate(() => _firstLoad = false);
Instance.ModHelper.Menus.PauseMenu.OnInit += DebugReload.InitializePauseMenu;
AchievementsPlus.AchievementHandler.Init();
}
public void OnDestroy()
@ -186,7 +190,7 @@ namespace NewHorizons
Logger.Log($"Scene Loaded: {scene.name} {mode}");
// Set time loop stuff if its enabled and if we're warping to a new place
if (_isChangingStarSystem && (SystemDict[_currentStarSystem].Config.enableTimeLoop || _currentStarSystem == "SolarSystem") && SecondsLeftInLoop > 0f)
if (IsChangingStarSystem && (SystemDict[_currentStarSystem].Config.enableTimeLoop || _currentStarSystem == "SolarSystem") && SecondsLeftInLoop > 0f)
{
TimeLoop.SetSecondsRemaining(SecondsLeftInLoop);
// Prevent the OPC from firing
@ -207,7 +211,7 @@ namespace NewHorizons
// Reset this
SecondsLeftInLoop = -1;
_isChangingStarSystem = false;
IsChangingStarSystem = false;
if (scene.name == "TitleScreen" && _useCustomTitleScreen)
{
@ -243,7 +247,7 @@ namespace NewHorizons
OWAssetHandler.Init();
PlanetCreationHandler.Init(BodyDict[CurrentStarSystem]);
SystemCreationHandler.LoadSystem(SystemDict[CurrentStarSystem]);
LoadTranslations(ModHelper.Manifest.ModFolderPath + "AssetBundle/", this);
LoadTranslations(ModHelper.Manifest.ModFolderPath + "Assets/", this);
// Warp drive
StarChartHandler.Init(SystemDict.Values.ToArray());
@ -295,7 +299,7 @@ namespace NewHorizons
public void EnableWarpDrive()
{
Logger.Log("Setting up warp drive");
PlanetCreationHandler.LoadBody(LoadConfig(this, "AssetBundle/WarpDriveConfig.json"));
PlanetCreationHandler.LoadBody(LoadConfig(this, "Assets/WarpDriveConfig.json"));
HasWarpDrive = true;
}
@ -432,14 +436,14 @@ namespace NewHorizons
#region Change star system
public void ChangeCurrentStarSystem(string newStarSystem, bool warp = false)
{
if (_isChangingStarSystem) return;
if (IsChangingStarSystem) return;
IsWarping = warp;
OnChangeStarSystem?.Invoke(newStarSystem);
Logger.Log($"Warping to {newStarSystem}");
if (warp && _shipWarpController) _shipWarpController.WarpOut();
_isChangingStarSystem = true;
IsWarping = warp;
IsChangingStarSystem = true;
WearingSuit = PlayerState.IsWearingSuit();
// We kill them so they don't move as much
@ -468,7 +472,7 @@ namespace NewHorizons
void OnDeath(DeathType _)
{
// We reset the solar system on death (unless we just killed the player)
if (!_isChangingStarSystem)
if (!IsChangingStarSystem)
{
// If the override is a valid system then we go there
if (SystemDict.Keys.Contains(_defaultSystemOverride))

View File

@ -16,7 +16,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.10.0" />
<PackageReference Include="OWML" Version="2.3.3" />
<PackageReference Include="OWML" Version="2.5.2" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.12.168" />
<Reference Include="../Lib/System.ComponentModel.Annotations.dll" />
</ItemGroup>
@ -30,7 +30,10 @@
<None Include="manifest.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="AssetBundle\**">
<None Include="Assets\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Icons\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>

View File

@ -1,4 +1,5 @@
using HarmonyLib;
using HarmonyLib;
using NewHorizons.AchievementsPlus.NH;
using NewHorizons.Builder.Props;
using NewHorizons.External;
using NewHorizons.Handlers;
@ -31,6 +32,7 @@ namespace NewHorizons.Patches
if (freqString != null && freqString != "")
{
NewHorizonsData.LearnFrequency(freqString);
NewFrequencyAchievement.Earn();
return false;
}
return true;

