Nick
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942a37df2a
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im insano mode
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2023-04-22 16:11:55 -04:00 |
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Nick
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b20c59e860
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MORE REARRANGE!!!!!
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2023-03-25 15:15:24 -04:00 |
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Nick
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3cede76bed
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Remove all unused usings
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2023-03-25 13:51:15 -04:00 |
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Nick
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431bc6dbfc
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Merge branch 'dev' into patch-cleanup
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2023-03-18 18:27:47 -04:00 |
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Nick
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8a30017c8a
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Move more stuff
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2023-03-18 18:24:22 -04:00 |
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Nick
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b040373123
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Does it break if I do this
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2023-03-18 16:28:05 -04:00 |
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Nick
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e25cf1e00c
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Fixes #514 Setting scale value to 0 should disable it
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2023-03-18 14:51:13 -04:00 |
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Nick
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d42df46a33
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Only use primary body sector if its a binary focal point
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2023-01-23 08:48:22 -05:00 |
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Noah Pilarski
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7ebfd1ebf6
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use planet sector if no primary body
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2023-01-23 05:25:18 -05:00 |
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Nick
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fb2de48d8f
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Use bool to check if we should init prefabs (avoids excess null checks)
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2022-09-30 22:58:31 -04:00 |
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Noah Pilarski
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1182865753
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Almost forgor
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2022-09-11 02:35:31 -04:00 |
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Noah Pilarski
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6caa2d8991
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Get prefabs from solar system and then head back to eye
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2022-09-11 01:32:07 -04:00 |
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Noah Pilarski
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c33149d1b8
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Add default to switch
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2022-07-29 22:46:20 -04:00 |
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Nick
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5c5b4e0764
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Wrap Main.Instance.ModHelper.Events.Unity into Delay
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2022-07-13 23:48:43 -04:00 |
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Noah Pilarski
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977c790ef5
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Use SearchUtilities.Find instead GameObject.Find
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2022-06-03 03:02:05 -04:00 |
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JohnCorby
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297377e1f1
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fix case / field-ness for SandModule and VariableSizeModule
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2022-05-24 10:59:38 -07:00 |
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JohnCorby
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cb1c3891fa
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revert color thing
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2022-05-24 10:36:38 -07:00 |
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JohnCorby
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53dd88584b
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Revert "reformat again"
This reverts commit 93d82358
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2022-05-22 18:55:27 -07:00 |
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JohnCorby
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93d82358fa
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reformat again
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2022-05-22 18:48:23 -07:00 |
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JohnCorby
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656ff16305
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Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
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2022-05-22 18:41:34 -07:00 |
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Ben C
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7c0ba55977
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Reformat
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2022-05-22 21:30:45 -04:00 |
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JohnCorby
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64f81f9dca
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make color good
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2022-05-22 16:25:53 -07:00 |
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Ben C
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466df12003
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Got Schema generation working!
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2022-05-22 18:57:05 -04:00 |
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Ben C
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73e3cfbbb3
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Fix leftover errors after merge
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2022-05-22 13:36:10 -04:00 |
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Ben C
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cbd0109ea0
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Merge branch 'dev' into schema-integration
# Conflicts:
# NewHorizons/Builder/Body/FunnelBuilder.cs
# NewHorizons/External/Configs/PlanetConfig.cs
# NewHorizons/External/Configs/StarSystemConfig.cs
# NewHorizons/External/Modules/AsteroidBeltModule.cs
# NewHorizons/External/Modules/AtmosphereModule.cs
# NewHorizons/External/Modules/BaseModule.cs
# NewHorizons/External/Modules/OrbitModule.cs
# NewHorizons/External/Modules/PropModule.cs
# NewHorizons/External/Modules/ShipLogModule.cs
# NewHorizons/External/Modules/SignalModule.cs
# NewHorizons/External/Modules/VariableSize/FunnelModule.cs
# NewHorizons/External/Modules/VariableSize/RingModule.cs
# NewHorizons/External/Modules/VariableSize/SingularityModule.cs
# NewHorizons/External/Modules/VariableSize/StarModule.cs
# NewHorizons/Main.cs
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2022-05-22 13:24:02 -04:00 |
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Ben C
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da63bfd192
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Stop using name-based Shader Property Lookup
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2022-05-21 23:18:22 -04:00 |
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Ben C
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0a061ecbcc
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Added description to all modules except translation
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2022-05-21 13:28:04 -04:00 |
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Nick
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e1e630aaef
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Organize + validate
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2022-05-17 19:41:45 -04:00 |
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Nick
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55e8be6546
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Fix positions
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2022-05-12 01:47:20 -04:00 |
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Nick
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60c3751130
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Fix funnel anchor
Fixes #62
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2022-03-21 22:34:58 -04:00 |
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Nick
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bd4a118ee8
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Planets now get destroyed in stars
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2022-03-21 19:24:32 -04:00 |
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Nick J. Connors
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63fcdb5ba5
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Rearrange size controllers, better water funnels
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2022-01-31 18:14:33 -05:00 |
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Nick J. Connors
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a9d0b2181b
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Changed tornado size specification
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2022-01-31 10:36:10 -05:00 |
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Nick J. Connors
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29eb801325
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Forgot to set water materials
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2022-01-30 14:09:09 -05:00 |
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Nick J. Connors
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a8d3218cf4
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Set water funnel colour
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2022-01-30 14:06:30 -05:00 |
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Nick J. Connors
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44f87131c9
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Fixed star fog LOD stuff
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2022-01-26 00:17:56 -05:00 |
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Nick J. Connors
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8e502f2c28
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Fix variable star atmo size, atmo colours, sand sphere size
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2022-01-25 21:08:26 -05:00 |
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Nick J. Connors
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227c5ff221
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Fixed colour things
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2022-01-24 01:02:11 -05:00 |
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Nick J. Connors
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6a35123c48
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Changed MColor32 to MColor
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2022-01-23 03:49:22 -05:00 |
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Nick J. Connors
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6c32b3c7a2
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Make sand funnels actually work
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2022-01-23 03:01:09 -05:00 |
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Nick J. Connors
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022fc643da
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More attempts at funnels
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2022-01-19 13:23:20 -05:00 |
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Nick J. Connors
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ec19fc8aa4
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Preliminary funnel stuff
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2022-01-10 19:22:31 -05:00 |
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