## Major features
- Updated to Outer Wilds patch 14
## Improvements
- Added Japanese localization. Thanks TRSasasusu!
- Ghost animator components don't always get removed now (except when
they need to be)
## Bug fixes
- Fixed a bug where ParticleFields assumes you have an Atmosphere and
fails to build your planet if you don't
- Reload configs always reload bundles/textures/audio now
- Fixed a bug where fog preview lights were being affected too much by
node scaling (cause of #574)
- Fixed an issue where fog of bramble nodes was being double scaled
(maybe caused by c9ee5ec1ac38a7ad9b5b9c4c7329ec526bf8cace)
- When loading into a custom star system on the first loop, the time
loop will actually start now.
Thanks coderCleric for the Bramble bug fixes
## Major features
- Updated to Outer Wilds patch 14
## Improvements
- Added Japanese localization. Thanks TRSasasusu!
- Ghost animator components don't always get removed now (except when
they need to be)
## Bug fixes
- Fixed a bug where ParticleFields assumes you have an Atmosphere and
fails to build your planet if you don't
- Reload configs always reload bundles now
- Fixed a bug where fog preview lights were being affected too much by
node scaling (cause of #574)
- Fixed an issue where fog of bramble nodes was being double scaled
(maybe caused by c9ee5ec1ac38a7ad9b5b9c4c7329ec526bf8cace)
- When loading into a custom star system on the first loop, the time
loop will actually start now.
Thanks coderCleric for the Bramble bug fixes
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Ghost animator components don't always get removed now (except when
they need to be)
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- fix bug where ParticleFields assumes you have an Atmosphere and fails
to build your planet if you dont
- Reload configs always reload bundles now
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed a bug where fog preview lights were being affected too much by
node scaling (cause of #574)
- Fixed an issue where fog of bramble nodes was being double scaled
(maybe caused by c9ee5ec1ac38a7ad9b5b9c4c7329ec526bf8cace)
I included a planet folder that adds a little node orbiting DB. That
node should be able to demonstrate the old & new behaviors.
[planets.zip](https://github.com/Outer-Wilds-New-Horizons/new-horizons/files/12629245/planets.zip)