View File

@ -1,4 +1,4 @@
using HarmonyLib;
using HarmonyLib;
using NewHorizons.Components;
using UnityEngine;
namespace NewHorizons.Patches
@ -104,14 +104,5 @@ namespace NewHorizons.Patches
return false;
}
/* For debugging
[HarmonyPrefix]
[HarmonyPatch(typeof(FluidDetector), nameof(FluidDetector.AddVolume), new Type[] { typeof(EffectVolume) })]
public static void FluidDetector_AddVolume(FluidDetector __instance, EffectVolume eVol)
{
Logger.Log($"[{__instance}] : AddVolume [{eVol}]");
}
*/
}
}

View File

@ -436,7 +436,7 @@
"description": "Do we show the minimap when walking around this planet?",
"default": true
},
"sphereOfInfluence": {
"soiOverride": {
"type": "number",
"description": "An override for the radius of the planet's gravitational sphere of influence. Optional",
"format": "float"
@ -821,7 +821,7 @@
},
"assetBundle": {
"type": "string",
"description": "Relative filepath to an asset-bundle to load the prefab defined in `path` from/"
"description": "Relative filepath to an asset-bundle to load the prefab defined in `path` from"
},
"path": {
"type": "string",
@ -1096,7 +1096,7 @@
"properties": {
"assetBundle": {
"type": "string",
"description": "Relative filepath to an asset-bundle\""
"description": "Relative filepath to an asset-bundle"
},
"count": {
"type": "integer",
@ -1354,7 +1354,7 @@
},
"bracketRadius": {
"type": "number",
"description": "Radius of the brackets that show up when you target this. Defaults to the sphereOfInfluence.",
"description": "Radius of the brackets that show up when you target this. Defaults to the sphere of influence.",
"format": "float",
"default": -1
},
@ -1364,9 +1364,13 @@
},
"maxTargetDistance": {
"type": "number",
"description": "The maximum distance that the reference frame can be targeted from. Defaults to double the sphereOfInfluence.",
"format": "float",
"default": -1
"description": "The maximum distance that the reference frame can be targeted from. Defaults to 100km and cannot be greater than that.",
"format": "float"
},
"targetColliderRadius": {
"type": "number",
"description": "The radius of the sphere around the planet which you can click on to target it. Defaults to twice the sphere of influence.",
"format": "float"
}
}
},

View File

@ -3,7 +3,7 @@
"author": "xen, Bwc9876, & Book",
"name": "New Horizons",
"uniqueName": "xen.NewHorizons",
"version": "1.2.5",
"version": "1.3.0",
"owmlVersion": "2.3.3",
"conflicts": [ "Raicuparta.QuantumSpaceBuddies", "Vesper.AutoResume", "PacificEngine.OW_Randomizer" ],
"pathsToPreserve": [ "planets", "systems", "translations" ]

View File

@ -19,7 +19,7 @@
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="NJsonSchema" Version="10.7.1" />
<PackageReference Include="NJsonSchema" Version="10.7.2" />
<PackageReference Include="OuterWildsGameLibs" Version="1.1.12.168" IncludeAssets="compile" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
</ItemGroup>

