Nick
2816391966
cant help being a gemini
2023-08-26 16:29:28 -04:00
Nick
7a46f56e02
Merge branch 'dev' into update-hgt-orbits
2023-08-26 16:27:37 -04:00
Nick
0030b24750
Don't repeat vanilla sector fixing for moons
2023-08-26 16:08:03 -04:00
Nick
8422066e5f
Logs
2023-08-25 23:58:22 -04:00
Nick
5b2480c8fd
Fix guys not being removed, maybe caches are good now
2023-08-25 23:33:13 -04:00
Nick
84654724a6
Fix goofy stuff
2023-08-25 22:40:44 -04:00
Nick
4c9c353145
Only clear certain caches on star system changed
2023-08-25 22:36:48 -04:00
Nick
601acecbb2
Just call it clear cache sure
2023-08-25 22:30:51 -04:00
Nick
0720116e9f
Destroy better ( #699 )
...
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
734f6e1f6a
Clean up destruction, do proxies better
2023-08-24 13:36:04 -04:00
Nick
588995bb9b
Only clear asset bundle cache when changing star system
2023-08-24 13:00:11 -04:00
Nick
52d20238d6
Fix default system override logging error on load
2023-08-22 23:46:22 -04:00
Nick
11ddfa0a95
Possibly fix first loop immortality ( #704 )
...
## Bug fixes
- Fix first loop immortality after statue pairing
2023-08-22 19:22:38 -04:00
Nick
621ab4e33a
Log error if default system override is invalid #702
2023-08-22 19:11:56 -04:00
Nick
95a7a79bae
Possibly fix first loop immortality
2023-08-20 11:44:33 -04:00
Nick
7008c546d6
Rename addPhysics to pushable
2023-08-11 18:19:58 -04:00
Nick
3cf224540b
AddPhysics on planet allows it to be deorbited #194 ( #688 )
...
## Minor features
- `AddPhysics` on `Base` module for planets allows a planet to be pushed
out of orbit. Intended for satellites or small props floating in orbit.
Implements #194
## Bug Fixes
- Fix default system override being unreliable #687
2023-08-11 16:45:28 -04:00
Nick
8c211998f6
Disable bad mods
2023-08-11 16:43:34 -04:00
Nick
2914856c74
Remove and sort using
2023-08-10 00:59:40 -04:00
Nick
7a5630bc0e
Fix default system override #687
2023-08-10 00:54:31 -04:00
Nick
9becbd8fcb
Merge branch 'dev' into shuttle
2023-08-04 20:39:55 -04:00
Nick
331211cb4f
Remove unnecessary null or empty check
2023-08-04 20:37:58 -04:00
Nick
fc903b4117
Make setting default system less garbage
2023-08-02 23:21:24 -04:00
Nick
56c463fbee
Fix gravity cannon orb
2023-07-22 13:57:37 -04:00
Nick
3bfabadda8
Merge branch 'dev' into shuttle
2023-07-22 11:44:43 -04:00
Nick
d89ad0ff84
Implement API methods for creating planet, system, dialogue directly from json/xml strings
2023-07-21 13:03:02 -04:00
Nick
6aef5c76f6
Fix star system name
2023-07-21 12:34:07 -04:00
Nick
74b10f4e53
Add entry positions to the api
2023-07-21 11:15:24 -04:00
Nick
3f11a31d2d
Change furthest orbit to solar system radius
2023-07-18 23:36:36 -04:00
Nick
177f69861a
Don't be summoned back to the star by default
2023-07-18 23:28:03 -04:00
Nick
b74ef01c94
Don't free map angle by default, fix map scales, reimplement return to solar system
2023-07-18 23:15:46 -04:00
Nick
13c0bdeec5
Prevent onsystemready being called twice, also dont call it from main menu
2023-07-18 00:25:02 -04:00
Nick
6c3c47b011
Fixes spawn death, messes up rigidbodies sometimes
2023-07-15 16:39:19 -04:00
Nick
d34b1f44de
Fade out before changing star system, move invulnerability handling to a class
2023-07-15 15:39:49 -04:00
Nick
3d942ec9d6
Make multiple cloaks / zero cloaks work properly
2023-07-13 22:19:21 -04:00
Nick
f60620c5a5
Prevent softlock due to slide reels when changing system/reloading
2023-07-06 00:21:20 -04:00
Noah Pilarski
d50cc42b52
Add repeatPopup field to addon-manifest ( #626 )
...
## Minor features
- Starting popups can be shown multiple times using `repeatPopup` in the
addon-manifest file #621
2023-07-03 12:09:09 -04:00
Nick
87372466ad
Add repeatPopup field to addon-manifest
2023-07-03 11:26:55 -04:00
Nick
6e15a70bbf
Wait more to tidally lock, fix spawning in Hearthian system, fix spawning on tidally locked
2023-07-01 17:48:58 -04:00
Nick
f354f99107
Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes
2023-07-01 14:44:00 -04:00
JohnCorby
ade3320167
explan
2023-05-01 20:33:44 -07:00
TerrificTrifid
605d34da47
Initialize ShapeManager after patching
2023-05-01 22:18:45 -05:00
JohnCorby
5ba8a4241b
Merge branch 'dev' into triplanar-heightmap
...
# Conflicts:
# NewHorizons/Builder/Props/ScatterBuilder.cs
2023-04-22 14:43:08 -07:00
Nick
942a37df2a
im insano mode
2023-04-22 16:11:55 -04:00
Nick
4bac76b0bb
Merge branch 'dev' into better-comets
2023-04-22 15:53:09 -04:00
Nick
5ddd761cd7
Add some more error checks
2023-04-22 14:41:47 -04:00
Nick
031ad5266c
Added AudioSourceInfo as a new prop, refactors signals
2023-03-26 22:39:29 -04:00
Nick
64e2e3ce19
Rearrange components, add comet tail controller
2023-03-25 22:11:05 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
aa88285748
Warp pads ( #546 )
...
## Major features
- Nomai warp pads! You can build transmitters (like the towers on Ash
Twin) and receivers on other planets. Can also be used to just make
permanent teleportation pads if the alignment window is set to 360
degrees. Receivers also take in position arguments for a Nomai computer
which will display the departure and arrival times.
2023-03-23 00:58:44 -04:00