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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Prop build fixes
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5ac5391771
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@ -14,30 +14,27 @@ namespace NewHorizons.Builder.Props
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{
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public static class DetailBuilder
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{
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public static void Make(GameObject go, Sector sector, IPlanetConfig config, IModAssets assets, string uniqueModName)
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public static void Make(GameObject go, Sector sector, IPlanetConfig config, IModAssets assets, string uniqueModName, PropModule.DetailInfo detail)
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{
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foreach (var detail in config.Props.Details)
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if (detail.assetBundle != null)
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{
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if (detail.assetBundle != null)
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var prefab = PropBuildManager.LoadPrefab(detail.assetBundle, detail.path, uniqueModName, assets);
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MakeDetail(go, sector, prefab, detail.position, detail.rotation, detail.scale, detail.alignToNormal, detail.generateColliders);
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}
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else if (detail.objFilePath != null)
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{
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try
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{
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var prefab = PropBuildManager.LoadPrefab(detail.assetBundle, detail.path, uniqueModName, assets);
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var prefab = assets.Get3DObject(detail.objFilePath, detail.mtlFilePath);
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prefab.SetActive(false);
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MakeDetail(go, sector, prefab, detail.position, detail.rotation, detail.scale, detail.alignToNormal, detail.generateColliders);
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}
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else if (detail.objFilePath != null)
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catch (Exception e)
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{
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try
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{
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var prefab = assets.Get3DObject(detail.objFilePath, detail.mtlFilePath);
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prefab.SetActive(false);
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MakeDetail(go, sector, prefab, detail.position, detail.rotation, detail.scale, detail.alignToNormal, detail.generateColliders);
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}
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catch (Exception e)
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{
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Logger.LogError($"Could not load 3d object {detail.objFilePath} with texture {detail.mtlFilePath} : {e.Message}");
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}
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Logger.LogError($"Could not load 3d object {detail.objFilePath} with texture {detail.mtlFilePath} : {e.Message}");
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}
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else MakeDetail(go, sector, detail.path, detail.position, detail.rotation, detail.scale, detail.alignToNormal, detail.generateColliders);
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}
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else MakeDetail(go, sector, detail.path, detail.position, detail.rotation, detail.scale, detail.alignToNormal, detail.generateColliders);
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}
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public static GameObject MakeDetail(GameObject go, Sector sector, string propToClone, MVector3 position, MVector3 rotation, float scale, bool alignWithNormal, bool generateColliders)
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@ -28,13 +28,11 @@ namespace NewHorizons.Builder.Props
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var dialogueTree = conversationZone.AddComponent<CharacterDialogueTree>();
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// XML STUFF GOES HERE
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var xml = System.IO.File.ReadAllText(Main.Instance.ModHelper.Manifest.ModFolderPath + info.xmlFile);
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var text = new TextAsset(xml);
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dialogueTree.SetTextXml(text);
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addTranslations(xml);
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AddTranslation(xml);
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conversationZone.transform.parent = sector.transform;
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@ -23,7 +23,10 @@ namespace NewHorizons.Builder.Props
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}
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if(config.Props.Details != null)
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{
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DetailBuilder.Make(go, sector, config, assets, uniqueModName);
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foreach (var detail in config.Props.Details)
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{
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DetailBuilder.Make(go, sector, config, assets, uniqueModName, detail);
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}
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}
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if(config.Props.Geysers != null)
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{
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