Nick J. Connors
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1a48f701c9
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Disabling some stuff for v0.8
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2022-02-03 23:39:38 -05:00 |
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Nick J. Connors
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422154a061
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Make assets load in immediately, make colliders/animators work
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2022-02-02 21:15:00 -05:00 |
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Nick J. Connors
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22ad62f9fb
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Move scatters into the ground slightly
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2022-02-02 21:14:42 -05:00 |
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Nick J. Connors
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028ee62987
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Prop build fixes
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2022-02-02 17:12:15 -05:00 |
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Dylan Nagel
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98469c1e75
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Follow the .NET capitalization convention
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2022-01-31 20:54:33 -05:00 |
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Dylan Nagel
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9955c5b8d3
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Custom Dialogue
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2022-01-31 20:41:22 -05:00 |
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Nick J. Connors
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1c40a8e664
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Put in the dialogue stuff
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2022-01-31 18:32:03 -05:00 |
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Nick J. Connors
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a9d0b2181b
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Changed tornado size specification
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2022-01-31 10:36:10 -05:00 |
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Nick J. Connors
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03e1d9ba27
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No cloud cover tornado fix
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2022-01-30 14:06:45 -05:00 |
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Nick J. Connors
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572e5d2bca
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Rearrange prop building + start tornado support
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2022-01-26 16:08:55 -05:00 |
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Nick J. Connors
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0dcba00da8
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Scatter works with heightmaps now
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2022-01-25 00:33:04 -05:00 |
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Nick J. Connors
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83f99029af
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Merge branch 'master' into planetary-features
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2022-01-22 23:40:56 -05:00 |
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Nick J. Connors
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5c78a74b97
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Generate mesh colliders at run time except you can't bc the meshes are never readable
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2022-01-20 01:25:38 -05:00 |
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Nick J. Connors
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0da7b20846
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Forgot some function params
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2022-01-20 00:45:25 -05:00 |
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Nick J. Connors
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dd68fabf1c
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Make option to generate mesh colliders
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2022-01-20 00:38:56 -05:00 |
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Nick J. Connors
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73de80bcc0
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Merge branch 'master' into planetary-features
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2022-01-16 23:26:51 -05:00 |
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Nick J. Connors
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0e51c14b74
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Improved gravitational sphere of influence calculations
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2022-01-15 01:06:23 -05:00 |
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Nick J. Connors
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784d654d3c
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Fix anglerfish speed
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2022-01-13 20:16:12 -05:00 |
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Nick J. Connors
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c0618930c0
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SectoredMonoBehaviour props work
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2022-01-13 14:19:52 -05:00 |
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Nick J. Connors
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0f878a4df1
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Merge branch 'more-details' into planetary-features
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2022-01-10 19:23:56 -05:00 |
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Nick
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056e5a1b7b
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Merge branch 'master' into warp-drive
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2022-01-08 03:04:47 -05:00 |
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Nick J. Connors
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8d0bccb607
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Warp drive works
Also basic cloud shader + unlimited signals
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2022-01-08 02:26:06 -05:00 |
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Nick J. Connors
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9617b80420
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Update SignalBuilder.cs
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2022-01-05 20:46:20 -05:00 |
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Nick J. Connors
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47e1f18d40
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Geysers orient the wrong way
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2022-01-05 00:30:31 -05:00 |
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Nick J. Connors
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1d6aefefd4
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Revert main menu change
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2022-01-04 23:04:06 -05:00 |
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Nick J. Connors
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a158f05a9d
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Fixes
Fixed comet tail, gravity radius, axial tilt, linear gravity eccentric orbit lines, detail rotation, changed menu screen planets, map satellite orbit,
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2022-01-04 15:29:10 -05:00 |
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Nick J. Connors
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a365f74760
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Wormholes between systems + planets on title screen
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2022-01-03 23:02:17 -05:00 |
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Nick J. Connors
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ec8f7c3cbd
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Fixed bad merge
Also moved black hole building to shared generation
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2022-01-03 11:53:57 -05:00 |
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Nick J. Connors
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c7c5f67aae
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Merge branch 'master' of https://github.com/xen-42/outer-wilds-new-horizons
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2022-01-03 02:27:56 -05:00 |
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Nick J. Connors
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b87ff06a7c
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Update PropBuilder.cs
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2022-01-03 02:27:26 -05:00 |
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Nick J. Connors
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2e0d9093c6
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Some fixes + load assetbundles for props / audiofiles for signals
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2022-01-03 02:21:40 -05:00 |
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Nick J. Connors
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4967976df1
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Fix scatter normal alignment
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2022-01-02 01:53:57 -05:00 |
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Nick J. Connors
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0aa2c06576
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Renamed WarpCore frequency
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2022-01-02 01:29:34 -05:00 |
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Nick J. Connors
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11652e8939
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Finished custom signals + custom save data
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2022-01-01 23:21:11 -05:00 |
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Nick J. Connors
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4a912056c5
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Fix gravity/map scale + some prop stuff
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2022-01-01 02:08:10 -05:00 |
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Nick J. Connors
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9638caefe1
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Record knowledge of custom signals
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2021-12-31 23:10:50 -05:00 |
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Nick J. Connors
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b09df3b4bd
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Allow for custom signals
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2021-12-31 21:43:32 -05:00 |
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Nick J. Connors
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2b988257e0
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Incorporate light intensity into choice of "closest" star
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2021-12-31 06:22:39 -05:00 |
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Nick J. Connors
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02510f3820
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Star fog size hotfix
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2021-12-27 02:30:11 -05:00 |
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Nick J. Connors
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bd2674fcfd
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Stars update release
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2021-12-26 19:50:34 -05:00 |
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Nick J. Connors
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b6568f3325
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Basic prop scatterer + raft attempts
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2021-12-26 01:48:02 -05:00 |
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