58
docs/Pipfile.lock generated
View File

@ -30,7 +30,7 @@
"sha256:58d5c3d29f5a36ffeb94f02f0d786cd53014cf9b3b3951d42e0080d8a9498d30",
"sha256:ad9aa55b65ef2808eb405f46cf74df7fcb7044d5cbc26487f96eb2ef2e436693"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==4.11.1"
},
"certifi": {
@ -38,7 +38,7 @@
"sha256:9c5705e395cd70084351dd8ad5c41e65655e08ce46f2ec9cf6c2c08390f71eb7",
"sha256:f1d53542ee8cbedbe2118b5686372fb33c297fcd6379b050cca0ef13a597382a"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==2022.5.18.1"
},
"charset-normalizer": {
@ -46,7 +46,7 @@
"sha256:2857e29ff0d34db842cd7ca3230549d1a697f96ee6d3fb071cfa6c7393832597",
"sha256:6881edbebdb17b39b4eaaa821b438bf6eddffb4468cf344f09f89def34a8b1df"
],
"markers": "python_version >= '3'",
"markers": "python_version >= '3.5'",
"version": "==2.0.12"
},
"click": {
@ -70,16 +70,16 @@
"sha256:bc285b5f892094c3a53d558858a88553dd6a61a11ab1a8128a0e554385dcc5dd",
"sha256:c2c11bc8214fbf709ffc369d11446ff6945254a7f09128154a7620613d8fda90"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==0.5.7"
},
"elementpath": {
"hashes": [
"sha256:07f2a34bac7a2a909d745da1cb3c7b8cd43ca1d7d1134546db41ffb997bcb11c",
"sha256:25368810a76a5d9e464c0e721a12645409fc8c113ffde9e01d88557b4a7663d3"
"sha256:5ef1d51e8daa670f007914ff0f78ca7b2ecaa47e0ea0c5c699a29e6bc5f50385",
"sha256:b8aeb6f27dddc10fb9201b62090628a846cbae8577f3544cb1075fa38d0817f6"
],
"markers": "python_version >= '3.7'",
"version": "==2.5.2"
"version": "==2.5.3"
},
"htmlmin": {
"hashes": [
@ -92,7 +92,7 @@
"sha256:84d9dd047ffa80596e0f246e2eab0b391788b0503584e8945f2368256d2735ff",
"sha256:9d643ff0a55b762d5cdb124b8eaa99c66322e2157b69160bc32796e824360e6d"
],
"markers": "python_version >= '3'",
"markers": "python_version >= '3.5'",
"version": "==3.3"
},
"jinja2": {
@ -120,11 +120,11 @@
},
"jsonschema": {
"hashes": [
"sha256:71b5e39324422543546572954ce71c67728922c104902cb7ce252e522235b33f",
"sha256:7c6d882619340c3347a1bf7315e147e6d3dae439033ae6383d6acb908c101dfc"
"sha256:1c92d2db1900b668201f1797887d66453ab1fbfea51df8e4b46236689c427baf",
"sha256:9d6397ba4a6c0bf0300736057f649e3e12ecbc07d3e81a0dacb72de4e9801957"
],
"markers": "python_version >= '3.7'",
"version": "==4.5.1"
"version": "==4.6.0"
},
"libsass": {
"hashes": [
@ -146,7 +146,7 @@
"sha256:cbb516f16218e643d8e0a95b309f77eb118cb138d39a4f27851e6a63581db874",
"sha256:f5da449a6e1c989a4cea2631aa8ee67caa5a2ef855d551c88f9e309f4634c621"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==3.3.7"
},
"markdown2": {
@ -205,11 +205,11 @@
},
"marshmallow": {
"hashes": [
"sha256:2aaaab4f01ef4f5a011a21319af9fce17ab13bf28a026d1252adab0e035648d5",
"sha256:ff79885ed43b579782f48c251d262e062bce49c65c52412458769a4fb57ac30f"
"sha256:53a1e0ee69f79e1f3e80d17393b25cfc917eda52f859e8183b4af72c3390c1f1",
"sha256:a762c1d8b2bcb0e5c8e964850d03f9f3bffd6a12b626f3c14b9d6b1841999af5"
],
"markers": "python_version >= '3.7'",
"version": "==3.15.0"
"version": "==3.16.0"
},
"marshmallow-enum": {
"hashes": [
