JohnCorby
36f50581d2
better name for ambient light cubemap
2023-04-24 17:40:11 -07:00
Will Corby
551b4a8ac1
Triplanar Heightmap ( #577 )
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## Major features
- Heightmap overhaul!!!!
- normal maps (bump maps)
- smoothness (gloss) and metallic maps
- tiling versions of texture/normal/smoothness/metallic maps for finer
up-close detail
- texture painting
- use the red, green, blue, and alpha channels of a blend texture to
determine where each set of tile textures goes.
- you can also use black spots on the blend map to include a fifth
"base" set of tile textures for where there's a lack of
red/blue/blue/alpha.
## Minor features
-
## Improvements
-
## Bug fixes
-
2023-04-24 17:29:08 -07:00
JohnCorby
95dee80853
dont wrap unless we have to
2023-04-24 16:46:00 -07:00
JohnCorby
14c03c49b2
ImageUtilities.cs: remove back compat thing as no released mod uses it
2023-04-24 14:52:56 -07:00
JohnCorby
8b9d5bea9d
typo
2023-04-23 18:26:35 -07:00
JohnCorby
33256c0f4d
Revert "consider alpha when summing tiles"
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This reverts commit 1e29d720e11e7f97135d43a47a1760f9307e2371.
2023-04-23 17:55:21 -07:00
JohnCorby
3784a10ba1
Revert "oops"
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This reverts commit 07adc79209db0a02e1a7d453775bbfc276319ebd.
2023-04-23 17:55:21 -07:00
JohnCorby
39e70a11ab
remove irrelevant comment
2023-04-23 17:47:04 -07:00
JohnCorby
d2f6d0b52e
TODO
2023-04-23 17:46:29 -07:00
JohnCorby
07adc79209
oops
2023-04-23 17:44:49 -07:00
JohnCorby
1e29d720e1
consider alpha when summing tiles
2023-04-23 17:26:42 -07:00
JohnCorby
43989475fc
updated bundles
2023-04-23 16:38:43 -07:00
JohnCorby
9616a1aca4
switch to simpler rotation shader
2023-04-23 16:14:48 -07:00
JohnCorby
62f7f6d61a
remove this patch, as it's implemented properly in vanillafix
2023-04-23 01:11:49 -07:00
JohnCorby
df0370582c
rotate in the same way heightmaps are rotated
2023-04-22 16:15:03 -07:00
JohnCorby
d30ed12ea8
null check on body
2023-04-22 15:39:08 -07:00
JohnCorby
492aed3259
im silly
2023-04-22 15:20:57 -07:00
JohnCorby
c3251a8a35
dont load tiles if no useLOD
2023-04-22 15:09:18 -07:00
JohnCorby
418b5f902e
keywords are disabled by default
2023-04-22 15:05:31 -07:00
JohnCorby
44ffd89502
normal should be linear
2023-04-22 14:53:05 -07:00
JohnCorby
341e31e9a1
oops
2023-04-22 14:46:50 -07:00
JohnCorby
2f22cb5484
bump version
2023-04-22 14:44:36 -07:00
JohnCorby
5ba8a4241b
Merge branch 'dev' into triplanar-heightmap
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# Conflicts:
# NewHorizons/Builder/Props/ScatterBuilder.cs
2023-04-22 14:43:08 -07:00
Nick
c46c3f56ff
Better comets ( #559 )
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## Minor features
- New `CometTail` module replacing the `hasCometTail` field. Allows
customing the colour and scale-over-time of a comet tail.
2023-04-22 16:48:10 -04:00
Nick
e90622c4b6
Add teenager arc type ( #579 )
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Adds a new arc type to translator text. This is a mix between child and
adult. It uses the adult mesh but the child texture.
Originally used at the window text on Giant's Deep's statue island.

2023-04-22 16:45:14 -04:00
Nick
c7263070e0
Fix the issue with unity project guys
2023-04-22 16:44:09 -04:00
Nick
768381eb0f
Merge branch 'triplanar-heightmap' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into triplanar-heightmap
2023-04-22 16:26:50 -04:00
Nick
4afe64f776
Fix issue with VS (set textures to null)
2023-04-22 16:26:42 -04:00
JohnCorby
900acfb7d5
Revert "bruh?"
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This reverts commit abbe7efedc6916e5538cb26fd874f1fcc19888a4.
2023-04-22 13:26:11 -07:00
JohnCorby
abbe7efedc
bruh?
2023-04-22 13:21:38 -07:00
Nick
2fb6324c1c
Add tostring to MVector3
2023-04-22 16:16:02 -04:00
Nick
639a7b3ca6
Merge branch 'better-comets' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into better-comets
2023-04-22 16:12:12 -04:00
Nick
942a37df2a
im insano mode
2023-04-22 16:11:55 -04:00
JohnCorby
dfc751e20c
move ring shape back to components
2023-04-22 13:11:38 -07:00
JohnCorby
e45a213153
silly mode
2023-04-22 12:57:48 -07:00
JohnCorby
0c05cd28f6
fix the silly typo
2023-04-22 12:56:20 -07:00
Nick
4bac76b0bb
Merge branch 'dev' into better-comets
2023-04-22 15:53:09 -04:00
Nick
2ad9784b34
Fix primary body stuff
2023-04-22 15:51:36 -04:00
JohnCorby
342130e216
make it a readonly struct to reduce allocations etc
2023-04-22 12:48:20 -07:00
Nick
76a0dd9f42
Clean up tiles
2023-04-22 15:32:40 -04:00
Nick
79dd968e33
Think this will fix scatter and heightmap getting messed up
2023-04-22 15:30:34 -04:00
Ben C
7e3a815460
Updated Schemas
2023-04-22 19:23:18 +00:00
Noah Pilarski
161bbd1dcb
Add teenager arc type
2023-04-22 15:17:32 -04:00
Nick
deaa55efe9
Fix issue with textures being null, heightmap being reused
2023-04-22 14:42:06 -04:00
Nick
5ddd761cd7
Add some more error checks
2023-04-22 14:41:47 -04:00
Nick
27a97d824b
Merge branch 'dev' into triplanar-heightmap
2023-04-22 14:10:20 -04:00
Ben C
f82a04c4f8
Updated Schemas
2023-04-22 02:58:30 +00:00
Nick
425be7d033
Add a description to warp pad frequency
2023-04-21 22:56:17 -04:00
Ben C
2c80341b28
Updated Schemas
2023-04-22 02:51:56 +00:00
JohnCorby
cfd1fda28e
CoordinateUtilities.cs: match shader jank
2023-04-21 19:49:13 -07:00