@ -220,11 +220,11 @@
},
"menagerie-docs": {
"hashes": [
"sha256:5f02204f4c8a6a3eee947ee4c91266159b567fd8e22d69be43531ef2e4a99f6a",
"sha256:ad69a97a65a73ad3f2be0f28638b74d1a6af68a5ce00c7b9726a9e0e89bb3d82"
"sha256:689f21de2b7c5b87457d7081e549ada2e5fcc39437b13f8e2158ac5be9864757",
"sha256:a6375d949f53f2fd918efb11bbea6ecd3fa1913a2610be417511db62361d775f"
],
"index": "pypi",
"version": "==0.1.8"
"version": "==0.1.9"
},
"mypy-extensions": {
"hashes": [
@ -246,7 +246,7 @@
"sha256:dd47c42927d89ab911e606518907cc2d3a1f38bbd026385970643f9c5b8ecfeb",
"sha256:ef103e05f519cdc783ae24ea4e2e0f508a9c99b2d4969652eed6a2e1ea5bd522"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==21.3"
},
"pillow": {
@ -298,7 +298,7 @@
"sha256:5eb116118f9612ff1ee89ac96437bb6b49e8f04d8a13b514ba26f620208e26eb",
"sha256:dc9c10fb40944260f6ed4c688ece0cd2048414940f1cea51b8b226318411c519"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==2.12.0"
},
"pyparsing": {
@ -379,7 +379,7 @@
"sha256:e61ceaab6f49fb8bdfaa0f92c4b57bcfbea54c09277b1b4f7ac376bfb7a7c174",
"sha256:f84fbc98b019fef2ee9a1cb3ce93e3187a6df0b2538a651bfb890254ba9f90b5"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==6.0"
},
"rcssmin": {
@ -409,11 +409,11 @@
},
"requests": {
"hashes": [
"sha256:68d7c56fd5a8999887728ef304a6d12edc7be74f1cfa47714fc8b414525c9a61",
"sha256:f22fa1e554c9ddfd16e6e41ac79759e17be9e492b3587efa038054674760e72d"
"sha256:bc7861137fbce630f17b03d3ad02ad0bf978c844f3536d0edda6499dafce2b6f",
"sha256:d568723a7ebd25875d8d1eaf5dfa068cd2fc8194b2e483d7b1f7c81918dbec6b"
],
"markers": "python_version >= '2.7' and python_version not in '3.0, 3.1, 3.2, 3.3, 3.4, 3.5'",
"version": "==2.27.1"
"markers": "python_version >= '3.7' and python_version < '4.0'",
"version": "==2.28.0"
},
"rjsmin": {
"hashes": [
@ -453,7 +453,7 @@
"sha256:3b2503d3c7084a42b1ebd08116e5f81aadfaea95863628c80a3b774a11b7c759",
"sha256:fc53893b3da2c33de295667a0e19f078c14bf86544af307354de5fcf12a3f30d"
],
"markers": "python_version >= '3.6'",
"markers": "python_full_version >= '3.6.0'",
"version": "==2.3.2.post1"
},
"typing-extensions": {
@ -482,11 +482,11 @@
},
"xmlschema": {
"hashes": [
"sha256:319f5e3e77beb6ab3b4166f699d9dafd59141487bd1a07675fd01af6483211a4",
"sha256:8ed246d97e7ab0393cf435ca98c8da6a0d2ab2f4e81949e149d8b2c97ec89357"
"sha256:0706c84de20686c940fa07e2b88425cff1471c89544a49e9365b9636236ccd2f",
"sha256:e6f8d1d44f8d95d8693698154d57c4a0557825483ccbedaca78eca2cd98ba6e7"
],
"markers": "python_version >= '3.7'",
"version": "==1.11.0"
"version": "==1.11.2"
}
}
}

View File

@ -20,7 +20,7 @@ public interface INewHorizons
UnityEvent<string> GetStarSystemLoadedEvent();
GameObject SpawnObject(GameObject planet, Sector sector, string propToCopyPath, Vector3 position, Vector3 eulerAngles, float scale, bool alignWithNormal)
GameObject SpawnObject(GameObject planet, Sector sector, string propToCopyPath, Vector3 position, Vector3 eulerAngles, float scale, bool alignWithNormal);
string[] GetInstalledAddons();
}